terminal/src/renderer/inc/IRenderEngine.hpp
Dustin L. Howett 80da24ecf8
Replace basic_string_view<T> with span<const T> (#6921)
We were using std::basic_string_view as a stand-in for std::span so that
we could change over all at once when C++20 dropped with full span
support. That day's not here yet, but as of 54a7fce3e we're using GSL 3,
whose span is C++20-compliant.

This commit replaces every instance of basic_string_view that was not
referring to an actual string with a span of the appropriate type.

I moved the `const` qualifier into span's `T` because while
`basic_string_view.at()` returns `const T&`, `span.at()` returns `T&`
(without the const). I wanted to maintain the invariant that members of
the span were immutable.

* Mechanical Changes
   * `sv.at(x)` -> `gsl::at(sp, x)`
   * `sv.c{begin,end}` -> `sp.{begin,end}` (span's iterators are const)

I had to replace a `std::basic_string<>` with a `std::vector<>` in
ConImeInfo, and I chose to replace a manual array walk in
ScreenInfoUiaProviderBase with a ranged-for. Please review those
specifically.

This will almost certainly cause a code size regression in Windows
because I'm blowing out all the PGO counts. Whoops.

Related: #3956, #975.
2020-07-15 16:40:42 +00:00

108 lines
4.8 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- IRenderEngine.hpp
Abstract:
- This serves as the entry point for a specific graphics engine specific renderer.
Author(s):
- Michael Niksa (MiNiksa) 17-Nov-2015
--*/
#pragma once
#include "CursorOptions.h"
#include "Cluster.hpp"
#include "FontInfoDesired.hpp"
#include "IRenderData.hpp"
namespace Microsoft::Console::Render
{
struct RenderFrameInfo
{
std::optional<CursorOptions> cursorInfo;
};
class IRenderEngine
{
public:
enum GridLines
{
None = 0x0,
Top = 0x1,
Bottom = 0x2,
Left = 0x4,
Right = 0x8
};
virtual ~IRenderEngine() = 0;
protected:
IRenderEngine() = default;
IRenderEngine(const IRenderEngine&) = default;
IRenderEngine(IRenderEngine&&) = default;
IRenderEngine& operator=(const IRenderEngine&) = default;
IRenderEngine& operator=(IRenderEngine&&) = default;
public:
[[nodiscard]] virtual HRESULT StartPaint() noexcept = 0;
[[nodiscard]] virtual HRESULT EndPaint() noexcept = 0;
virtual void WaitUntilCanRender() noexcept = 0;
[[nodiscard]] virtual HRESULT Present() noexcept = 0;
[[nodiscard]] virtual HRESULT PrepareForTeardown(_Out_ bool* const pForcePaint) noexcept = 0;
[[nodiscard]] virtual HRESULT ScrollFrame() noexcept = 0;
[[nodiscard]] virtual HRESULT Invalidate(const SMALL_RECT* const psrRegion) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateCursor(const COORD* const pcoordCursor) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateSystem(const RECT* const prcDirtyClient) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateSelection(const std::vector<SMALL_RECT>& rectangles) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateScroll(const COORD* const pcoordDelta) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateAll() noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateCircling(_Out_ bool* const pForcePaint) noexcept = 0;
[[nodiscard]] virtual HRESULT InvalidateTitle(const std::wstring& proposedTitle) noexcept = 0;
[[nodiscard]] virtual HRESULT PrepareRenderInfo(const RenderFrameInfo& info) noexcept = 0;
[[nodiscard]] virtual HRESULT PaintBackground() noexcept = 0;
[[nodiscard]] virtual HRESULT PaintBufferLine(gsl::span<const Cluster> const clusters,
const COORD coord,
const bool fTrimLeft,
const bool lineWrapped) noexcept = 0;
[[nodiscard]] virtual HRESULT PaintBufferGridLines(const GridLines lines,
const COLORREF color,
const size_t cchLine,
const COORD coordTarget) noexcept = 0;
[[nodiscard]] virtual HRESULT PaintSelection(const SMALL_RECT rect) noexcept = 0;
[[nodiscard]] virtual HRESULT PaintCursor(const CursorOptions& options) noexcept = 0;
[[nodiscard]] virtual HRESULT UpdateDrawingBrushes(const TextAttribute& textAttributes,
const gsl::not_null<IRenderData*> pData,
const bool isSettingDefaultBrushes) noexcept = 0;
[[nodiscard]] virtual HRESULT UpdateFont(const FontInfoDesired& FontInfoDesired,
_Out_ FontInfo& FontInfo) noexcept = 0;
[[nodiscard]] virtual HRESULT UpdateDpi(const int iDpi) noexcept = 0;
[[nodiscard]] virtual HRESULT UpdateViewport(const SMALL_RECT srNewViewport) noexcept = 0;
[[nodiscard]] virtual HRESULT GetProposedFont(const FontInfoDesired& FontInfoDesired,
_Out_ FontInfo& FontInfo,
const int iDpi) noexcept = 0;
virtual std::vector<til::rectangle> GetDirtyArea() = 0;
[[nodiscard]] virtual HRESULT GetFontSize(_Out_ COORD* const pFontSize) noexcept = 0;
[[nodiscard]] virtual HRESULT IsGlyphWideByFont(const std::wstring_view glyph, _Out_ bool* const pResult) noexcept = 0;
[[nodiscard]] virtual HRESULT UpdateTitle(const std::wstring& newTitle) noexcept = 0;
};
inline Microsoft::Console::Render::IRenderEngine::~IRenderEngine() {}
}
DEFINE_ENUM_FLAG_OPERATORS(Microsoft::Console::Render::IRenderEngine::GridLines)