terminal/src/cascadia/TerminalSettingsEditor/Launch.h
Mike Griese 3cf7677d17
Replace some of our macros to reduce confusion, increase success (#9376)
As mentioned in https://github.com/microsoft/terminal/issues/9354#issuecomment-790034728

`GETSET_SETTING` is too visually similar to `GETSET_PROPERTY`, but with a _VERY_ different meaning. I think that merely changing the name of the macro would make it harder for us to make this mistake again.
2021-03-04 11:27:03 -08:00

42 lines
1.3 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "Launch.g.h"
#include "LaunchPageNavigationState.g.h"
#include "Utils.h"
namespace winrt::Microsoft::Terminal::Settings::Editor::implementation
{
struct LaunchPageNavigationState : LaunchPageNavigationStateT<LaunchPageNavigationState>
{
public:
LaunchPageNavigationState(const Model::CascadiaSettings& settings) :
_Settings{ settings } {}
WINRT_PROPERTY(Model::CascadiaSettings, Settings, nullptr)
};
struct Launch : LaunchT<Launch>
{
public:
Launch();
void OnNavigatedTo(const winrt::Windows::UI::Xaml::Navigation::NavigationEventArgs& e);
IInspectable CurrentDefaultProfile();
void CurrentDefaultProfile(const IInspectable& value);
WINRT_PROPERTY(Editor::LaunchPageNavigationState, State, nullptr);
GETSET_BINDABLE_ENUM_SETTING(LaunchMode, Model::LaunchMode, State().Settings().GlobalSettings, LaunchMode);
GETSET_BINDABLE_ENUM_SETTING(WindowingBehavior, Model::WindowingMode, State().Settings().GlobalSettings, WindowingBehavior);
};
}
namespace winrt::Microsoft::Terminal::Settings::Editor::factory_implementation
{
BASIC_FACTORY(Launch);
}