## Summary of the Pull Request
The deadlock was caused by `ScreenInfoUiaProviderBase::GetSelection()` calling `TermControlUiaProvider::GetSelectionRange` (both of which attempted to lock the console). This PR removes the lock and initialization check from `TermControlUiaProvider`. It is no longer necessary because the only one that calls it is `SIUPB::GetSelection()`.
Additionally, this adds some code that was useful in debugging this race condition. That should help us figure out any locking issues that may come up in the future.
## References
#11312Closes#11385
## Validation Steps Performed
✅ Repro steps don't cause hang