terminal/src/cascadia/TerminalApp/Pane.h
Dustin L. Howett (MSFT) 901a1e1a09
Implement ConnectionState and closeOnExit=graceful/always/never (#3623)
This pull request implements the new
`ITerminalConnection::ConnectionState` interface (enum, event) and
connects it through TerminalControl to Pane, Tab and App as specified in
#2039. It does so to implement `closeOnExit` = `graceful` in addition to
the other two normal CoE types.

It also:

* exposes the singleton `CascadiaSettings` through a function that
  looks it up by using the current Xaml application's `AppLogic`.
  * In so doing, we've broken up the weird runaround where App tells
    TerminalSettings to CloseOnExit and then later another part of App
    _asks TerminalControl_ to tell it what TerminalSettings said App
    told it earlier. `:crazy_eyes:`
* wires up a bunch of connection state points to `AzureConnection`.
  This required moving the Azure connection's state machine to use another
  enum name (oops).
* ships a helper class for managing connection state transitions.
* contains a bunch of template magic.
* introduces `WINRT_CALLBACK`, a oneshot callback like `TYPED_EVENT`.
* replaces a bunch of disparate `_connecting` and `_closing` members
  with just one uberstate.
* updates the JSON schema and defaults to prefer closeOnExit: graceful
* updates all relevant documentation

Specified in #2039
Fixes #2563

Co-authored-by: mcpiroman <38111589+mcpiroman@users.noreply.github.com>
2019-11-25 14:22:29 -08:00

166 lines
6.6 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// Module Name:
// - Pane.h
//
// Abstract:
// - Panes are an abstraction by which the terminal can dislay multiple terminal
// instances simultaneously in a single terminal window. While tabs allow for
// a single terminal window to have many terminal sessions running
// simultaneously within a single window, only one tab can be visible at a
// time. Panes, on the other hand, allow a user to have many different
// terminal sessions visible to the user within the context of a single window
// at the same time. This can enable greater productivity from the user, as
// they can see the output of one terminal window while working in another.
// - See doc/cascadia/Panes.md for a detailed description.
//
// Author:
// - Mike Griese (zadjii-msft) 16-May-2019
#pragma once
#include <winrt/Microsoft.Terminal.TerminalControl.h>
#include <winrt/TerminalApp.h>
#include "../../cascadia/inc/cppwinrt_utils.h"
enum class Borders : int
{
None = 0x0,
Top = 0x1,
Bottom = 0x2,
Left = 0x4,
Right = 0x8
};
DEFINE_ENUM_FLAG_OPERATORS(Borders);
class Pane : public std::enable_shared_from_this<Pane>
{
public:
enum class SplitState : int
{
None = 0,
Vertical = 1,
Horizontal = 2
};
Pane(const GUID& profile,
const winrt::Microsoft::Terminal::TerminalControl::TermControl& control,
const bool lastFocused = false);
std::shared_ptr<Pane> GetActivePane();
winrt::Microsoft::Terminal::TerminalControl::TermControl GetTerminalControl();
std::optional<GUID> GetFocusedProfile();
winrt::Windows::UI::Xaml::Controls::Grid GetRootElement();
bool WasLastFocused() const noexcept;
void UpdateVisuals();
void ClearActive();
void SetActive();
void UpdateSettings(const winrt::Microsoft::Terminal::Settings::TerminalSettings& settings,
const GUID& profile);
void ResizeContent(const winrt::Windows::Foundation::Size& newSize);
bool ResizePane(const winrt::TerminalApp::Direction& direction);
bool NavigateFocus(const winrt::TerminalApp::Direction& direction);
bool CanSplit(SplitState splitType);
std::pair<std::shared_ptr<Pane>, std::shared_ptr<Pane>> Split(SplitState splitType,
const GUID& profile,
const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
void Close();
WINRT_CALLBACK(Closed, winrt::Windows::Foundation::EventHandler<winrt::Windows::Foundation::IInspectable>);
DECLARE_EVENT(GotFocus, _GotFocusHandlers, winrt::delegate<std::shared_ptr<Pane>>);
private:
winrt::Windows::UI::Xaml::Controls::Grid _root{};
winrt::Windows::UI::Xaml::Controls::Border _border{};
winrt::Microsoft::Terminal::TerminalControl::TermControl _control{ nullptr };
static winrt::Windows::UI::Xaml::Media::SolidColorBrush s_focusedBorderBrush;
static winrt::Windows::UI::Xaml::Media::SolidColorBrush s_unfocusedBorderBrush;
std::shared_ptr<Pane> _firstChild{ nullptr };
std::shared_ptr<Pane> _secondChild{ nullptr };
SplitState _splitState{ SplitState::None };
std::optional<float> _firstPercent{ std::nullopt };
std::optional<float> _secondPercent{ std::nullopt };
bool _lastActive{ false };
std::optional<GUID> _profile{ std::nullopt };
winrt::event_token _connectionStateChangedToken{ 0 };
winrt::event_token _firstClosedToken{ 0 };
winrt::event_token _secondClosedToken{ 0 };
winrt::Windows::UI::Xaml::UIElement::GotFocus_revoker _gotFocusRevoker;
std::shared_mutex _createCloseLock{};
Borders _borders{ Borders::None };
bool _IsLeaf() const noexcept;
bool _HasFocusedChild() const noexcept;
void _SetupChildCloseHandlers();
bool _CanSplit(SplitState splitType);
std::pair<std::shared_ptr<Pane>, std::shared_ptr<Pane>> _Split(SplitState splitType,
const GUID& profile,
const winrt::Microsoft::Terminal::TerminalControl::TermControl& control);
void _CreateRowColDefinitions(const winrt::Windows::Foundation::Size& rootSize);
void _CreateSplitContent();
void _ApplySplitDefinitions();
void _UpdateBorders();
bool _Resize(const winrt::TerminalApp::Direction& direction);
bool _NavigateFocus(const winrt::TerminalApp::Direction& direction);
void _CloseChild(const bool closeFirst);
void _FocusFirstChild();
void _ControlConnectionStateChangedHandler(const winrt::Microsoft::Terminal::TerminalControl::TermControl& sender, const winrt::Windows::Foundation::IInspectable& /*args*/);
std::pair<float, float> _GetPaneSizes(const float& fullSize);
winrt::Windows::Foundation::Size _GetMinSize() const;
void _ControlGotFocusHandler(winrt::Windows::Foundation::IInspectable const& sender,
winrt::Windows::UI::Xaml::RoutedEventArgs const& e);
// Function Description:
// - Returns true if the given direction can be used with the given split
// type.
// - This is used for pane resizing (which will need a pane separator
// that's perpendicular to the direction to be able to move the separator
// in that direction).
// - Additionally, it will be used for moving focus between panes, which
// again happens _across_ a separator.
// Arguments:
// - direction: The Direction to compare
// - splitType: The SplitState to compare
// Return Value:
// - true iff the direction is perpendicular to the splitType. False for
// SplitState::None.
static constexpr bool DirectionMatchesSplit(const winrt::TerminalApp::Direction& direction,
const SplitState& splitType)
{
if (splitType == SplitState::None)
{
return false;
}
else if (splitType == SplitState::Horizontal)
{
return direction == winrt::TerminalApp::Direction::Up ||
direction == winrt::TerminalApp::Direction::Down;
}
else if (splitType == SplitState::Vertical)
{
return direction == winrt::TerminalApp::Direction::Left ||
direction == winrt::TerminalApp::Direction::Right;
}
return false;
}
static void _SetupResources();
};