terminal/src/renderer/dx
Josh Soref 5de9fa9cf3
ci: run spell check in CI, fix remaining issues (#4799)
This commit introduces a github action to check our spelling and fixes
the following misspelled words so that we come up green.

It also renames TfEditSes to TfEditSession, because Ses is not a word.

currently, excerpt, fallthrough, identified, occurred, propagate,
provided, rendered, resetting, separate, succeeded, successfully,
terminal, transferred, adheres, breaks, combining, preceded,
architecture, populated, previous, setter, visible, window, within,
appxmanifest, hyphen, control, offset, powerpoint, suppress, parsing,
prioritized, aforementioned, check in, build, filling, indices, layout,
mapping, trying, scroll, terabyte, vetoes, viewport, whose
2020-03-25 11:02:53 -07:00
..
lib Add experimental retro terminal effects (#3468) 2019-12-12 13:44:01 +00:00
ut_dx Import build fix changes from OS for sync to a34a957cf 2020-03-16 18:26:48 +00:00
CustomTextLayout.cpp ci: run spell check in CI, fix remaining issues (#4799) 2020-03-25 11:02:53 -07:00
CustomTextLayout.h Improve glyph scaling correction (#4747) 2020-03-02 19:21:07 +00:00
CustomTextRenderer.cpp Clip text to within the row we expect (#4671) 2020-02-21 00:57:14 +00:00
CustomTextRenderer.h remove null check from glyph run drawing as it's truly optional (#2791) 2019-09-17 10:25:22 -07:00
dirs Import build fix changes from OS for sync to a34a957cf 2020-03-16 18:26:48 +00:00
DxRenderer.cpp Move ConPTY to use til::bitmap (#5024) 2020-03-23 15:57:54 +00:00
DxRenderer.hpp Move ConPTY to use til::bitmap (#5024) 2020-03-23 15:57:54 +00:00
precomp.cpp Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
precomp.h Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
ScreenPixelShader.h Scale retro terminal scan lines (#4716) 2020-02-26 00:08:45 +00:00
ScreenVertexShader.h Merged PR 4182306: [Git2Git] Merged PR 4182266: conhost: don't use D3DCompiler on inside-windows builds (and delete the shaders) 2020-01-23 00:42:56 +00:00
sources.inc Merged PR 4182306: [Git2Git] Merged PR 4182266: conhost: don't use D3DCompiler on inside-windows builds (and delete the shaders) 2020-01-23 00:42:56 +00:00