9ae43377b0
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Cool retro terminal effects - glow - scan lines - cool - will make terminal competitive with iterm2 <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [ ] Closes #xxx * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed ![image](https://user-images.githubusercontent.com/502496/68365644-20bda900-00e6-11ea-8a9d-0a4482e48c5a.png)
31 lines
1.3 KiB
XML
31 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>{48D21369-3D7B-4431-9967-24E81292CF62}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>dx</RootNamespace>
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<ProjectName>RendererDx</ProjectName>
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<TargetName>ConRenderDx</TargetName>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(SolutionDir)src\common.build.pre.props" />
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<ItemGroup>
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<ClCompile Include="..\CustomTextLayout.cpp" />
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<ClCompile Include="..\CustomTextRenderer.cpp" />
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<ClCompile Include="..\precomp.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\DxRenderer.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\CustomTextLayout.h" />
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<ClInclude Include="..\CustomTextRenderer.h" />
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<ClInclude Include="..\precomp.h" />
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<ClInclude Include="..\DxRenderer.hpp" />
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<ClInclude Include="..\ScreenPixelShader.h" />
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<ClInclude Include="..\ScreenVertexShader.h" />
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</ItemGroup>
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<!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
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<Import Project="$(SolutionDir)src\common.build.post.props" />
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</Project>
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