terminal/src/renderer/dx/lib/dx.vcxproj
ironyman 9ae43377b0 Add experimental retro terminal effects (#3468)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Cool retro terminal effects
- glow
- scan lines
- cool
- will make terminal competitive with iterm2

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
![image](https://user-images.githubusercontent.com/502496/68365644-20bda900-00e6-11ea-8a9d-0a4482e48c5a.png)
2019-12-12 13:44:01 +00:00

31 lines
1.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{48D21369-3D7B-4431-9967-24E81292CF62}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>dx</RootNamespace>
<ProjectName>RendererDx</ProjectName>
<TargetName>ConRenderDx</TargetName>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(SolutionDir)src\common.build.pre.props" />
<ItemGroup>
<ClCompile Include="..\CustomTextLayout.cpp" />
<ClCompile Include="..\CustomTextRenderer.cpp" />
<ClCompile Include="..\precomp.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\DxRenderer.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\CustomTextLayout.h" />
<ClInclude Include="..\CustomTextRenderer.h" />
<ClInclude Include="..\precomp.h" />
<ClInclude Include="..\DxRenderer.hpp" />
<ClInclude Include="..\ScreenPixelShader.h" />
<ClInclude Include="..\ScreenVertexShader.h" />
</ItemGroup>
<!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
<Import Project="$(SolutionDir)src\common.build.post.props" />
</Project>