88 lines
3.7 KiB
C++
88 lines
3.7 KiB
C++
/*++
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Copyright (c) Microsoft Corporation
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Licensed under the MIT license.
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Module Name:
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- ApplicationState.h
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Abstract:
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- If the CascadiaSettings class were AppData, then this class would be LocalAppData.
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Put anything in here that you wouldn't want to be stored next to user-editable settings.
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- Modify ApplicationState.idl and MTSM_APPLICATION_STATE_FIELDS to add new fields.
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--*/
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#pragma once
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#include "ApplicationState.g.h"
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#include "WindowLayout.g.h"
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#include <inc/cppwinrt_utils.h>
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#include <JsonUtils.h>
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// This macro generates all getters and setters for ApplicationState.
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// It provides X with the following arguments:
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// (type, function name, JSON key, ...variadic construction arguments)
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namespace winrt::Microsoft::Terminal::Settings::Model::implementation
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{
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#define MTSM_APPLICATION_STATE_FIELDS(X) \
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X(std::unordered_set<winrt::guid>, GeneratedProfiles, "generatedProfiles") \
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X(Windows::Foundation::Collections::IVector<Model::WindowLayout>, PersistedWindowLayouts, "persistedWindowLayouts") \
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X(Windows::Foundation::Collections::IVector<hstring>, RecentCommands, "recentCommands") \
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X(Windows::Foundation::Collections::IVector<winrt::Microsoft::Terminal::Settings::Model::InfoBarMessage>, DismissedMessages, "dismissedMessages") \
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X(Windows::Foundation::Collections::IVector<hstring>, AllowedCommandlines, "allowedCommandlines")
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struct WindowLayout : WindowLayoutT<WindowLayout>
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{
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WINRT_PROPERTY(Windows::Foundation::Collections::IVector<Model::ActionAndArgs>, TabLayout, nullptr);
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WINRT_PROPERTY(winrt::Windows::Foundation::IReference<Model::LaunchPosition>, InitialPosition, nullptr);
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WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Windows::Foundation::Size>, InitialSize, nullptr);
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friend ::Microsoft::Terminal::Settings::Model::JsonUtils::ConversionTrait<Model::WindowLayout>;
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};
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struct ApplicationState : public ApplicationStateT<ApplicationState>
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{
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static Microsoft::Terminal::Settings::Model::ApplicationState SharedInstance();
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ApplicationState(std::filesystem::path path) noexcept;
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~ApplicationState();
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// Methods
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void Reload() const noexcept;
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void FromJson(const Json::Value& root) const noexcept;
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Json::Value ToJson() const noexcept;
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// General getters/setters
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winrt::hstring FilePath() const noexcept;
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// State getters/setters
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#define MTSM_APPLICATION_STATE_GEN(type, name, key, ...) \
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type name() const noexcept; \
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void name(const type& value) noexcept;
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MTSM_APPLICATION_STATE_FIELDS(MTSM_APPLICATION_STATE_GEN)
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#undef MTSM_APPLICATION_STATE_GEN
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private:
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struct state_t
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{
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#define MTSM_APPLICATION_STATE_GEN(type, name, key, ...) std::optional<type> name{ __VA_ARGS__ };
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MTSM_APPLICATION_STATE_FIELDS(MTSM_APPLICATION_STATE_GEN)
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#undef MTSM_APPLICATION_STATE_GEN
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};
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til::shared_mutex<state_t> _state;
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std::filesystem::path _path;
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til::throttled_func_trailing<> _throttler;
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void _write() const noexcept;
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void _read() const noexcept;
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std::optional<std::string> _readFileContents() const;
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void _writeFileContents(const std::string_view content) const;
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};
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}
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namespace winrt::Microsoft::Terminal::Settings::Model::factory_implementation
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{
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BASIC_FACTORY(WindowLayout)
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BASIC_FACTORY(ApplicationState);
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}
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