terminal/src/cascadia/TerminalApp/App.cpp

1258 lines
50 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "App.h"
#include <shellapi.h>
#include <filesystem>
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
#include <winrt/Windows.ApplicationModel.Resources.h>
#include "App.g.cpp"
using namespace winrt::Windows::ApplicationModel::DataTransfer;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Text;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Windows::System;
using namespace winrt::Microsoft::Terminal;
using namespace winrt::Microsoft::Terminal::Settings;
using namespace winrt::Microsoft::Terminal::TerminalControl;
using namespace ::TerminalApp;
// Note: Generate GUID using TlgGuid.exe tool
TRACELOGGING_DEFINE_PROVIDER(
g_hTerminalAppProvider,
"Microsoft.Windows.Terminal.App",
// {24a1622f-7da7-5c77-3303-d850bd1ab2ed}
(0x24a1622f, 0x7da7, 0x5c77, 0x33, 0x03, 0xd8, 0x50, 0xbd, 0x1a, 0xb2, 0xed),
TraceLoggingOptionMicrosoftTelemetry());
namespace winrt
{
namespace MUX = Microsoft::UI::Xaml;
using IInspectable = Windows::Foundation::IInspectable;
}
namespace winrt::TerminalApp::implementation
{
App::App() :
App(winrt::TerminalApp::XamlMetaDataProvider())
{
}
App::App(Windows::UI::Xaml::Markup::IXamlMetadataProvider const& parentProvider) :
base_type(parentProvider),
_settings{},
_tabs{},
_loadedInitialSettings{ false },
_settingsLoadedResult{ S_OK },
_dialogLock{}
{
// For your own sanity, it's better to do setup outside the ctor.
// If you do any setup in the ctor that ends up throwing an exception,
// then it might look like App just failed to activate, which will
// cause you to chase down the rabbit hole of "why is App not
// registered?" when it definitely is.
}
// Method Description:
// - Build the UI for the terminal app. Before this method is called, it
// should not be assumed that the TerminalApp is usable. The Settings
// should be loaded before this is called, either with LoadSettings or
// GetLaunchDimensions (which will call LoadSettings)
// Arguments:
// - <none>
// Return Value:
// - <none>
void App::Create()
{
// Assert that we've already loaded our settings. We have to do
// this as a MTA, before the app is Create()'d
WINRT_ASSERT(_loadedInitialSettings);
TraceLoggingRegister(g_hTerminalAppProvider);
_Create();
}
App::~App()
{
TraceLoggingUnregister(g_hTerminalAppProvider);
}
// Method Description:
// - Create all of the initial UI elements of the Terminal app.
// * Creates the tab bar, initially hidden.
// * Creates the tab content area, which is where we'll display the tabs/panes.
// * Initializes the first terminal control, using the default profile,
// and adds it to our list of tabs.
void App::_Create()
{
_tabView = MUX::Controls::TabView{};
_tabView.SelectionChanged({ this, &App::_OnTabSelectionChanged });
_tabView.TabClosing({ this, &App::_OnTabClosing });
_tabView.Items().VectorChanged({ this, &App::_OnTabItemsChanged });
_root = Controls::Grid{};
_tabRow = Controls::Grid{};
_tabRow.Name(L"Tab Row");
_tabContent = Controls::Grid{};
_tabContent.Name(L"Tab Content");
// Set up two columns in the tabs row - one for the tabs themselves, and
// another for the settings button.
auto tabsColDef = Controls::ColumnDefinition();
auto newTabBtnColDef = Controls::ColumnDefinition();
newTabBtnColDef.Width(GridLengthHelper::Auto());
_tabRow.ColumnDefinitions().Append(tabsColDef);
_tabRow.ColumnDefinitions().Append(newTabBtnColDef);
// Set up two rows - one for the tabs, the other for the tab content,
// the terminal panes.
auto tabBarRowDef = Controls::RowDefinition();
tabBarRowDef.Height(GridLengthHelper::Auto());
_root.RowDefinitions().Append(tabBarRowDef);
_root.RowDefinitions().Append(Controls::RowDefinition{});
if (_settings->GlobalSettings().GetShowTabsInTitlebar() == false)
{
_root.Children().Append(_tabRow);
Controls::Grid::SetRow(_tabRow, 0);
}
_root.Children().Append(_tabContent);
Controls::Grid::SetRow(_tabContent, 1);
Controls::Grid::SetColumn(_tabView, 0);
// Create the new tab button.
_newTabButton = Controls::SplitButton{};
Controls::SymbolIcon newTabIco{};
newTabIco.Symbol(Controls::Symbol::Add);
_newTabButton.Content(newTabIco);
Controls::Grid::SetRow(_newTabButton, 0);
Controls::Grid::SetColumn(_newTabButton, 1);
_newTabButton.VerticalAlignment(VerticalAlignment::Stretch);
_newTabButton.HorizontalAlignment(HorizontalAlignment::Left);
// When the new tab button is clicked, open the default profile
_newTabButton.Click([this](auto&&, auto&&) {
this->_OpenNewTab(std::nullopt);
});
// Populate the new tab button's flyout with entries for each profile
_CreateNewTabFlyout();
_tabRow.Children().Append(_tabView);
_tabRow.Children().Append(_newTabButton);
_tabContent.VerticalAlignment(VerticalAlignment::Stretch);
_tabContent.HorizontalAlignment(HorizontalAlignment::Stretch);
// Here, we're doing the equivalent of defining the _tabRow as the
// following: <Grid Background="{ThemeResource
// ApplicationPageBackgroundThemeBrush}"> We need to set the Background
// to that ThemeResource, so it'll be colored appropriately regardless
// of what theme the user has selected.
// We're looking up the Style we've defined in App.xaml, and applying it
// here. A ResourceDictionary is a Map<IInspectable, IInspectable>, so
// you'll need to try_as to get the type we actually want.
auto res = Resources();
IInspectable key = winrt::box_value(L"BackgroundGridThemeStyle");
if (res.HasKey(key))
{
IInspectable g = res.Lookup(key);
winrt::Windows::UI::Xaml::Style style = g.try_as<winrt::Windows::UI::Xaml::Style>();
_root.Style(style);
_tabRow.Style(style);
}
// Apply the UI theme from our settings to our UI elements
_ApplyTheme(_settings->GlobalSettings().GetRequestedTheme());
_OpenNewTab(std::nullopt);
_root.Loaded({ this, &App::_OnLoaded });
}
// Method Description:
// - Show a ContentDialog with a single "Ok" button to dismiss. Looks up the
// the title and text from our Resources using the provided keys.
// - Only one dialog can be visible at a time. If another dialog is visible
// when this is called, nothing happens.
// Arguments:
// - titleKey: The key to use to lookup the title text from our resources.
// - contentKey: The key to use to lookup the content text from our resources.
fire_and_forget App::_ShowOkDialog(const winrt::hstring& titleKey,
const winrt::hstring& contentKey)
{
// DON'T release this lock in a wil::scope_exit. The scope_exit will get
// called when we await, which is not what we want.
std::unique_lock lock{ _dialogLock, std::try_to_lock };
if (!lock)
{
// Another dialog is visible.
return;
}
auto resourceLoader = Windows::ApplicationModel::Resources::ResourceLoader::GetForCurrentView();
auto title = resourceLoader.GetString(titleKey);
auto message = resourceLoader.GetString(contentKey);
auto buttonText = resourceLoader.GetString(L"Ok");
Controls::ContentDialog dialog;
dialog.Title(winrt::box_value(title));
dialog.Content(winrt::box_value(message));
dialog.CloseButtonText(buttonText);
// IMPORTANT: Add the dialog to the _root UIElement before you show it,
// so it knows how to attach to the XAML content.
_root.Children().Append(dialog);
// Display the dialog.
Controls::ContentDialogResult result = co_await dialog.ShowAsync(Controls::ContentDialogPlacement::Popup);
// After the dialog is dismissed, the dialog lock (held by `lock`) will
// be released so another can be shown.
}
// Method Description:
// - Triggered when the application is fiished loading. If we failed to load
// the settings, then this will display the error dialog. This is done
// here instead of when loading the settings, because we need our UI to be
// visible to display the dialog, and when we're loading the settings,
// the UI might not be visible yet.
// Arguments:
// - <unused>
void App::_OnLoaded(const IInspectable& /*sender*/,
const RoutedEventArgs& /*eventArgs*/)
{
if (FAILED(_settingsLoadedResult))
{
const winrt::hstring titleKey = L"InitialJsonParseErrorTitle";
const winrt::hstring textKey = L"InitialJsonParseErrorText";
_ShowOkDialog(titleKey, textKey);
}
}
// Method Description:
// - Get the size in pixels of the client area we'll need to launch this
// terminal app. This method will use the default profile's settings to do
// this calculation, as well as the _system_ dpi scaling. See also
// TermControl::GetProposedDimensions.
// Arguments:
// - <none>
// Return Value:
// - a point containing the requested dimensions in pixels.
winrt::Windows::Foundation::Point App::GetLaunchDimensions(uint32_t dpi)
{
if (!_loadedInitialSettings)
{
// Load settings if we haven't already
LoadSettings();
}
// Use the default profile to determine how big of a window we need.
TerminalSettings settings = _settings->MakeSettings(std::nullopt);
// TODO MSFT:21150597 - If the global setting "Always show tab bar" is
// set, then we'll need to add the height of the tab bar here.
return TermControl::GetProposedDimensions(settings, dpi);
}
bool App::GetShowTabsInTitlebar()
{
if (!_loadedInitialSettings)
{
// Load settings if we haven't already
LoadSettings();
}
return _settings->GlobalSettings().GetShowTabsInTitlebar();
}
// Method Description:
// - Builds the flyout (dropdown) attached to the new tab button, and
// attaches it to the button. Populates the flyout with one entry per
// Profile, displaying the profile's name. Clicking each flyout item will
// open a new tab with that profile.
// Below the profiles are the static menu items: settings, feedback
void App::_CreateNewTabFlyout()
{
auto newTabFlyout = Controls::MenuFlyout{};
auto keyBindings = _settings->GetKeybindings();
const GUID defaultProfileGuid = _settings->GlobalSettings().GetDefaultProfile();
for (int profileIndex = 0; profileIndex < _settings->GetProfiles().size(); profileIndex++)
{
const auto& profile = _settings->GetProfiles()[profileIndex];
auto profileMenuItem = Controls::MenuFlyoutItem{};
// add the keyboard shortcuts for the first 9 profiles
if (profileIndex < 9)
{
// enum value for ShortcutAction::NewTabProfileX; 0==NewTabProfile0
auto profileKeyChord = keyBindings.GetKeyBinding(static_cast<ShortcutAction>(profileIndex + static_cast<int>(ShortcutAction::NewTabProfile0)));
// make sure we find one to display
if (profileKeyChord)
{
_SetAcceleratorForMenuItem(profileMenuItem, profileKeyChord);
}
}
auto profileName = profile.GetName();
winrt::hstring hName{ profileName };
profileMenuItem.Text(hName);
// If there's an icon set for this profile, set it as the icon for
// this flyout item.
if (profile.HasIcon())
{
profileMenuItem.Icon(_GetIconFromProfile(profile));
}
if (profile.GetGuid() == defaultProfileGuid)
{
// Contrast the default profile with others in font weight.
profileMenuItem.FontWeight(FontWeights::Bold());
}
profileMenuItem.Click([this, profileIndex](auto&&, auto&&) {
this->_OpenNewTab({ profileIndex });
});
newTabFlyout.Items().Append(profileMenuItem);
}
// add menu separator
auto separatorItem = Controls::MenuFlyoutSeparator{};
newTabFlyout.Items().Append(separatorItem);
// add static items
{
// Create the settings button.
auto settingsItem = Controls::MenuFlyoutItem{};
settingsItem.Text(L"Settings");
Controls::SymbolIcon ico{};
ico.Symbol(Controls::Symbol::Setting);
settingsItem.Icon(ico);
settingsItem.Click({ this, &App::_SettingsButtonOnClick });
newTabFlyout.Items().Append(settingsItem);
auto settingsKeyChord = keyBindings.GetKeyBinding(ShortcutAction::OpenSettings);
if (settingsKeyChord)
{
_SetAcceleratorForMenuItem(settingsItem, settingsKeyChord);
}
// Create the feedback button.
auto feedbackFlyout = Controls::MenuFlyoutItem{};
feedbackFlyout.Text(L"Feedback");
Controls::FontIcon feedbackIco{};
feedbackIco.Glyph(L"\xE939");
feedbackIco.FontFamily(Media::FontFamily{ L"Segoe MDL2 Assets" });
feedbackFlyout.Icon(feedbackIco);
feedbackFlyout.Click({ this, &App::_FeedbackButtonOnClick });
newTabFlyout.Items().Append(feedbackFlyout);
}
_newTabButton.Flyout(newTabFlyout);
}
// Function Description:
// - Called when the settings button is clicked. ShellExecutes the settings
// file, as to open it in the default editor for .json files. Does this in
// a background thread, as to not hang/crash the UI thread.
fire_and_forget LaunchSettings()
{
// This will switch the execution of the function to a background (not
// UI) thread. This is IMPORTANT, because the Windows.Storage API's
// (used for retrieving the path to the file) will crash on the UI
// thread, because the main thread is a STA.
co_await winrt::resume_background();
const auto settingsPath = CascadiaSettings::GetSettingsPath();
ShellExecute(nullptr, L"open", settingsPath.c_str(), nullptr, nullptr, SW_SHOW);
}
// Method Description:
// - Called when the settings button is clicked. Launches a background
// thread to open the settings file in the default JSON editor.
// Arguments:
// - <none>
// Return Value:
// - <none>
void App::_SettingsButtonOnClick(const IInspectable&,
const RoutedEventArgs&)
{
LaunchSettings();
}
// Method Description:
// - Called when the feedback button is clicked. Launches github in your
// default browser, navigated to the "issues" page of the Terminal repo.
void App::_FeedbackButtonOnClick(const IInspectable&,
const RoutedEventArgs&)
{
winrt::Windows::System::Launcher::LaunchUriAsync({ L"https://github.com/microsoft/Terminal/issues" });
}
// Method Description:
// - Register our event handlers with the given keybindings object. This
// should be done regardless of what the events are actually bound to -
// this simply ensures the AppKeyBindings object will call us correctly
// for each event.
// Arguments:
// - bindings: A AppKeyBindings object to wire up with our event handlers
void App::_HookupKeyBindings(TerminalApp::AppKeyBindings bindings) noexcept
{
// Hook up the KeyBinding object's events to our handlers.
// They should all be hooked up here, regardless of whether or not
// there's an actual keychord for them.
bindings.NewTab([this]() { _OpenNewTab(std::nullopt); });
bindings.CloseTab([this]() { _CloseFocusedTab(); });
bindings.NewTabWithProfile([this](const auto index) { _OpenNewTab({ index }); });
bindings.ScrollUp([this]() { _Scroll(-1); });
bindings.ScrollDown([this]() { _Scroll(1); });
bindings.NextTab([this]() { _SelectNextTab(true); });
bindings.PrevTab([this]() { _SelectNextTab(false); });
bindings.SplitVertical([this]() { _SplitVertical(std::nullopt); });
bindings.SplitHorizontal([this]() { _SplitHorizontal(std::nullopt); });
bindings.ScrollUpPage([this]() { _ScrollPage(-1); });
bindings.ScrollDownPage([this]() { _ScrollPage(1); });
bindings.SwitchToTab([this](const auto index) { _SelectTab({ index }); });
bindings.OpenSettings([this]() { _OpenSettings(); });
}
// Method Description:
// - Attempt to load the settings. If we fail for any reason, returns an error.
// Arguments:
// - saveOnLoad: If true, after loading the settings, we should re-write
// them to the file, to make sure the schema is updated. See
// `CascadiaSettings::LoadAll` for details.
// Return Value:
// - S_OK if we successfully parsed the settings, otherwise an appropriate HRESULT.
[[nodiscard]] HRESULT App::_TryLoadSettings(const bool saveOnLoad) noexcept
{
HRESULT hr = E_FAIL;
try
{
auto newSettings = CascadiaSettings::LoadAll(saveOnLoad);
_settings = std::move(newSettings);
hr = S_OK;
}
catch (const winrt::hresult_error& e)
{
hr = e.code();
LOG_HR(hr);
}
catch (...)
{
hr = wil::ResultFromCaughtException();
LOG_HR(hr);
}
return hr;
}
// Method Description:
// - Initialized our settings. See CascadiaSettings for more details.
// Additionally hooks up our callbacks for keybinding events to the
// keybindings object.
// NOTE: This must be called from a MTA if we're running as a packaged
// application. The Windows.Storage APIs require a MTA. If this isn't
// happening during startup, it'll need to happen on a background thread.
void App::LoadSettings()
{
// Attempt to load the settings.
// If it fails,
// - use Default settings,
// - don't persist them (LoadAll won't save them in this case).
// - _settingsLoadedResult will be set to an error, indicating that
// we should display the loading error.
// * We can't display the error now, because we might not have a
// UI yet. We'll display the error in _OnLoaded.
_settingsLoadedResult = _TryLoadSettings(true);
if (FAILED(_settingsLoadedResult))
{
_settings = std::make_unique<CascadiaSettings>();
_settings->CreateDefaults();
}
_HookupKeyBindings(_settings->GetKeybindings());
_loadedInitialSettings = true;
// Register for directory change notification.
_RegisterSettingsChange();
}
// Method Description:
// - Registers for changes to the settings folder and upon a updated settings
// profile calls _ReloadSettings().
// Arguments:
// - <none>
// Return Value:
// - <none>
void App::_RegisterSettingsChange()
{
// Make sure this hstring has a stack-local reference. If we don't it
// might get cleaned up before we parse the path.
const auto localPathCopy = CascadiaSettings::GetSettingsPath();
// Getting the containing folder.
std::filesystem::path fileParser = localPathCopy.c_str();
const auto folder = fileParser.parent_path();
_reader.create(folder.c_str(),
false,
wil::FolderChangeEvents::All,
[this](wil::FolderChangeEvent event, PCWSTR fileModified) {
// We want file modifications, AND when files are renamed to be
// profiles.json. This second case will oftentimes happen with text
// editors, who will write a temp file, then rename it to be the
// actual file you wrote. So listen for that too.
if (!(event == wil::FolderChangeEvent::Modified ||
event == wil::FolderChangeEvent::RenameNewName))
{
return;
}
const auto localPathCopy = CascadiaSettings::GetSettingsPath();
std::filesystem::path settingsParser = localPathCopy.c_str();
std::filesystem::path modifiedParser = fileModified;
// Getting basename (filename.ext)
const auto settingsBasename = settingsParser.filename();
const auto modifiedBasename = modifiedParser.filename();
if (settingsBasename == modifiedBasename)
{
this->_ReloadSettings();
}
});
}
// Method Description:
// - Reloads the settings from the profile.json.
void App::_ReloadSettings()
{
// Attempt to load our settings.
// If it fails,
// - don't change the settings (and don't actually apply the new settings)
// - don't persist them.
// - display a loading error
_settingsLoadedResult = _TryLoadSettings(false);
if (FAILED(_settingsLoadedResult))
{
_root.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [this]() {
const winrt::hstring titleKey = L"ReloadJsonParseErrorTitle";
const winrt::hstring textKey = L"ReloadJsonParseErrorText";
_ShowOkDialog(titleKey, textKey);
});
return;
}
// Here, we successfully reloaded the settings, and created a new
// TerminalSettings object.
// Re-wire the keybindings to their handlers, as we'll have created a
// new AppKeyBindings object.
_HookupKeyBindings(_settings->GetKeybindings());
// Refresh UI elements
auto profiles = _settings->GetProfiles();
for (auto& profile : profiles)
{
const GUID profileGuid = profile.GetGuid();
TerminalSettings settings = _settings->MakeSettings(profileGuid);
for (auto& tab : _tabs)
{
// Attempt to reload the settings of any panes with this profile
tab->UpdateSettings(settings, profileGuid);
}
}
// Update the icon of the tab for the currently focused profile in that tab.
for (auto& tab : _tabs)
{
_UpdateTabIcon(tab);
}
_root.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [this]() {
// Refresh the UI theme
_ApplyTheme(_settings->GlobalSettings().GetRequestedTheme());
// repopulate the new tab button's flyout with entries for each
// profile, which might have changed
_CreateNewTabFlyout();
});
}
// Method Description:
// - Get the icon of the currently focused terminal control, and set its
// tab's icon to that icon.
// Arguments:
// - tab: the Tab to update the title for.
void App::_UpdateTabIcon(std::shared_ptr<Tab> tab)
{
const auto lastFocusedProfileOpt = tab->GetFocusedProfile();
if (lastFocusedProfileOpt.has_value())
{
const auto lastFocusedProfile = lastFocusedProfileOpt.value();
auto tabViewItem = tab->GetTabViewItem();
tabViewItem.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [this, lastFocusedProfile, tabViewItem]() {
// _GetIconFromProfile has to run on the main thread
const auto* const matchingProfile = _settings->FindProfile(lastFocusedProfile);
if (matchingProfile)
{
tabViewItem.Icon(App::_GetIconFromProfile(*matchingProfile));
}
});
}
}
// Method Description:
// - Get the title of the currently focused terminal control, and set it's
// tab's text to that text. If this tab is the focused tab, then also
// bubble this title to any listeners of our TitleChanged event.
// Arguments:
// - tab: the Tab to update the title for.
void App::_UpdateTitle(std::shared_ptr<Tab> tab)
{
auto newTabTitle = tab->GetFocusedTitle();
// TODO #608: If the settings don't want the terminal's text in the
// tab, then display something else.
tab->SetTabText(newTabTitle);
if (_settings->GlobalSettings().GetShowTitleInTitlebar() &&
tab->IsFocused())
{
_titleChangeHandlers(newTabTitle);
}
}
// Method Description:
// - Update the current theme of the application. This will manually update
// all of the elements in our UI to match the given theme.
// Arguments:
// - newTheme: The ElementTheme to apply to our elements.
void App::_ApplyTheme(const Windows::UI::Xaml::ElementTheme& newTheme)
{
_root.RequestedTheme(newTheme);
_tabRow.RequestedTheme(newTheme);
}
UIElement App::GetRoot() noexcept
{
return _root;
}
UIElement App::GetTabs() noexcept
{
return _tabRow;
}
void App::_SetFocusedTabIndex(int tabIndex)
{
// GH#1117: This is a workaround because _tabView.SelectedIndex(tabIndex)
// sometimes set focus to an incorrect tab after removing some tabs
auto tab = _tabs.at(tabIndex);
_tabView.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [tab, this]() {
auto tabViewItem = tab->GetTabViewItem();
_tabView.SelectedItem(tabViewItem);
});
}
// Method Description:
// - Handle changes in tab layout.
void App::_UpdateTabView()
{
// Show tabs when there's more than 1, or the user has chosen to always
// show the tab bar.
const bool isVisible = _settings->GlobalSettings().GetShowTabsInTitlebar() ||
(_tabs.size() > 1) ||
_settings->GlobalSettings().GetAlwaysShowTabs();
// collapse/show the tabs themselves
_tabView.Visibility(isVisible ? Visibility::Visible : Visibility::Collapsed);
// collapse/show the row that the tabs are in.
// NaN is the special value XAML uses for "Auto" sizing.
_tabRow.Height(isVisible ? NAN : 0);
}
// Method Description:
// - Open a new tab. This will create the TerminalControl hosting the
// terminal, and add a new Tab to our list of tabs. The method can
// optionally be provided a profile index, which will be used to create
// a tab using the profile in that index.
// If no index is provided, the default profile will be used.
// Arguments:
// - profileIndex: an optional index into the list of profiles to use to
// initialize this tab up with.
void App::_OpenNewTab(std::optional<int> profileIndex)
{
GUID profileGuid;
if (profileIndex)
{
const auto realIndex = profileIndex.value();
const auto profiles = _settings->GetProfiles();
// If we don't have that many profiles, then do nothing.
if (realIndex >= profiles.size())
{
return;
}
const auto& selectedProfile = profiles[realIndex];
profileGuid = selectedProfile.GetGuid();
}
else
{
// Getting Guid for default profile
const auto globalSettings = _settings->GlobalSettings();
profileGuid = globalSettings.GetDefaultProfile();
}
TerminalSettings settings = _settings->MakeSettings(profileGuid);
_CreateNewTabFromSettings(profileGuid, settings);
const int tabCount = static_cast<int>(_tabs.size());
TraceLoggingWrite(
g_hTerminalAppProvider, // handle to TerminalApp tracelogging provider
"TabInformation",
TraceLoggingDescription("Event emitted upon new tab creation in TerminalApp"),
TraceLoggingInt32(tabCount, "TabCount", "Count of tabs curently opened in TerminalApp"),
TraceLoggingKeyword(MICROSOFT_KEYWORD_MEASURES),
TelemetryPrivacyDataTag(PDT_ProductAndServicePerformance));
}
// Function Description:
// - Copies and processes the text data from the Windows Clipboard.
// Does some of this in a background thread, as to not hang/crash the UI thread.
// Arguments:
// - eventArgs: the PasteFromClipboard event sent from the TermControl
fire_and_forget PasteFromClipboard(PasteFromClipboardEventArgs eventArgs)
{
const DataPackageView data = Clipboard::GetContent();
// This will switch the execution of the function to a background (not
// UI) thread. This is IMPORTANT, because the getting the clipboard data
// will crash on the UI thread, because the main thread is a STA.
co_await winrt::resume_background();
hstring text = L"";
if (data.Contains(StandardDataFormats::Text()))
{
text = co_await data.GetTextAsync();
}
eventArgs.HandleClipboardData(text);
}
// Method Description:
// - Connects event handlers to the TermControl for events that we want to
// handle. This includes:
// * the Copy and Paste events, for setting and retrieving clipboard data
// on the right thread
// * the TitleChanged event, for changing the text of the tab
// * the GotFocus event, for changing the title/icon in the tab when a new
// control is focused
// Arguments:
// - term: The newly created TermControl to connect the events for
// - hostingTab: The Tab that's hosting this TermControl instance
void App::_RegisterTerminalEvents(TermControl term, std::shared_ptr<Tab> hostingTab)
{
// Add an event handler when the terminal's selection wants to be copied.
// When the text buffer data is retrieved, we'll copy the data into the Clipboard
term.CopyToClipboard({ this, &App::_CopyToClipboardHandler });
// Add an event handler when the terminal wants to paste data from the Clipboard.
term.PasteFromClipboard({ this, &App::_PasteFromClipboardHandler });
// Don't capture a strong ref to the tab. If the tab is removed as this
// is called, we don't really care anymore about handling the event.
std::weak_ptr<Tab> weakTabPtr = hostingTab;
term.TitleChanged([this, weakTabPtr](auto newTitle) {
auto tab = weakTabPtr.lock();
if (!tab)
{
return;
}
// The title of the control changed, but not necessarily the title
// of the tab. Get the title of the focused pane of the tab, and set
// the tab's text to the focused panes' text.
_UpdateTitle(tab);
});
term.GetControl().GotFocus([this, weakTabPtr](auto&&, auto&&) {
auto tab = weakTabPtr.lock();
if (!tab)
{
return;
}
// Update the focus of the tab's panes
tab->UpdateFocus();
// Possibly update the title of the tab, window to match the newly
// focused pane.
_UpdateTitle(tab);
// Possibly update the icon of the tab.
_UpdateTabIcon(tab);
});
}
// Method Description:
// - Creates a new tab with the given settings. If the tab bar is not being
// currently displayed, it will be shown.
// Arguments:
// - settings: the TerminalSettings object to use to create the TerminalControl with.
void App::_CreateNewTabFromSettings(GUID profileGuid, TerminalSettings settings)
{
// Initialize the new tab
TermControl term{ settings };
// Add the new tab to the list of our tabs.
auto newTab = _tabs.emplace_back(std::make_shared<Tab>(profileGuid, term));
// Hookup our event handlers to the new terminal
_RegisterTerminalEvents(term, newTab);
auto tabViewItem = newTab->GetTabViewItem();
_tabView.Items().Append(tabViewItem);
const auto* const profile = _settings->FindProfile(profileGuid);
// Set this profile's tab to the icon the user specified
if (profile != nullptr && profile->HasIcon())
{
tabViewItem.Icon(_GetIconFromProfile(*profile));
}
tabViewItem.PointerPressed({ this, &App::_OnTabClick });
// When the tab is closed, remove it from our list of tabs.
newTab->Closed([tabViewItem, this]() {
_tabView.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [tabViewItem, this]() {
_RemoveTabViewItem(tabViewItem);
});
});
// This is one way to set the tab's selected background color.
// tabViewItem.Resources().Insert(winrt::box_value(L"TabViewItemHeaderBackgroundSelected"), a Brush?);
// This kicks off TabView::SelectionChanged, in response to which we'll attach the terminal's
// Xaml control to the Xaml root.
_tabView.SelectedItem(tabViewItem);
}
// Method Description:
// - Returns the index in our list of tabs of the currently focused tab. If
// no tab is currently selected, returns -1.
// Return Value:
// - the index of the currently focused tab if there is one, else -1
int App::_GetFocusedTabIndex() const
{
// GH#1117: This is a workaround because _tabView.SelectedIndex()
// sometimes return incorrect result after removing some tabs
uint32_t focusedIndex;
if (_tabView.Items().IndexOf(_tabView.SelectedItem(), focusedIndex))
{
return focusedIndex;
}
return -1;
}
void App::_OpenSettings()
{
LaunchSettings();
}
// Method Description:
// - Close the currently focused tab. Focus will move to the left, if possible.
void App::_CloseFocusedTab()
{
int focusedTabIndex = _GetFocusedTabIndex();
std::shared_ptr<Tab> focusedTab{ _tabs[focusedTabIndex] };
_RemoveTabViewItem(focusedTab->GetTabViewItem());
}
// Method Description:
// - Move the viewport of the terminal of the currently focused tab up or
// down a number of lines. Negative values of `delta` will move the
// view up, and positive values will move the viewport down.
// Arguments:
// - delta: a number of lines to move the viewport relative to the current viewport.
void App::_Scroll(int delta)
{
int focusedTabIndex = _GetFocusedTabIndex();
_tabs[focusedTabIndex]->Scroll(delta);
}
// Method Description:
// - Move the viewport of the terminal of the currently focused tab up or
// down a page. The page length will be dependent on the terminal view height.
// Negative values of `delta` will move the view up by one page, and positive values
// will move the viewport down by one page.
// Arguments:
// - delta: The direction to move the view relative to the current viewport(it
// is clamped between -1 and 1)
void App::_ScrollPage(int delta)
{
delta = std::clamp(delta, -1, 1);
const auto focusedTabIndex = _GetFocusedTabIndex();
const auto control = _GetFocusedControl();
const auto termHeight = control.GetViewHeight();
_tabs[focusedTabIndex]->Scroll(termHeight * delta);
}
// Method Description:
// - Copy text from the focused terminal to the Windows Clipboard
// Arguments:
// - trimTrailingWhitespace: enable removing any whitespace from copied selection
// and get text to appear on separate lines.
void App::_CopyText(const bool trimTrailingWhitespace)
{
const auto control = _GetFocusedControl();
control.CopySelectionToClipboard(trimTrailingWhitespace);
}
// Method Description:
// - Sets focus to the tab to the right or left the currently selected tab.
void App::_SelectNextTab(const bool bMoveRight)
{
int focusedTabIndex = _GetFocusedTabIndex();
auto tabCount = _tabs.size();
// Wraparound math. By adding tabCount and then calculating modulo tabCount,
// we clamp the values to the range [0, tabCount) while still supporting moving
// leftward from 0 to tabCount - 1.
_SetFocusedTabIndex(
static_cast<int>((tabCount + focusedTabIndex + (bMoveRight ? 1 : -1)) % tabCount));
}
// Method Description:
// - Sets focus to the desired tab.
void App::_SelectTab(const int tabIndex)
{
if (tabIndex >= 0 && tabIndex < _tabs.size())
{
_SetFocusedTabIndex(tabIndex);
}
}
// Method Description:
// - Responds to the TabView control's Selection Changed event (to move a
// new terminal control into focus.)
// Arguments:
// - sender: the control that originated this event
// - eventArgs: the event's constituent arguments
void App::_OnTabSelectionChanged(const IInspectable& sender, const Controls::SelectionChangedEventArgs& eventArgs)
{
auto tabView = sender.as<MUX::Controls::TabView>();
auto selectedIndex = tabView.SelectedIndex();
// Unfocus all the tabs.
for (auto tab : _tabs)
{
tab->SetFocused(false);
}
if (selectedIndex >= 0)
{
try
{
auto tab = _tabs.at(selectedIndex);
_tabContent.Children().Clear();
_tabContent.Children().Append(tab->GetRootElement());
tab->SetFocused(true);
_titleChangeHandlers(GetTitle());
}
CATCH_LOG();
}
}
// Method Description:
// - Responds to the TabView control's Tab Closing event by removing
// the indicated tab from the set and focusing another one.
// The event is cancelled so App maintains control over the
// items in the tabview.
// Arguments:
// - sender: the control that originated this event
// - eventArgs: the event's constituent arguments
void App::_OnTabClosing(const IInspectable& sender, const MUX::Controls::TabViewTabClosingEventArgs& eventArgs)
{
const auto tabViewItem = eventArgs.Item();
_RemoveTabViewItem(tabViewItem);
// If we don't cancel the event, the TabView will remove the item itself.
eventArgs.Cancel(true);
}
// Method Description:
// - Responds to changes in the TabView's item list by changing the tabview's
// visibility.
// Arguments:
// - sender: the control that originated this event
// - eventArgs: the event's constituent arguments
void App::_OnTabItemsChanged(const IInspectable& sender, const Windows::Foundation::Collections::IVectorChangedEventArgs& eventArgs)
{
_UpdateTabView();
}
// Method Description:
// - Gets the title of the currently focused terminal control. If there
// isn't a control selected for any reason, returns "Windows Terminal"
// Arguments:
// - <none>
// Return Value:
// - the title of the focused control if there is one, else "Windows Terminal"
hstring App::GetTitle()
{
if (_settings->GlobalSettings().GetShowTitleInTitlebar())
{
auto selectedIndex = _tabView.SelectedIndex();
if (selectedIndex >= 0)
{
try
{
if (auto focusedControl{ _GetFocusedControl() })
{
return focusedControl.Title();
}
}
CATCH_LOG();
}
}
return { L"Windows Terminal" };
}
// Method Description:
// - Additional responses to clicking on a TabView's item. Currently, just remove tab with middle click
// Arguments:
// - sender: the control that originated this event (TabViewItem)
// - eventArgs: the event's constituent arguments
void App::_OnTabClick(const IInspectable& sender, const Windows::UI::Xaml::Input::PointerRoutedEventArgs& eventArgs)
{
if (eventArgs.GetCurrentPoint(_root).Properties().IsMiddleButtonPressed())
{
_RemoveTabViewItem(sender);
eventArgs.Handled(true);
}
}
// Method Description:
// - Removes the tab (both TerminalControl and XAML)
// Arguments:
// - tabViewItem: the TabViewItem in the TabView that is being removed.
void App::_RemoveTabViewItem(const IInspectable& tabViewItem)
{
// To close the window here, we need to close the hosting window.
if (_tabs.size() == 1)
{
_lastTabClosedHandlers();
}
uint32_t tabIndexFromControl = 0;
_tabView.Items().IndexOf(tabViewItem, tabIndexFromControl);
auto focusedTabIndex = _GetFocusedTabIndex();
// Removing the tab from the collection will destroy its control and disconnect its connection.
_tabs.erase(_tabs.begin() + tabIndexFromControl);
_tabView.Items().RemoveAt(tabIndexFromControl);
if (tabIndexFromControl == focusedTabIndex)
{
if (focusedTabIndex >= _tabs.size())
{
focusedTabIndex = _tabs.size() - 1;
}
if (focusedTabIndex < 0)
{
focusedTabIndex = 0;
}
_SelectTab(focusedTabIndex);
}
}
// Method Description:
// - Gets a colored IconElement for the profile in question. If the profile
// has an `icon` set in the settings, this will return an icon with that
// image in it. Otherwise it will return a nullptr-initialized
// IconElement.
// Arguments:
// - profile: the profile to get the icon from
// Return Value:
// - an IconElement for the profile's icon, if it has one.
Controls::IconElement App::_GetIconFromProfile(const Profile& profile)
{
if (profile.HasIcon())
{
auto path = profile.GetIconPath();
winrt::hstring iconPath{ path };
winrt::Windows::Foundation::Uri iconUri{ iconPath };
Controls::BitmapIconSource iconSource;
// Make sure to set this to false, so we keep the RGB data of the
// image. Otherwise, the icon will be white for all the
// non-transparent pixels in the image.
iconSource.ShowAsMonochrome(false);
iconSource.UriSource(iconUri);
Controls::IconSourceElement elem;
elem.IconSource(iconSource);
return elem;
}
else
{
return { nullptr };
}
}
winrt::Microsoft::Terminal::TerminalControl::TermControl App::_GetFocusedControl()
{
int focusedTabIndex = _GetFocusedTabIndex();
auto focusedTab = _tabs[focusedTabIndex];
return focusedTab->GetFocusedTerminalControl();
}
// Method Description:
// - Vertically split the focused pane, and place the given TermControl into
// the newly created pane.
// Arguments:
// - profile: The profile GUID to associate with the newly created pane. If
// this is nullopt, use the default profile.
void App::_SplitVertical(const std::optional<GUID>& profileGuid)
{
_SplitPane(Pane::SplitState::Vertical, profileGuid);
}
// Method Description:
// - Horizontally split the focused pane and place the given TermControl
// into the newly created pane.
// Arguments:
// - profile: The profile GUID to associate with the newly created pane. If
// this is nullopt, use the default profile.
void App::_SplitHorizontal(const std::optional<GUID>& profileGuid)
{
_SplitPane(Pane::SplitState::Horizontal, profileGuid);
}
// Method Description:
// - Split the focused pane either horizontally or vertically, and place the
// given TermControl into the newly created pane.
// - If splitType == SplitState::None, this method does nothing.
// Arguments:
// - splitType: one value from the Pane::SplitState enum, indicating how the
// new pane should be split from its parent.
// - profile: The profile GUID to associate with the newly created pane. If
// this is nullopt, use the default profile.
void App::_SplitPane(const Pane::SplitState splitType, const std::optional<GUID>& profileGuid)
{
// Do nothing if we're requesting no split.
if (splitType == Pane::SplitState::None)
{
return;
}
const auto realGuid = profileGuid ? profileGuid.value() :
_settings->GlobalSettings().GetDefaultProfile();
const auto controlSettings = _settings->MakeSettings(realGuid);
TermControl newControl{ controlSettings };
const int focusedTabIndex = _GetFocusedTabIndex();
auto focusedTab = _tabs[focusedTabIndex];
// Hookup our event handlers to the new terminal
_RegisterTerminalEvents(newControl, focusedTab);
return splitType == Pane::SplitState::Horizontal ? focusedTab->AddHorizontalSplit(realGuid, newControl) :
focusedTab->AddVerticalSplit(realGuid, newControl);
}
// Method Description:
// - Place `copiedData` into the clipboard as text. Triggered when a
// terminal control raises it's CopyToClipboard event.
// Arguments:
// - copiedData: the new string content to place on the clipboard.
void App::_CopyToClipboardHandler(const winrt::hstring& copiedData)
{
_root.Dispatcher().RunAsync(CoreDispatcherPriority::High, [copiedData]() {
DataPackage dataPack = DataPackage();
dataPack.RequestedOperation(DataPackageOperation::Copy);
dataPack.SetText(copiedData);
Clipboard::SetContent(dataPack);
// TODO: MSFT 20642290 and 20642291
// rtf copy and html copy
});
}
// Method Description:
// - Fires an async event to get data from the clipboard, and paste it to
// the terminal. Triggered when the Terminal Control requests clipboard
// data with it's PasteFromClipboard event.
// Arguments:
// - eventArgs: the PasteFromClipboard event sent from the TermControl
void App::_PasteFromClipboardHandler(const IInspectable& /*sender*/,
const PasteFromClipboardEventArgs& eventArgs)
{
_root.Dispatcher().RunAsync(CoreDispatcherPriority::High, [eventArgs]() {
PasteFromClipboard(eventArgs);
});
}
// Method Description:
// - Takes a MenuFlyoutItem and a corresponding KeyChord value and creates the accelerator for UI display.
// Takes into account a special case for an error condition for a comma
// Arguments:
// - MenuFlyoutItem that will be displayed, and a KeyChord to map an accelerator
void App::_SetAcceleratorForMenuItem(Windows::UI::Xaml::Controls::MenuFlyoutItem& menuItem, const winrt::Microsoft::Terminal::Settings::KeyChord& keyChord)
{
// work around https://github.com/microsoft/microsoft-ui-xaml/issues/708 in case of VK_OEM_COMMA
if (keyChord.Vkey() != VK_OEM_COMMA)
{
// use the XAML shortcut to give us the automatic capabilities
auto menuShortcut = Windows::UI::Xaml::Input::KeyboardAccelerator{};
// TODO: Modify this when https://github.com/microsoft/terminal/issues/877 is resolved
menuShortcut.Key(static_cast<Windows::System::VirtualKey>(keyChord.Vkey()));
// inspect the modifiers from the KeyChord and set the flags int he XAML value
auto modifiers = AppKeyBindings::ConvertVKModifiers(keyChord.Modifiers());
// add the modifiers to the shortcut
menuShortcut.Modifiers(modifiers);
// add to the menu
menuItem.KeyboardAccelerators().Append(menuShortcut);
}
else // we've got a comma, so need to just use the alternate method
{
// extract the modifier and key to a nice format
auto overrideString = AppKeyBindings::FormatOverrideShortcutText(keyChord.Modifiers());
menuItem.KeyboardAcceleratorTextOverride(overrideString + L" ,");
}
}
// -------------------------------- WinRT Events ---------------------------------
// Winrt events need a method for adding a callback to the event and removing the callback.
// These macros will define them both for you.
DEFINE_EVENT(App, TitleChanged, _titleChangeHandlers, TerminalControl::TitleChangedEventArgs);
DEFINE_EVENT(App, LastTabClosed, _lastTabClosedHandlers, winrt::TerminalApp::LastTabClosedEventArgs);
}