terminal/src/host/ScreenBufferRenderTarget.hpp

46 lines
1.4 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- ScreenBufferRenderTarget.hpp
Abstract:
Provides an encapsulation for all of the RenderTarget methods for the SCreenBuffer.
Unfortunately, these cannot be defined directly on the SCREEN_INFORMATION due to
MSFT 9358743.
Adding an interface to SCREEN_INFORMATION makes the ConsoleObjectHeader no
longer the first part of the SCREEN_INFORMATION.
The Screen buffer will pass this object to other objects that need to trigger
redrawing the buffer contents.
Author(s):
- Mike Griese (migrie) Nov 2018
--*/
#pragma once
#include "../renderer/inc/IRenderTarget.hpp"
// fwdecl
class SCREEN_INFORMATION;
class ScreenBufferRenderTarget final : public Microsoft::Console::Render::IRenderTarget
{
public:
ScreenBufferRenderTarget(SCREEN_INFORMATION& owner);
void TriggerRedraw(const Microsoft::Console::Types::Viewport& region) override;
void TriggerRedraw(const COORD* const pcoord) override;
void TriggerRedrawCursor(const COORD* const pcoord) override;
void TriggerRedrawAll() override;
void TriggerTeardown() override;
void TriggerSelection() override;
void TriggerScroll() override;
void TriggerScroll(const COORD* const pcoordDelta) override;
void TriggerCircling() override;
void TriggerTitleChange() override;
private:
SCREEN_INFORMATION& _owner;
};