654 lines
23 KiB
C++
654 lines
23 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include <argb.h>
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#include <conattrs.hpp>
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#include <io.h>
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#include <fcntl.h>
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#include "CascadiaSettings.h"
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#include "../../types/inc/utils.hpp"
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#include "../../inc/DefaultSettings.h"
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#include "AppLogic.h"
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#include "Utils.h"
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#include "PowershellCoreProfileGenerator.h"
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#include "WslDistroGenerator.h"
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#include "AzureCloudShellGenerator.h"
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using namespace winrt::Microsoft::Terminal::Settings;
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using namespace ::TerminalApp;
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using namespace winrt::Microsoft::Terminal::TerminalControl;
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using namespace winrt::TerminalApp;
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using namespace Microsoft::Console;
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static constexpr std::wstring_view PACKAGED_PROFILE_ICON_PATH{ L"ms-appx:///ProfileIcons/" };
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static constexpr std::wstring_view PACKAGED_PROFILE_ICON_EXTENSION{ L".png" };
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static constexpr std::wstring_view DEFAULT_LINUX_ICON_GUID{ L"{9acb9455-ca41-5af7-950f-6bca1bc9722f}" };
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// Method Description:
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// - Returns the settings currently in use by the entire Terminal application.
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// Throws:
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// - HR E_INVALIDARG if the app isn't up and running.
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const CascadiaSettings& CascadiaSettings::GetCurrentAppSettings()
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{
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auto currentXamlApp{ winrt::Windows::UI::Xaml::Application::Current().as<winrt::TerminalApp::App>() };
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THROW_HR_IF_NULL(E_INVALIDARG, currentXamlApp);
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auto appLogic = winrt::get_self<winrt::TerminalApp::implementation::AppLogic>(currentXamlApp.Logic());
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THROW_HR_IF_NULL(E_INVALIDARG, appLogic);
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return *(appLogic->GetSettings());
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}
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CascadiaSettings::CascadiaSettings() :
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CascadiaSettings(true)
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{
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}
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// Constructor Description:
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// - Creates a new settings object. If addDynamicProfiles is true, we'll
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// automatically add the built-in profile generators to our list of profile
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// generators. Set this to `false` for unit testing.
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// Arguments:
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// - addDynamicProfiles: if true, we'll add the built-in DPGs.
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CascadiaSettings::CascadiaSettings(const bool addDynamicProfiles)
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{
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if (addDynamicProfiles)
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{
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_profileGenerators.emplace_back(std::make_unique<PowershellCoreProfileGenerator>());
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_profileGenerators.emplace_back(std::make_unique<WslDistroGenerator>());
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_profileGenerators.emplace_back(std::make_unique<AzureCloudShellGenerator>());
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}
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}
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// Method Description:
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// - Finds a GUID associated with the given profile name. If no profile matches
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// the profile name, returns a std::nullopt.
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// Arguments:
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// - profileName: the name of the profile's GUID to return.
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// Return Value:
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// - the GUID associated with the profile name.
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std::optional<GUID> CascadiaSettings::FindGuid(const std::wstring& profileName) const noexcept
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{
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std::optional<GUID> profileGuid{};
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for (const auto& profile : _profiles)
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{
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if (profileName == profile.GetName())
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{
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try
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{
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profileGuid = profile.GetGuid();
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}
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CATCH_LOG();
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break;
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}
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}
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return profileGuid;
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}
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// Method Description:
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// - Finds a profile that matches the given GUID. If there is no profile in this
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// settings object that matches, returns nullptr.
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// Arguments:
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// - profileGuid: the GUID of the profile to return.
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// Return Value:
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// - a non-ownership pointer to the profile matching the given guid, or nullptr
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// if there is no match.
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const Profile* CascadiaSettings::FindProfile(GUID profileGuid) const noexcept
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{
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for (auto& profile : _profiles)
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{
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try
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{
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if (profile.GetGuid() == profileGuid)
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{
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return &profile;
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}
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}
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CATCH_LOG();
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}
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return nullptr;
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}
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// Method Description:
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// - Returns an iterable collection of all of our Profiles.
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// Arguments:
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// - <none>
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// Return Value:
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// - an iterable collection of all of our Profiles.
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std::basic_string_view<Profile> CascadiaSettings::GetProfiles() const noexcept
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{
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return { &_profiles[0], _profiles.size() };
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}
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// Method Description:
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// - Returns the globally configured keybindings
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// Arguments:
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// - <none>
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// Return Value:
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// - the globally configured keybindings
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AppKeyBindings CascadiaSettings::GetKeybindings() const noexcept
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{
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return _globals.GetKeybindings();
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}
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// Method Description:
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// - Get a reference to our global settings
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// Arguments:
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// - <none>
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// Return Value:
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// - a reference to our global settings
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GlobalAppSettings& CascadiaSettings::GlobalSettings()
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{
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return _globals;
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}
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// Method Description:
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// - Gets our list of warnings we found during loading. These are things that we
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// knew were bad when we called `_ValidateSettings` last.
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// Return Value:
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// - a reference to our list of warnings.
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std::vector<TerminalApp::SettingsLoadWarnings>& CascadiaSettings::GetWarnings()
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{
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return _warnings;
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}
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// Method Description:
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// - Attempts to validate this settings structure. If there are critical errors
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// found, they'll be thrown as a SettingsLoadError. Non-critical errors, such
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// as not finding the default profile, will only result in an error. We'll add
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// all these warnings to our list of warnings, and the application can chose
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// to display these to the user.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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void CascadiaSettings::_ValidateSettings()
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{
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_warnings.clear();
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// Make sure to check that profiles exists at all first and foremost:
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_ValidateProfilesExist();
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// Verify all profiles actually had a GUID specified, otherwise generate a
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// GUID for them. Make sure to do this before de-duping profiles and
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// checking that the default profile is set.
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_ValidateProfilesHaveGuid();
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// Re-order profiles so that all profiles from the user's settings appear
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// before profiles that _weren't_ in the user profiles.
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_ReorderProfilesToMatchUserSettingsOrder();
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// Remove hidden profiles _after_ re-ordering. The re-ordering uses the raw
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// json, and will get confused if the profile isn't in the list.
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_RemoveHiddenProfiles();
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// Then do some validation on the profiles. The order of these does not
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// terribly matter.
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_ValidateNoDuplicateProfiles();
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_ValidateDefaultProfileExists();
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// Ensure that all the profile's color scheme names are
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// actually the names of schemes we've parsed. If the scheme doesn't exist,
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// just use the hardcoded defaults
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_ValidateAllSchemesExist();
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// Ensure all profile's with specified images resources have valid file path.
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// This validates icons and background images.
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_ValidateMediaResources();
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// TODO:GH#2548 ensure there's at least one key bound. Display a warning if
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// there's _NO_ keys bound to any actions. That's highly irregular, and
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// likely an indication of an error somehow.
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// TODO:GH#3522 With variable args to keybindings, it's possible that a user
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// set a keybinding without all the required args for an action. Display a
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// warning if an action didn't have a required arg.
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}
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// Method Description:
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// - Checks if the settings contain profiles at all. As we'll need to have some
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// profiles at all, we'll throw an error if there aren't any profiles.
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void CascadiaSettings::_ValidateProfilesExist()
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{
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const bool hasProfiles = !_profiles.empty();
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if (!hasProfiles)
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{
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// Throw an exception. This is an invalid state, and we want the app to
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// be able to gracefully use the default settings.
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// We can't add the warning to the list of warnings here, because this
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// object is not going to be returned at any point.
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throw ::TerminalApp::SettingsException(::TerminalApp::SettingsLoadErrors::NoProfiles);
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}
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}
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// Method Description:
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// - Walks through each profile, and ensures that they had a GUID set at some
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// point. If the profile did _not_ have a GUID ever set for it, generate a
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// temporary runtime GUID for it. This validation does not add any warnings.
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void CascadiaSettings::_ValidateProfilesHaveGuid()
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{
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for (auto& profile : _profiles)
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{
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profile.GenerateGuidIfNecessary();
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}
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}
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// Method Description:
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// - Checks if the "globals.defaultProfile" is set to one of the profiles we
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// actually have. If the value is unset, or the value is set to something that
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// doesn't exist in the list of profiles, we'll arbitrarily pick the first
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// profile to use temporarily as the default.
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// - Appends a SettingsLoadWarnings::MissingDefaultProfile to our list of
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// warnings if we failed to find the default.
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void CascadiaSettings::_ValidateDefaultProfileExists()
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{
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const auto defaultProfileGuid = GlobalSettings().GetDefaultProfile();
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const bool nullDefaultProfile = defaultProfileGuid == GUID{};
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bool defaultProfileNotInProfiles = true;
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for (const auto& profile : _profiles)
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{
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if (profile.GetGuid() == defaultProfileGuid)
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{
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defaultProfileNotInProfiles = false;
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break;
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}
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}
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if (nullDefaultProfile || defaultProfileNotInProfiles)
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{
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_warnings.push_back(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile);
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// Use the first profile as the new default
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// _temporarily_ set the default profile to the first profile. Because
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// we're adding a warning, this settings change won't be re-serialized.
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GlobalSettings().SetDefaultProfile(_profiles[0].GetGuid());
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}
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}
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// Method Description:
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// - Checks to make sure there aren't any duplicate profiles in the list of
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// profiles. If so, we'll remove the subsequent entries (temporarily), as they
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// won't be accessible anyways.
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// - Appends a SettingsLoadWarnings::DuplicateProfile to our list of warnings if
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// we find any such duplicate.
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void CascadiaSettings::_ValidateNoDuplicateProfiles()
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{
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bool foundDupe = false;
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std::vector<size_t> indicesToDelete;
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std::set<GUID> uniqueGuids;
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// Try collecting all the unique guids. If we ever encounter a guid that's
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// already in the set, then we need to delete that profile.
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for (size_t i = 0; i < _profiles.size(); i++)
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{
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if (!uniqueGuids.insert(_profiles.at(i).GetGuid()).second)
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{
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foundDupe = true;
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indicesToDelete.push_back(i);
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}
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}
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// Remove all the duplicates we've marked
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// Walk backwards, so we don't accidentally shift any of the elements
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for (auto iter = indicesToDelete.rbegin(); iter != indicesToDelete.rend(); iter++)
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{
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_profiles.erase(_profiles.begin() + *iter);
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}
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if (foundDupe)
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{
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_warnings.push_back(::TerminalApp::SettingsLoadWarnings::DuplicateProfile);
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}
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}
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// Method Description:
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// - Re-orders the list of profiles to match what the user would expect them to
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// be. Orders profiles to be in the ordering { [profiles from user settings],
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// [default profiles that weren't in the user profiles]}.
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// - Does not set any warnings.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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void CascadiaSettings::_ReorderProfilesToMatchUserSettingsOrder()
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{
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std::set<GUID> uniqueGuids;
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std::deque<GUID> guidOrder;
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auto collectGuids = [&](const auto& json) {
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for (auto profileJson : _GetProfilesJsonObject(json))
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{
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if (profileJson.isObject())
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{
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auto guid = Profile::GetGuidOrGenerateForJson(profileJson);
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if (uniqueGuids.insert(guid).second)
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{
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guidOrder.push_back(guid);
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}
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}
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}
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};
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// Push all the userSettings profiles' GUIDS into the set
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collectGuids(_userSettings);
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// Push all the defaultSettings profiles' GUIDS into the set
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collectGuids(_defaultSettings);
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std::equal_to<GUID> equals;
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// Re-order the list of _profiles to match that ordering
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// for (gIndex=0 -> uniqueGuids.size)
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// pIndex = the pIndex of the profile with guid==guids[gIndex]
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// profiles.swap(pIndex <-> gIndex)
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// This is O(N^2), which is kinda rough. I'm sure there's a better way
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for (size_t gIndex = 0; gIndex < guidOrder.size(); gIndex++)
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{
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const auto guid = guidOrder.at(gIndex);
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for (size_t pIndex = gIndex; pIndex < _profiles.size(); pIndex++)
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{
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auto profileGuid = _profiles.at(pIndex).GetGuid();
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if (equals(profileGuid, guid))
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{
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std::iter_swap(_profiles.begin() + pIndex, _profiles.begin() + gIndex);
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break;
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}
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}
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}
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}
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// Method Description:
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// - Removes any profiles marked "hidden" from the list of profiles.
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// - Does not set any warnings.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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void CascadiaSettings::_RemoveHiddenProfiles()
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{
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// remove_if will move all the profiles where the lambda is true to the end
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// of the list, then return a iterator to the point in the list where those
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// profiles start. The erase call will then remove all of those profiles
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// from the list. This is the [erase-remove
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// idiom](https://en.wikipedia.org/wiki/Erase%E2%80%93remove_idiom)
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_profiles.erase(std::remove_if(_profiles.begin(),
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_profiles.end(),
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[](auto&& profile) { return profile.IsHidden(); }),
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_profiles.end());
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// Ensure that we still have some profiles here. If we don't, then throw an
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// exception, so the app can use the defaults.
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const bool hasProfiles = !_profiles.empty();
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if (!hasProfiles)
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{
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// Throw an exception. This is an invalid state, and we want the app to
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// be able to gracefully use the default settings.
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throw ::TerminalApp::SettingsException(::TerminalApp::SettingsLoadErrors::AllProfilesHidden);
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}
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}
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// Method Description:
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// - Ensures that every profile has a valid "color scheme" set. If any profile
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// has a colorScheme set to a value which is _not_ the name of an actual color
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// scheme, we'll set the color table of the profile to something reasonable.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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// - Appends a SettingsLoadWarnings::UnknownColorScheme to our list of warnings if
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// we find any such duplicate.
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void CascadiaSettings::_ValidateAllSchemesExist()
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{
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bool foundInvalidScheme = false;
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for (auto& profile : _profiles)
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{
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auto schemeName = profile.GetSchemeName();
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if (schemeName.has_value())
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{
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const auto found = _globals.GetColorSchemes().find(schemeName.value());
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if (found == _globals.GetColorSchemes().end())
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{
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profile.SetColorScheme({ L"Campbell" });
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foundInvalidScheme = true;
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}
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}
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}
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if (foundInvalidScheme)
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{
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_warnings.push_back(::TerminalApp::SettingsLoadWarnings::UnknownColorScheme);
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}
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}
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// Method Description:
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// - Ensures that all specified images resources (icons and background images) are valid URIs.
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// This does not verify that the icon or background image files are encoded as an image.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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// - Appends a SettingsLoadWarnings::InvalidBackgroundImage to our list of warnings if
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// we find any invalid background images.
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// - Appends a SettingsLoadWarnings::InvalidIconImage to our list of warnings if
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// we find any invalid icon images.
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void CascadiaSettings::_ValidateMediaResources()
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{
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bool invalidBackground{ false };
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bool invalidIcon{ false };
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for (auto& profile : _profiles)
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{
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if (profile.HasBackgroundImage())
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{
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// Attempt to convert the path to a URI, the ctor will throw if it's invalid/unparseable.
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// This covers file paths on the machine, app data, URLs, and other resource paths.
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try
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{
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winrt::Windows::Foundation::Uri imagePath{ profile.GetExpandedBackgroundImagePath() };
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}
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catch (...)
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{
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profile.ResetBackgroundImagePath();
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invalidBackground = true;
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}
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}
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if (profile.HasIcon())
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{
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try
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{
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winrt::Windows::Foundation::Uri imagePath{ profile.GetExpandedIconPath() };
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}
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catch (...)
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{
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profile.ResetIconPath();
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invalidIcon = true;
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}
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}
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}
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if (invalidBackground)
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{
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_warnings.push_back(::TerminalApp::SettingsLoadWarnings::InvalidBackgroundImage);
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}
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if (invalidIcon)
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{
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_warnings.push_back(::TerminalApp::SettingsLoadWarnings::InvalidIcon);
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}
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}
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// Method Description:
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// - Create a TerminalSettings object for the provided newTerminalArgs. We'll
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// use the newTerminalArgs to look up the profile that should be used to
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// create these TerminalSettings. Then, we'll apply settings contained in the
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// newTerminalArgs to the profile's settings, to enable customization on top
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// of the profile's default values.
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// Arguments:
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// - newTerminalArgs: An object that may contain a profile name or GUID to
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// actually use. If the Profile value is not a guid, we'll treat it as a name,
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// and attempt to look the profile up by name instead.
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// * Additionally, we'll use other values (such as Commandline,
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// StartingDirectory) in this object to override the settings directly from
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// the profile.
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// Return Value:
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// - the GUID of the created profile, and a fully initialized TerminalSettings object
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std::tuple<GUID, TerminalSettings> CascadiaSettings::BuildSettings(const NewTerminalArgs& newTerminalArgs) const
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{
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const GUID profileGuid = _GetProfileForArgs(newTerminalArgs);
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auto settings = BuildSettings(profileGuid);
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if (newTerminalArgs)
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{
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// Override commandline, starting directory if they exist in newTerminalArgs
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if (!newTerminalArgs.Commandline().empty())
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{
|
|
settings.Commandline(newTerminalArgs.Commandline());
|
|
}
|
|
if (!newTerminalArgs.StartingDirectory().empty())
|
|
{
|
|
settings.StartingDirectory(newTerminalArgs.StartingDirectory());
|
|
}
|
|
if (!newTerminalArgs.TabTitle().empty())
|
|
{
|
|
settings.StartingTitle(newTerminalArgs.TabTitle());
|
|
}
|
|
}
|
|
|
|
return { profileGuid, settings };
|
|
}
|
|
|
|
// Method Description:
|
|
// - Create a TerminalSettings object for the profile with a GUID matching the
|
|
// provided GUID. If no profile matches this GUID, then this method will
|
|
// throw.
|
|
// Arguments:
|
|
// - profileGuid: The GUID of a profile to use to create a settings object for.
|
|
// Return Value:
|
|
// - the GUID of the created profile, and a fully initialized TerminalSettings object
|
|
TerminalSettings CascadiaSettings::BuildSettings(GUID profileGuid) const
|
|
{
|
|
const Profile* const profile = FindProfile(profileGuid);
|
|
THROW_HR_IF_NULL(E_INVALIDARG, profile);
|
|
|
|
TerminalSettings result = profile->CreateTerminalSettings(_globals.GetColorSchemes());
|
|
|
|
// Place our appropriate global settings into the Terminal Settings
|
|
_globals.ApplyToSettings(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
// Method Description:
|
|
// - Helper to get the GUID of a profile, given an optional index and a possible
|
|
// "profile" value to override that.
|
|
// - First, we'll try looking up the profile for the given index. This will
|
|
// either get us the GUID of the Nth profile, or the GUID of the default
|
|
// profile.
|
|
// - Then, if there was a Profile set in the NewTerminalArgs, we'll use that to
|
|
// try and look the profile up by either GUID or name.
|
|
// Arguments:
|
|
// - index: if provided, the index in the list of profiles to get the GUID for.
|
|
// If omitted, instead use the default profile's GUID
|
|
// - newTerminalArgs: An object that may contain a profile name or GUID to
|
|
// actually use. If the Profile value is not a guid, we'll treat it as a name,
|
|
// and attempt to look the profile up by name instead.
|
|
// Return Value:
|
|
// - the GUID of the profile corresponding to this combination of index and NewTerminalArgs
|
|
GUID CascadiaSettings::_GetProfileForArgs(const NewTerminalArgs& newTerminalArgs) const
|
|
{
|
|
std::optional<int> profileIndex{ std::nullopt };
|
|
if (newTerminalArgs &&
|
|
newTerminalArgs.ProfileIndex() != nullptr)
|
|
{
|
|
profileIndex = newTerminalArgs.ProfileIndex().Value();
|
|
}
|
|
GUID profileGuid = _GetProfileForIndex(profileIndex);
|
|
|
|
if (newTerminalArgs)
|
|
{
|
|
const auto profileString = newTerminalArgs.Profile();
|
|
|
|
// First, try and parse the "profile" argument as a GUID. If it's a
|
|
// GUID, and the GUID of one of our profiles, then use that as the
|
|
// profile GUID instead. If it's not, then try looking it up as a
|
|
// name of a profile. If it's still not that, then just ignore it.
|
|
if (!profileString.empty())
|
|
{
|
|
bool wasGuid = false;
|
|
|
|
// Do a quick heuristic check - is the profile 38 chars long (the
|
|
// length of a GUID string), and does it start with '{'? Because if
|
|
// it doesn't, it's _definitely_ not a GUID.
|
|
if (profileString.size() == 38 && profileString[0] == L'{')
|
|
{
|
|
try
|
|
{
|
|
const auto newGUID = Utils::GuidFromString(profileString.c_str());
|
|
if (FindProfile(newGUID))
|
|
{
|
|
profileGuid = newGUID;
|
|
wasGuid = true;
|
|
}
|
|
}
|
|
CATCH_LOG();
|
|
}
|
|
|
|
// Here, we were unable to use the profile string as a GUID to
|
|
// lookup a profile. Instead, try using the string to look the
|
|
// Profile up by name.
|
|
if (!wasGuid)
|
|
{
|
|
const auto guidFromName = FindGuid(profileString.c_str());
|
|
if (guidFromName.has_value())
|
|
{
|
|
profileGuid = guidFromName.value();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return profileGuid;
|
|
}
|
|
|
|
// Method Description:
|
|
// - Helper to find the profile GUID for a the profile at the given index in the
|
|
// list of profiles. If no index is provided, this instead returns the default
|
|
// profile's guid. This is used by the NewTabProfile<N> ShortcutActions to
|
|
// create a tab for the Nth profile in the list of profiles.
|
|
// Arguments:
|
|
// - index: if provided, the index in the list of profiles to get the GUID for.
|
|
// If omitted, instead return the default profile's GUID
|
|
// Return Value:
|
|
// - the Nth profile's GUID, or the default profile's GUID
|
|
GUID CascadiaSettings::_GetProfileForIndex(std::optional<int> index) const
|
|
{
|
|
GUID profileGuid;
|
|
if (index)
|
|
{
|
|
const auto realIndex = index.value();
|
|
// If we don't have that many profiles, then do nothing.
|
|
if (realIndex < 0 ||
|
|
realIndex >= gsl::narrow_cast<decltype(realIndex)>(_profiles.size()))
|
|
{
|
|
return _globals.GetDefaultProfile();
|
|
}
|
|
const auto& selectedProfile = _profiles.at(realIndex);
|
|
profileGuid = selectedProfile.GetGuid();
|
|
}
|
|
else
|
|
{
|
|
// get Guid for the default profile
|
|
profileGuid = _globals.GetDefaultProfile();
|
|
}
|
|
return profileGuid;
|
|
}
|