* We had to move to the final API: * Items -> TabItems * Items.VectorChanged -> TabItemsChanged * TabClose -> TabCloseRequested * TabViewItem.Icon -> TabViewItem.IconSource * TabRowControl has been converted to a ContentPresenter, which simplifies its logic a little bit. * TerminalPage now differentiates MUX and WUX a little better * Because of the change from Icon to IconSource in TabViewItem, Utils::GetColoredIcon needed to be augmented to support MUX IconSources. It was still necessary to use for WUX, so it's been templatized. * I moved us from WUX SplitButton to MUX SplitButton and brought the style in line with the one typically provided by TabView. * Some of our local controls have had their backgrounds removed so they're more amenable to being placed on other surfaces. * I'm suppressing the TabView's padding. * I removed a number of apparently dead methods from App. * I've simplified the dragbar's sizing logic and eventing. * The winmd harvester needed to be taught to not try to copy winmds for framework packages. * We now only initialize the terminal once we know the size Closes #1896. Closes #444. Closes #857. Closes #771. Closes #760.
26 lines
624 B
C++
26 lines
624 B
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#pragma once
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#include "winrt/Microsoft.UI.Xaml.Controls.h"
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#include "TabRowControl.g.h"
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namespace winrt::TerminalApp::implementation
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{
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struct TabRowControl : TabRowControlT<TabRowControl>
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{
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TabRowControl();
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void OnNewTabButtonClick(Windows::Foundation::IInspectable const& sender, Microsoft::UI::Xaml::Controls::SplitButtonClickEventArgs const& args);
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};
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}
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namespace winrt::TerminalApp::factory_implementation
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{
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struct TabRowControl : TabRowControlT<TabRowControl, implementation::TabRowControl>
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{
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};
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}
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