terminal/src/host/PtySignalInputThread.cpp

216 lines
7.0 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "PtySignalInputThread.hpp"
#include "output.h"
#include "handle.h"
#include "..\interactivity\inc\ServiceLocator.hpp"
#include "..\terminal\adapter\DispatchCommon.hpp"
#define PTY_SIGNAL_RESIZE_WINDOW 8u
struct PTY_SIGNAL_RESIZE
{
unsigned short sx;
unsigned short sy;
};
using namespace Microsoft::Console;
using namespace Microsoft::Console::Interactivity;
using namespace Microsoft::Console::VirtualTerminal;
// Constructor Description:
// - Creates the PTY Signal Input Thread.
// Arguments:
// - hPipe - a handle to the file representing the read end of the VT pipe.
PtySignalInputThread::PtySignalInputThread(_In_ wil::unique_hfile hPipe) :
_hFile{ std::move(hPipe) },
_hThread{},
_pConApi{ std::make_unique<ConhostInternalGetSet>(ServiceLocator::LocateGlobals().getConsoleInformation()) },
_dwThreadId{ 0 },
_consoleConnected{ false }
{
THROW_HR_IF(E_HANDLE, _hFile.get() == INVALID_HANDLE_VALUE);
THROW_HR_IF_NULL(E_INVALIDARG, _pConApi.get());
}
PtySignalInputThread::~PtySignalInputThread()
{
// Manually terminate our thread during unittesting. Otherwise, the test
// will finish, but TAEF will not manually kill the test.
#ifdef UNIT_TESTING
TerminateThread(_hThread.get(), 0);
#endif
}
// Function Description:
// - Static function used for initializing an instance's ThreadProc.
// Arguments:
// - lpParameter - A pointer to the PtySignalInputTHread instance that should be called.
// Return Value:
// - The return value of the underlying instance's _InputThread
DWORD WINAPI PtySignalInputThread::StaticThreadProc(_In_ LPVOID lpParameter)
{
PtySignalInputThread* const pInstance = reinterpret_cast<PtySignalInputThread*>(lpParameter);
return pInstance->_InputThread();
}
// Method Description:
// - Tell us that there's a client attached to the console, so we can actually
// do something with the messages we receive now. Before this is set, there
// is no guarantee that a client has attached, so most parts of the console
// (in and screen buffers) haven't yet been initialized.
// Arguments:
// - <none>
// Return Value:
// - <none>
void PtySignalInputThread::ConnectConsole() noexcept
{
_consoleConnected = true;
}
// Method Description:
// - The ThreadProc for the PTY Signal Input Thread.
// Return Value:
// - S_OK if the thread runs to completion.
// - Otherwise it may cause an application termination another route and never return.
[[nodiscard]] HRESULT PtySignalInputThread::_InputThread()
{
unsigned short signalId;
while (_GetData(&signalId, sizeof(signalId)))
{
switch (signalId)
{
case PTY_SIGNAL_RESIZE_WINDOW:
{
PTY_SIGNAL_RESIZE resizeMsg = { 0 };
_GetData(&resizeMsg, sizeof(resizeMsg));
LockConsole();
auto Unlock = wil::scope_exit([&] { UnlockConsole(); });
// If the client app hasn't yet connected, stash the new size in the launchArgs.
// We'll later use the value in launchArgs to set up the console buffer
if (!_consoleConnected)
{
short sColumns = 0;
short sRows = 0;
if (SUCCEEDED(UShortToShort(resizeMsg.sx, &sColumns)) &&
SUCCEEDED(UShortToShort(resizeMsg.sy, &sRows)) &&
(sColumns > 0 && sRows > 0))
{
ServiceLocator::LocateGlobals().launchArgs.SetExpectedSize({ sColumns, sRows });
}
break;
}
else
{
if (DispatchCommon::s_ResizeWindow(*_pConApi, resizeMsg.sx, resizeMsg.sy))
{
DispatchCommon::s_SuppressResizeRepaint(*_pConApi);
}
}
break;
}
default:
{
THROW_HR(E_UNEXPECTED);
}
}
}
return S_OK;
}
// Method Description:
// - Retrieves bytes from the file stream and exits or throws errors should the pipe state
// be compromised.
// Arguments:
// - pBuffer - Buffer to fill with data.
// - cbBuffer - Count of bytes in the given buffer.
// Return Value:
// - True if data was retrieved successfully. False otherwise.
bool PtySignalInputThread::_GetData(_Out_writes_bytes_(cbBuffer) void* const pBuffer,
const DWORD cbBuffer)
{
DWORD dwRead = 0;
// If we failed to read because the terminal broke our pipe (usually due
// to dying itself), close gracefully with ERROR_BROKEN_PIPE.
// Otherwise throw an exception. ERROR_BROKEN_PIPE is the only case that
// we want to gracefully close in.
if (FALSE == ReadFile(_hFile.get(), pBuffer, cbBuffer, &dwRead, nullptr))
{
DWORD lastError = GetLastError();
if (lastError == ERROR_BROKEN_PIPE)
{
_Shutdown();
return false;
}
else
{
THROW_WIN32(lastError);
}
}
else if (dwRead != cbBuffer)
{
_Shutdown();
return false;
}
return true;
}
// Method Description:
// - Starts the PTY Signal input thread.
[[nodiscard]] HRESULT PtySignalInputThread::Start() noexcept
{
RETURN_LAST_ERROR_IF(!_hFile);
HANDLE hThread = nullptr;
// 0 is the right value, https://blogs.msdn.microsoft.com/oldnewthing/20040223-00/?p=40503
DWORD dwThreadId = 0;
hThread = CreateThread(nullptr,
0,
PtySignalInputThread::StaticThreadProc,
this,
0,
&dwThreadId);
RETURN_LAST_ERROR_IF_NULL(hThread);
_hThread.reset(hThread);
_dwThreadId = dwThreadId;
return S_OK;
}
// Method Description:
// - Perform a shutdown of the console. This happens when the signal pipe is
// broken, which means either the parent terminal process has died, or they
// called ClosePseudoConsole.
// CloseConsoleProcessState is not enough by itself - it will disconnect
// clients as if the X was pressed, but then we need to actually still die,
// so then call RundownAndExit.
// Arguments:
// - <none>
// Return Value:
// - <none>
void PtySignalInputThread::_Shutdown()
{
// Trigger process shutdown.
CloseConsoleProcessState();
// If we haven't terminated by now, that's because there's a client that's still attached.
// Force the handling of the control events by the attached clients.
// As of MSFT:19419231, CloseConsoleProcessState will make sure this
// happens if this method is called outside of lock, but if we're
// currently locked, we want to make sure ctrl events are handled
// _before_ we RundownAndExit.
ProcessCtrlEvents();
// Make sure we terminate.
ServiceLocator::RundownAndExit(ERROR_BROKEN_PIPE);
}