terminal/src/common.build.pre.props
Michael Niksa 4d1c7cf3eb Introduce chromium safe math (#4144)
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #4013 
* [x] I work here.
* [x] Existing tests should be OK. Real changes, just adding a lib to use.
* [x] Couldn't find any existing docs about intsafe.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
* [x] Can we remove min/max completely or rename it in the two projects where it had to be reintroduced? This is now moved into #4152 
* [x] How many usages of the old safe math are there? **79**
* [x] If not a ton, can we migrate them here or in a follow on PR? This is now moved into #4153

Files with old safe math:
- TerminalControl: TSFInputControl.cpp
- TerminalCore: TerminalDispatch.cpp
- TerminalCore: TerminalSelection.cpp
- Host: directio.cpp
- RendererGdi: invalidate.cpp
- RendererGdi: math.cpp
- RendererGdi: paint.cpp
- RendererVt: paint.cpp
- TerminalAdapter: adaptDispatch.cpp
- Types: viewport.cpp
- Types: WindowUiaProviderBase.cpp

## Validation Steps Performed
2020-01-16 18:51:06 +00:00

159 lines
7.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- By default, binplace our output under the bin/ directory in the root of
the project. The other non-cppwinrt projects are binplaced there as well.
However, Cascadia projects want to be built into an appx, and the wapproj
that consumes them will complain if you do this. So they'll set
NoOutputRedirection before including this props file.
-->
<PropertyGroup Condition="'$(NoOutputRedirection)'!='true'">
<OutputPath>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutputPath>
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup>
<!-- This one is always set so that non-redirected projects can depend on it. -->
<OpenConsoleCommonOutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OpenConsoleCommonOutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="AuditMode|Win32">
<Configuration>AuditMode</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="AuditMode|x64">
<Configuration>AuditMode</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="AuditMode|ARM64">
<Configuration>AuditMode</Configuration>
<Platform>ARM64</Platform>
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<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">10.0.18362.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<!-- For ALL build types-->
<PropertyGroup Label="Configuration">
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
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<TreatWarningAsError>true</TreatWarningAsError>
<!-- disable warning on nameless structs (4201) -->
<DisableSpecificWarnings>4201;4312;4467;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions>_WINDOWS;EXTERNAL_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)\src\inc;$(SolutionDir)\dep;$(SolutionDir)\dep\Console;$(SolutionDir)\dep\chromium;$(SolutionDir)\dep\Win32K;$(SolutionDir)\dep\gsl\include;$(SolutionDir)\dep\wil\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalOptions>/std:c++17 /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>EXTERNAL_BUILD;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<ProgramDatabaseFile>$(OutDir)$(TargetName)FullPDB.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<SetChecksum>true</SetChecksum>
</Link>
</ItemDefinitionGroup>
<!-- For Debug ONLY -->
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;DBG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<!-- For Release ONLY -->
<PropertyGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='AuditMode'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='AuditMode'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<!-- For Win32 (x86) ONLY ... we use all defaults for AMD64. No def for those. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- For our Audit mode -->
<PropertyGroup Condition="'$(Configuration)'=='AuditMode'">
<CodeAnalysisRuleSet>$(SolutionDir)\src\StaticAnalysis.ruleset</CodeAnalysisRuleSet>
<EnableCppCoreCheck>true</EnableCppCoreCheck>
<RunCodeAnalysis>true</RunCodeAnalysis>
<CAExcludePath>$(CAExcludePath);$(SolutionDir)\dep;$(SolutionDir)\packages</CAExcludePath>
<OpenConsoleVcpkgConfiguration>Release</OpenConsoleVcpkgConfiguration>
<OpenConsoleTppVcpkgConfiguration>Release</OpenConsoleTppVcpkgConfiguration>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='AuditMode'">
<ClCompile>
<EnablePREfast>true</EnablePREfast>
</ClCompile>
</ItemDefinitionGroup>
</Project>