433 lines
21 KiB
XML
433 lines
21 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{CA5CAD1A-9A12-429C-B551-8562EC954746}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>TerminalApp</RootNamespace>
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<ProjectName>TerminalAppLib</ProjectName>
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<TargetName>TerminalAppLib</TargetName>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<SubSystem>Console</SubSystem>
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<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
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<!--
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This is an override that, puzzlingly, _forces XBF (XAML binary) embedding_.
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We have to do this to overcome a layout issue in the WAP packaging project.
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When we do this, the XBF ends up in resources.pri.
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-->
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<DisableEmbeddedXbf>false</DisableEmbeddedXbf>
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<XamlComponentResourceLocation>nested</XamlComponentResourceLocation>
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</PropertyGroup>
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<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
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<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
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<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
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<ItemDefinitionGroup>
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<ClCompile>
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<!-- For CLI11: It uses dynamic_cast to cast types around, which depends
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on being compiled with RTTI (/GR). -->
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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</ClCompile>
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</ItemDefinitionGroup>
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<!-- ========================= XAML files ======================== -->
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<ItemGroup>
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<!-- HERE BE DRAGONS:
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For any types that use XAML information, if their .idl and .h aren't
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marked DependentUpon the corresponding .xaml file, XamlTypeInfo.g.h won't
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pick it up correctly. -->
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<ApplicationDefinition Include="App.xaml">
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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</ItemGroup>
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<!-- When we add other user controls, they should go in here as so: -->
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<ItemGroup>
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<Page Include="MinMaxCloseControl.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="TerminalPage.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="TitlebarControl.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="TabRowControl.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="TabHeaderControl.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="HighlightedTextControl.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="ColorPickupFlyout.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Include="CommandPalette.xaml">
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<SubType>Designer</SubType>
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</Page>
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</ItemGroup>
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<!-- ========================= Headers ======================== -->
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<ItemGroup>
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<ClInclude Include="ActionPaletteItem.h" />
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<ClInclude Include="App.base.h" />
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<ClInclude Include="AppCommandlineArgs.h" />
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<ClInclude Include="Commandline.h" />
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<ClInclude Include="CommandLinePaletteItem.h" />
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<ClInclude Include="Jumplist.h" />
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<ClInclude Include="LanguageProfileNotifier.h" />
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<ClInclude Include="MinMaxCloseControl.h">
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<DependentUpon>MinMaxCloseControl.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="PaletteItemTemplateSelector.h">
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<DependentUpon>PaletteItemTemplateSelector.idl</DependentUpon>
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<SubType>Code</SubType>
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</ClInclude>
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<ClInclude Include="SettingsTab.h">
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<DependentUpon>SettingsTab.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="PaletteItem.h" />
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<ClInclude Include="TabBase.h">
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<DependentUpon>TabBase.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="TabPaletteItem.h" />
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<ClInclude Include="TaskbarState.h">
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<DependentUpon>TaskbarState.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="TerminalTab.h">
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<DependentUpon>TerminalTab.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="TerminalPage.h">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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</ClInclude>
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<ClInclude Include="TerminalTabStatus.h">
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<DependentUpon>TerminalTabStatus.idl</DependentUpon>
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<SubType>Code</SubType>
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</ClInclude>
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<ClInclude Include="TitlebarControl.h">
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<DependentUpon>TitlebarControl.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="TabRowControl.h">
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<DependentUpon>TabRowControl.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="TabHeaderControl.h">
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<DependentUpon>TabHeaderControl.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="HighlightedTextControl.h">
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<DependentUpon>HighlightedTextControl.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="HighlightedText.h" />
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<ClInclude Include="ColorPickupFlyout.h">
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<DependentUpon>ColorPickupFlyout.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="CommandPalette.h">
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<DependentUpon>CommandPalette.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="FilteredCommand.h" />
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<ClInclude Include="EmptyStringVisibilityConverter.h">
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<DependentUpon>EmptyStringVisibilityConverter.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="Pane.h" />
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<ClInclude Include="ColorHelper.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="ShortcutActionDispatch.h">
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<DependentUpon>ShortcutActionDispatch.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="DebugTapConnection.h" />
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<ClInclude Include="AppKeyBindings.h">
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<DependentUpon>AppKeyBindings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="App.h">
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<DependentUpon>App.xaml</DependentUpon>
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</ClInclude>
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<ClInclude Include="AppLogic.h">
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<DependentUpon>AppLogic.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="Toast.h" />
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</ItemGroup>
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<!-- ========================= Cpp Files ======================== -->
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<ItemGroup>
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<ClCompile Include="ActionPaletteItem.cpp" />
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<ClCompile Include="CommandLinePaletteItem.cpp" />
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<ClCompile Include="init.cpp" />
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<ClCompile Include="AppCommandlineArgs.cpp" />
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<ClCompile Include="Commandline.cpp" />
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<ClCompile Include="Jumplist.cpp" />
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<ClCompile Include="LanguageProfileNotifier.cpp" />
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<ClCompile Include="MinMaxCloseControl.cpp">
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<DependentUpon>MinMaxCloseControl.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="PaletteItemTemplateSelector.cpp">
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<DependentUpon>PaletteItemTemplateSelector.idl</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="SettingsTab.cpp">
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<DependentUpon>SettingsTab.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="PaletteItem.cpp" />
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<ClCompile Include="TabBase.cpp">
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<DependentUpon>TabBase.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="TabPaletteItem.cpp" />
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<ClCompile Include="TaskbarState.cpp">
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<DependentUpon>TaskbarState.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="TerminalTab.cpp">
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<DependentUpon>TerminalTab.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="TerminalPage.cpp">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="TabManagement.cpp">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="ActionPreviewHandlers.cpp">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="TerminalTabStatus.cpp">
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<DependentUpon>TerminalTabStatus.idl</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="TitlebarControl.cpp">
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<DependentUpon>TitlebarControl.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="TabRowControl.cpp">
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<DependentUpon>TabRowControl.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="TabHeaderControl.cpp">
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<DependentUpon>TabHeaderControl.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="HighlightedTextControl.cpp">
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<DependentUpon>HighlightedTextControl.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="HighlightedText.cpp" />
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<ClCompile Include="ColorPickupFlyout.cpp">
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<DependentUpon>ColorPickupFlyout.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="CommandPalette.cpp">
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<DependentUpon>CommandPalette.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="FilteredCommand.cpp" />
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<ClCompile Include="EmptyStringVisibilityConverter.cpp">
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<DependentUpon>EmptyStringVisibilityConverter.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="Pane.cpp" />
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<ClCompile Include="Pane.LayoutSizeNode.cpp" />
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<ClCompile Include="ColorHelper.cpp" />
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<ClCompile Include="DebugTapConnection.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="AppKeyBindings.cpp">
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<DependentUpon>AppKeyBindings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="ShortcutActionDispatch.cpp">
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<DependentUpon>ShortcutActionDispatch.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="App.cpp">
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<DependentUpon>App.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="AppActionHandlers.cpp">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="AppLogic.cpp">
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<DependentUpon>AppLogic.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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<ClCompile Include="Toast.cpp" />
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</ItemGroup>
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<!-- ========================= idl Files ======================== -->
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<ItemGroup>
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<!-- If you add idl files here, make sure to include their implementation's
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header in TerminalApp.vcxproj (as well as in this file) -->
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<Midl Include="ActionPaletteItem.idl" />
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<Midl Include="CommandLinePaletteItem.idl" />
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<Midl Include="IDirectKeyListener.idl" />
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<Midl Include="App.idl">
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<DependentUpon>App.xaml</DependentUpon>
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</Midl>
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<Midl Include="PaletteItemTemplateSelector.idl">
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<SubType>Designer</SubType>
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</Midl>
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<Midl Include="SettingsTab.idl" />
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<Midl Include="PaletteItem.idl" />
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<Midl Include="ShortcutActionDispatch.idl" />
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<Midl Include="AppKeyBindings.idl" />
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<Midl Include="AppLogic.idl" />
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<Midl Include="MinMaxCloseControl.idl">
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<DependentUpon>MinMaxCloseControl.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="TabBase.idl" />
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<Midl Include="TabPaletteItem.idl" />
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<Midl Include="TaskbarState.idl" />
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<Midl Include="TerminalTab.idl" />
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<Midl Include="TerminalPage.idl">
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<DependentUpon>TerminalPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="TerminalTabStatus.idl">
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<SubType>Designer</SubType>
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</Midl>
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<Midl Include="TitlebarControl.idl">
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<DependentUpon>TitlebarControl.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="TabRowControl.idl">
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<DependentUpon>TabRowControl.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="TabHeaderControl.idl">
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<DependentUpon>TabHeaderControl.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="HighlightedTextControl.idl">
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<DependentUpon>HighlightedTextControl.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="HighlightedText.idl" />
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<Midl Include="ColorPickupFlyout.idl">
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<DependentUpon>ColorPickupFlyout.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="CommandPalette.idl">
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<DependentUpon>CommandPalette.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Midl>
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<Midl Include="FilteredCommand.idl" />
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<Midl Include="EmptyStringVisibilityConverter.idl" />
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</ItemGroup>
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<!-- ========================= Misc Files ======================== -->
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<ItemGroup>
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<PRIResource Include="Resources\en-US\Resources.resw" />
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<OCResourceDirectory Include="Resources" />
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<None Include="packages.config" />
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</ItemGroup>
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<!-- ========================= Project References ======================== -->
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<ItemGroup>
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<!--
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the packaging project won't recurse through our dependencies, you have to
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make sure that if you add a cppwinrt dependency to any of these projects,
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you also update all the consumers
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-->
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<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
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<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<!-- For whatever reason, we can't include the TerminalControl and
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TerminalSettings projects' winmds via project references. So we'll have to
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manually include the winmds as References below
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BODGY: we do need to add a ProjectReference to TerminalControl.vcxproj,
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with Private=true, ReferenceOutputAssembly=false, so that Visual Studio's
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"Fast Up-to-date Check" will work with this project. If we don't, the Fast
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Up-to-date Check will look for the .xaml files from that project in our
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output, which won't actually be there.
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We do still need to separately reference the winmds manually below, which is annoying.
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-->
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\dll\TerminalControl.vcxproj">
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<!-- Private:true and ReferenceOutputAssembly:false, in combination with
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the manual reference to TerminalControl.winmd below make sure that this
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project will compile correct, and that we won't roll up the TermControl
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xbf's into the packaging project twice. -->
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsEditor\Microsoft.Terminal.Settings.Editor.vcxproj">
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup>
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<!-- This is a hack to get the ARM64 CI build working. See
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https://github.com/Microsoft/msbuild/issues/3746 - it looks like MsBuild
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just has a bug in it.-->
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<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>Warning</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
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</PropertyGroup>
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<ItemGroup>
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<!-- Manually add references to each of our dependent winmds. Mark them as
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private=false and CopyLocalSatelliteAssemblies=false, so that we don't
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propagate them upwards (which can make referencing this project result in
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duplicate type definitions)-->
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<Reference Include="Microsoft.Terminal.TerminalConnection">
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<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Control">
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<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Settings.Editor">
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<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Settings.Editor\Microsoft.Terminal.Settings.Editor.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Settings.Model">
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<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Settings.Model\Microsoft.Terminal.Settings.Model.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Core">
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<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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</ItemGroup>
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<!-- ====================== Compiler & Linker Flags ===================== -->
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
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<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<!-- ========================= Globals ======================== -->
|
|
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
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<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />
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<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
|
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets'))" />
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
|
|
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.VisualStudio.Setup.Configuration.Native.2.3.2262\build\native\Microsoft.VisualStudio.Setup.Configuration.Native.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VisualStudio.Setup.Configuration.Native.2.3.2262\build\native\Microsoft.VisualStudio.Setup.Configuration.Native.targets'))" />
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|
</Target>
|
|
<!--
|
|
By default, the PRI file will contain resource paths beginning with the
|
|
project name. Since we enabled XBF embedding, this *also* includes App.xbf.
|
|
Well, App.xbf is hardcoded by the framework to be found at the resource ROOT.
|
|
To make that happen, we have to disable the prepending of the project name
|
|
to the App xaml files.
|
|
-->
|
|
<PropertyGroup>
|
|
<_GenerateProjectPriFileDependsOn>OpenConsolePlaceAppXbfAtRootOfResourceTree;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
|
|
</PropertyGroup>
|
|
<Target Name="OpenConsolePlaceAppXbfAtRootOfResourceTree" DependsOnTargets="GetPackagingOutputs">
|
|
<ItemGroup>
|
|
<_RelocatedAppXamlData Include="@(PackagingOutputs)" Condition="'%(Filename)' == 'App' and ('%(Extension)' == '.xaml' or '%(Extension)' == '.xbf')" />
|
|
<PackagingOutputs Remove="@(_RelocatedAppXamlData)" />
|
|
<PackagingOutputs Include="@(_RelocatedAppXamlData)">
|
|
<TargetPath>%(Filename)%(Extension)</TargetPath>
|
|
</PackagingOutputs>
|
|
</ItemGroup>
|
|
</Target>
|
|
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
|
|
</Project>
|