terminal/src/cascadia/WindowsTerminal/WindowsTerminal.vcxproj
Dustin L. Howett ae550e0969
Expose WindowsTerminalBranding to the preprocessor (optionally) (#7986)
Our build pipeline was originally set up such that we could take any
binaries from the Terminal build and seamlessly re-package them with the
release or preview livery. My initial plan was to stamp a stable and
preview build at the same time, out of the same bits, to make ring
promotion easier.

I've never done that. For the last five releases, we've just re-cut a
new stable build along with the new preview build, usually because we
want to backport some fixes to stable.

This commit introduces preprocessor defines, detectable through CL and
RC, for any project that wants them. Right now, that's just going to be
WindowsTerminal.vcxproj (since it hosts the icons and the app entry
point). This list may be extended to include wt (the shim executable)
and the shell extension at some future date.

This will greatly simplify the logic in #7971, as we'll no longer need
to detect if we're dev or preview at runtime. It may also simplify the
logic in the shell extension for determining whether we're Dev or not.
2020-10-21 21:43:53 +00:00

163 lines
9.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<PropertyGroup Label="Globals">
<ProjectGuid>{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>WindowsTerminal</RootNamespace>
<ProjectName>WindowsTerminal</ProjectName>
<TargetName>WindowsTerminal</TargetName>
<ConfigurationType>Application</ConfigurationType>
<OpenConsoleUniversalApp>false</OpenConsoleUniversalApp>
<ApplicationType>Windows Store</ApplicationType>
<WindowsStoreApp>true</WindowsStoreApp>
<WindowsAppContainer>false</WindowsAppContainer>
<!-- IMPORTANT! Xaml Islands only works on >= 17709 -->
<!-- IMPORTANT! cppwinrt.pre.props specifies 17134 -->
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<!-- DON'T REDIRECT OUR OUTPUT -->
<NoOutputRedirection>true</NoOutputRedirection>
<TargetPlatformIdentifier>Windows</TargetPlatformIdentifier>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\src\inc;$(OpenConsoleDir)\dep;$(OpenConsoleDir)\dep\Console;$(OpenConsoleDir)\dep\Win32K;$(OpenConsoleDir)\dep\gsl\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>gdi32.lib;dwmapi.lib;Shcore.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<PropertyGroup>
<GenerateManifest>true</GenerateManifest>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<!-- Source Files -->
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="AppHost.h" />
<ClInclude Include="BaseWindow.h" />
<ClInclude Include="IslandWindow.h" />
<ClInclude Include="NonClientIslandWindow.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="AppHost.cpp" />
<ClCompile Include="IslandWindow.cpp" />
<ClCompile Include="NonClientIslandWindow.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="WindowsTerminal.rc" />
</ItemGroup>
<ItemGroup>
<Manifest Include="WindowsTerminal.manifest" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- Dependencies -->
<ItemGroup>
<!-- Even though we do have proper recursive dependencies, we want to keep some of these here
so that the AppX Manifest contains their activatable classes. -->
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\dll\Microsoft.Terminal.Settings.Model.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\dll\TerminalApp.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
</ItemGroup>
<!--
This ItemGroup and the Globals PropertyGroup below it are required in order
to enable F5 debugging for the unpackaged application
-->
<ItemGroup>
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_general.xml" />
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_local_windows.xml" />
</ItemGroup>
<PropertyGroup Label="Globals">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.200609001\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.200609001\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.1-rc\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.1-rc\build\native\Microsoft.VCRTForwarders.140.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.200609001\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.200609001\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.1-rc\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.1-rc\build\native\Microsoft.VCRTForwarders.140.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets'))" />
</Target>
<!-- Override GetPackagingOutputs to roll up all our dependencies.
This ensures that when the WAP packaging project asks what files go into
the package, we tell it.
This is a heavily stripped version of the one in Microsoft.*.AppxPackage.targets.
-->
<PropertyGroup>
<_ContinueOnError Condition="'$(BuildingProject)' == 'true'">true</_ContinueOnError>
<_ContinueOnError Condition="'$(BuildingProject)' != 'true'">false</_ContinueOnError>
</PropertyGroup>
<Target Name="GetPackagingOutputs" Returns="@(PackagingOutputs)">
<MSBuild
Projects="@(ProjectReferenceWithConfiguration)"
Targets="GetPackagingOutputs"
BuildInParallel="$(BuildInParallel)"
Properties="%(ProjectReferenceWithConfiguration.SetConfiguration); %(ProjectReferenceWithConfiguration.SetPlatform)"
Condition="'@(ProjectReferenceWithConfiguration)' != ''
and '%(ProjectReferenceWithConfiguration.BuildReference)' == 'true'
and '%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == 'true'"
ContinueOnError="$(_ContinueOnError)">
<Output TaskParameter="TargetOutputs" ItemName="_PackagingOutputsFromOtherProjects"/>
</MSBuild>
<ItemGroup>
<PackagingOutputs Include="@(_PackagingOutputsFromOtherProjects)" />
</ItemGroup>
<!-- **BEGIN VC LIBS HACK** -->
<PropertyGroup>
<ReasonablePlatform Condition="'$(Platform)'=='Win32'">x86</ReasonablePlatform>
<ReasonablePlatform Condition="'$(ReasonablePlatform)'==''">$(Platform)</ReasonablePlatform>
</PropertyGroup>
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
<!-- Add all the CRT libs as content; these must be inside a Target as they are wildcards. -->
<_OpenConsoleVCLibToCopy Include="$(VCToolsRedistInstallDir)\$(ReasonablePlatform)\Microsoft.VC142.CRT\*.dll" />
<PackagingOutputs Include="@(_OpenConsoleVCLibToCopy)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
<!-- **END VC LIBS HACK** -->
</Target>
<Import Project="$(OpenConsoleDir)\build\rules\Branding.targets" />
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
<Import Project="..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets" Condition="Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" />
</Project>