terminal/src/cascadia/TerminalControl/pch.h
Mike Griese 4ad77d9ff7
Add support for dragging and dropping paths onto the Terminal (#4323)
## Summary of the Pull Request

I took the code from conhost that handles this and just copy-pasted it into the terminal codebase.

## References

Original conhost code:
027f1228cb/src/interactivity/win32/windowproc.cpp (L854-L889)


## PR Checklist
* [x] Closes #904
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Okay it was a little more complicated than that. I had `IslandWindow` handle the drop, which then raises a generic event for `AppHost` to handle. `AppHost` handles this by writing the path as input to the terminal, traversing `AppLogic`, `TerminalPage` and finally landing in `TermControl`

## Validation Steps Performed
Tested manually with both paths with and without spaces.
2020-01-30 20:13:57 +00:00

48 lines
1.5 KiB
C

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <LibraryIncludes.h>
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
#include <unknwn.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Graphics.Display.h>
#include <winrt/windows.ui.core.h>
#include <winrt/Windows.ui.input.h>
#include <winrt/Windows.UI.Xaml.h>
#include <winrt/Windows.UI.Xaml.Automation.Peers.h>
#include <winrt/Windows.UI.Text.Core.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
#include <winrt/Windows.UI.Xaml.Data.h>
#include <winrt/Windows.UI.Xaml.Media.h>
#include <winrt/Windows.UI.Xaml.Media.Imaging.h>
#include <winrt/Windows.UI.Xaml.Input.h>
#include <winrt/Windows.UI.Xaml.Interop.h>
#include <winrt/Windows.ui.xaml.markup.h>
#include <winrt/Windows.ApplicationModel.DataTransfer.h>
#include <winrt/Windows.Storage.h>
#include <windows.ui.xaml.media.dxinterop.h>
#include <TraceLoggingProvider.h>
TRACELOGGING_DECLARE_PROVIDER(g_hTerminalControlProvider);
#include <telemetry/ProjectTelemetry.h>