terminal/src/cascadia/TerminalApp/ActionPaletteItem.cpp
Mike Griese f87596f8f7
Add a simple page for keybindings (#9253)
This was the only thing blocking me from signing off on #9224 in 1.7.

! CHANGE WARNING !
If we bind to `T.S.M.Command`s in XAML, then the compiler gets _very
angry_ at us. It generates two different versions of
`GetReferenceTypeMember_Icon` in `XamlTypeInfo.g.cpp`. Presumably
because there's an Icon on a NavViewItem and an Icon on a Command. We
don't really know why. Fortunately, the fix is "rename Command::Icon" to
"Command::IconPath". It's dumb, but it works. Thanks for the help with
that one Carlos ☺️ 

Unblocks #9224
2021-02-23 23:37:23 +00:00

51 lines
1.7 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "ActionPaletteItem.h"
#include <LibraryResources.h>
#include "ActionPaletteItem.g.cpp"
using namespace winrt;
using namespace winrt::TerminalApp;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::System;
using namespace winrt::Windows::Foundation;
using namespace winrt::Windows::Foundation::Collections;
using namespace winrt::Microsoft::Terminal::Settings::Model;
namespace winrt::TerminalApp::implementation
{
ActionPaletteItem::ActionPaletteItem(Microsoft::Terminal::Settings::Model::Command const& command) :
_Command(command)
{
Name(command.Name());
KeyChordText(command.KeyChordText());
Icon(command.IconPath());
_commandChangedRevoker = command.PropertyChanged(winrt::auto_revoke, [weakThis{ get_weak() }](auto& sender, auto& e) {
auto item{ weakThis.get() };
auto senderCommand{ sender.try_as<Microsoft::Terminal::Settings::Model::Command>() };
if (item && senderCommand)
{
auto changedProperty = e.PropertyName();
if (changedProperty == L"Name")
{
item->Name(senderCommand.Name());
}
else if (changedProperty == L"KeyChordText")
{
item->KeyChordText(senderCommand.KeyChordText());
}
else if (changedProperty == L"IconPath")
{
item->Icon(senderCommand.IconPath());
}
}
});
}
}