df26c677ef
* We had to move to the final API: * Items -> TabItems * Items.VectorChanged -> TabItemsChanged * TabClose -> TabCloseRequested * TabViewItem.Icon -> TabViewItem.IconSource * TabRowControl has been converted to a ContentPresenter, which simplifies its logic a little bit. * TerminalPage now differentiates MUX and WUX a little better * Because of the change from Icon to IconSource in TabViewItem, Utils::GetColoredIcon needed to be augmented to support MUX IconSources. It was still necessary to use for WUX, so it's been templatized. * I moved us from WUX SplitButton to MUX SplitButton and brought the style in line with the one typically provided by TabView. * Some of our local controls have had their backgrounds removed so they're more amenable to being placed on other surfaces. * I'm suppressing the TabView's padding. * I removed a number of apparently dead methods from App. * I've simplified the dragbar's sizing logic and eventing. * The winmd harvester needed to be taught to not try to copy winmds for framework packages. * We now only initialize the terminal once we know the size Closes #1896. Closes #444. Closes #857. Closes #771. Closes #760.
22 lines
579 B
Plaintext
22 lines
579 B
Plaintext
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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namespace TerminalApp
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{
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enum WindowVisualState
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{
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WindowVisualStateNormal = 0,
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WindowVisualStateMaximized,
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WindowVisualStateIconified
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};
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[default_interface] runtimeclass TitlebarControl : Windows.UI.Xaml.Controls.Grid
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{
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TitlebarControl(UInt64 parentWindowHandle);
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void SetWindowVisualState(WindowVisualState visualState);
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IInspectable Content;
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Windows.UI.Xaml.Controls.Border DragBar { get; };
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}
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}
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