d4d59fa339
This commit introduces all of the Windows Terminal and Console Host source, under the MIT license.
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include "TerminalDispatch.hpp"
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using namespace ::Microsoft::Terminal::Core;
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using namespace ::Microsoft::Console::VirtualTerminal;
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// NOTE:
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// Functions related to Set Graphics Renditions (SGR) are in
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// TerminalDispatchGraphics.cpp, not this file
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TerminalDispatch::TerminalDispatch(ITerminalApi& terminalApi) :
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_terminalApi{ terminalApi }
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{
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}
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void TerminalDispatch::Execute(const wchar_t wchControl)
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{
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_terminalApi.ExecuteChar(wchControl);
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}
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void TerminalDispatch::Print(const wchar_t wchPrintable)
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{
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_terminalApi.PrintString({ &wchPrintable, 1 });
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}
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void TerminalDispatch::PrintString(const wchar_t *const rgwch, const size_t cch)
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{
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_terminalApi.PrintString({ rgwch, cch });
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}
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bool TerminalDispatch::CursorPosition(const unsigned int uiLine,
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const unsigned int uiColumn)
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{
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const auto columnInBufferSpace = uiColumn - 1;
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const auto lineInBufferSpace = uiLine - 1;
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short x = static_cast<short>(uiColumn - 1);
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short y = static_cast<short>(uiLine - 1);
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return _terminalApi.SetCursorPosition(x, y);
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}
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bool TerminalDispatch::CursorForward(const unsigned int uiDistance)
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{
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const auto cursorPos = _terminalApi.GetCursorPosition();
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const COORD newCursorPos { cursorPos.X + gsl::narrow<short>(uiDistance), cursorPos.Y };
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return _terminalApi.SetCursorPosition(newCursorPos.X, newCursorPos.Y);
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}
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bool TerminalDispatch::EraseCharacters(const unsigned int uiNumChars)
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{
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return _terminalApi.EraseCharacters(uiNumChars);
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}
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bool TerminalDispatch::SetWindowTitle(std::wstring_view title)
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{
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return _terminalApi.SetWindowTitle(title);
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}
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// Method Description:
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// - Sets a single entry of the colortable to a new value
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// Arguments:
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// - tableIndex: The VT color table index
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// - dwColor: The new RGB color value to use.
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// Return Value:
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// True if handled successfully. False othewise.
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bool TerminalDispatch::SetColorTableEntry(const size_t tableIndex,
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const DWORD dwColor)
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{
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return _terminalApi.SetColorTableEntry(tableIndex, dwColor);
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}
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