d4d59fa339
This commit introduces all of the Windows Terminal and Console Host source, under the MIT license.
77 lines
4.6 KiB
XML
77 lines
4.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- By default, binplace our output under the bin/ directory in the root of
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the project. The other non-cppwinrt projects are binplaced there as well.
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However, Cascadia projects want to be built into an appx, and the wapproj
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that consumes them will complain if you do this. So they'll set
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NoOutputRedirection before including this props file.
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-->
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<PropertyGroup Condition="'$(NoOutputRedirection)'!='true'">
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<OutputPath>$(OpenConsoleDir)\bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutputPath>
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<OutDir>$(OpenConsoleDir)\bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
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<IntDir>$(OpenConsoleDir)\obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<!-- For Cascadia projects, we want to copy the output dll up a directory
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from where it was binplaced.
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e.g. TerminalApp.vcxproj builds OpenConsole/x64/Debug/TerminalApp/TerminalApp.dll
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this should be copied to OpenConsole/x64/Debug/TerminalApp.dll
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Otherwise, the wapproj won't be able to find it properly.
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Additionally, the wapproj expects the x86 version to not include the
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platform in the path, go figure.
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A project can request to not do this step by setting DontCopyOutput to true.
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-->
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<ItemDefinitionGroup Condition="'$(NoOutputRedirection)'=='true' And '$(ConfigurationType)'=='DynamicLibrary' And '$(DontCopyOutput)'!='true'">
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<PostBuildEvent Condition="'$(Platform)'!='Win32'">
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<Command>
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echo OutDir=$(OutDir)
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(echo f | xcopy /y $(OutDir)$(ProjectName).dll $(OpenConsoleDir)$(Platform)\$(Configuration)\$(ProjectName).dll )
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(echo f | xcopy /y $(OutDir)$(ProjectName).pdb $(OpenConsoleDir)$(Platform)\$(Configuration)\$(ProjectName).pdb )
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</Command>
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</PostBuildEvent>
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<PostBuildEvent Condition="'$(Platform)'=='Win32'">
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<Command>
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echo OutDir=$(OutDir)
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(echo f | xcopy /y $(OutDir)$(ProjectName).dll $(OpenConsoleDir)$(Configuration)\$(ProjectName).dll )
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(echo f | xcopy /y $(OutDir)$(ProjectName).pdb $(OpenConsoleDir)$(Configuration)\$(ProjectName).pdb )
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<!--
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For whatever reason, GENERATEPROJECTPRIFILE is incapable of creating this
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directory on it's own, it just assumes it exists.
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Also make the directory w/o the platform, because the x86 build in CI will
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try to place the pri files into
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C:\BA\3126\s\Release\$(ProjectName)\$(ProjectName).pri (for example)
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-->
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<ItemDefinitionGroup Condition="'$(Platform)'!='Win32'">
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<PreBuildEvent>
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<Command>
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if not exist $(OpenConsoleDir)$(Platform)\$(Configuration)\$(ProjectName) mkdir $(OpenConsoleDir)$(Platform)\$(Configuration)\$(ProjectName)
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</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
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<PreBuildEvent>
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<Command>
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if not exist $(OpenConsoleDir)$(Configuration)\$(ProjectName) mkdir $(OpenConsoleDir)\$(Configuration)\$(ProjectName)
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</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.190417.3\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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