Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include "AzureCloudShellGenerator.h"
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#include "LegacyProfileGeneratorNamespaces.h"
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#include "../../types/inc/utils.hpp"
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#include "../../inc/DefaultSettings.h"
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#include "Utils.h"
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#include "DefaultProfileUtils.h"
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using namespace ::Microsoft::Terminal::Settings::Model;
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using namespace winrt::Microsoft::Terminal::Settings::Model;
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using namespace winrt::Microsoft::Terminal::TerminalConnection;
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std::wstring_view AzureCloudShellGenerator::GetNamespace()
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{
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return AzureGeneratorNamespace;
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}
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// Method Description:
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// - Checks if the Azure Cloud shell is available on this platform, and if it
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// is, creates a profile to be able to launch it.
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// Arguments:
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// - <none>
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// Return Value:
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// - a vector with the Azure Cloud Shell connection profile, if available.
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std::vector<Profile> AzureCloudShellGenerator::GenerateProfiles()
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{
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std::vector<Profile> profiles;
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if (AzureConnection::IsAzureConnectionAvailable())
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{
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auto azureCloudShellProfile{ CreateDefaultProfile(L"Azure Cloud Shell") };
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azureCloudShellProfile.Commandline(L"Azure");
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azureCloudShellProfile.StartingDirectory(DEFAULT_STARTING_DIRECTORY);
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azureCloudShellProfile.ColorSchemeName(L"Vintage");
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azureCloudShellProfile.ConnectionType(AzureConnection::ConnectionType());
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profiles.emplace_back(azureCloudShellProfile);
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}
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return profiles;
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}
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