terminal/src/cascadia/WindowsTerminal/WindowsTerminal.vcxproj
Mike Griese d749df70ed
Rename Microsoft.Terminal.TerminalControl to .Control; Split into dll & lib (#9472)
**BE NOT AFRAID**. I know that there's 107 files in this PR, but almost
all of it is just find/replacing `TerminalControl` with `Control`.

This is the start of the work to move TermControl into multiple pieces,
for #5000. The PR starts this work by:
* Splits `TerminalControl` into separate lib and dll projects. We'll
  want control tests in the future, and for that, we'll need a lib.
* Moves `ICoreSettings` back into the `Microsoft.Terminal.Core`
  namespace. We'll have other types in there soon too. 
  * I could not tell you why this works suddenly. New VS versions? New
    cppwinrt version? Maybe we're just better at dealing with mdmerge
    bugs these days.
* RENAMES  `Microsoft.Terminal.TerminalControl` to
  `Microsoft.Terminal.Control`. This touches pretty much every file in
  the sln. Sorry about that (not sorry). 

An upcoming PR will move much of the logic in TermControl into a new
`ControlCore` class that we'll add in `Microsoft.Terminal.Core`.
`ControlCore` will then be unittest-able in the
`UnitTests_TerminalCore`, which will help prevent regressions like #9455 

## Detailed Description of the Pull Request / Additional comments
You're really gonna want to clean the sln first, then merge this into
your branch, then rebuild. It's very likely that old winmds will get
left behind. If you see something like 

```
Error    MDM2007    Cannot create type
Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata
file Microsoft.Terminal.TerminalControl.
```

then that's what happened to you.
2021-03-17 20:47:24 +00:00

177 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<PropertyGroup Label="Globals">
<ProjectGuid>{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>WindowsTerminal</RootNamespace>
<ProjectName>WindowsTerminal</ProjectName>
<TargetName>WindowsTerminal</TargetName>
<ConfigurationType>Application</ConfigurationType>
<OpenConsoleUniversalApp>false</OpenConsoleUniversalApp>
<ApplicationType>Windows Store</ApplicationType>
<WindowsStoreApp>true</WindowsStoreApp>
<WindowsAppContainer>false</WindowsAppContainer>
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<!-- IMPORTANT! cppwinrt.pre.props specifies 17134 -->
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<TargetPlatformIdentifier>Windows</TargetPlatformIdentifier>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\src\inc;$(OpenConsoleDir)\dep;$(OpenConsoleDir)\dep\Console;$(OpenConsoleDir)\dep\Win32K;$(OpenConsoleDir)\dep\gsl\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>gdi32.lib;dwmapi.lib;Shcore.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<PropertyGroup>
<GenerateManifest>true</GenerateManifest>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<!-- Source Files -->
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="AppHost.h" />
<ClInclude Include="BaseWindow.h" />
<ClInclude Include="IslandWindow.h" />
<ClInclude Include="NonClientIslandWindow.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="AppHost.cpp" />
<ClCompile Include="IslandWindow.cpp" />
<ClCompile Include="NonClientIslandWindow.cpp" />
<ClCompile Include="icon.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="WindowsTerminal.rc" />
</ItemGroup>
<ItemGroup>
<Manifest Include="WindowsTerminal.manifest" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- Dependencies -->
<ItemGroup>
<!-- Even though we do have proper recursive dependencies, we want to keep some of these here
so that the AppX Manifest contains their activatable classes. -->
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\dll\TerminalControl.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\dll\Microsoft.Terminal.Settings.Model.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\dll\TerminalApp.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\Remoting\dll\Microsoft.Terminal.Remoting.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsEditor\Microsoft.Terminal.Settings.Editor.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
</ItemGroup>
<!-- Manually add a reference to Core here. We need this so MDMERGE will know
where the Core types are defined. However, we need to do it exactly like this,
because the Core project is a lib not a dll, so it can't be ProjectReference'd
like everything else. It does get built into TerminalControl.dll, so we don't
need to worry about that. -->
<ItemGroup>
<Reference Include="Microsoft.Terminal.Core">
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
</ItemGroup>
<!--
This ItemGroup and the Globals PropertyGroup below it are required in order
to enable F5 debugging for the unpackaged application
-->
<ItemGroup>
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_general.xml" />
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_local_windows.xml" />
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<PropertyGroup Label="Globals">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
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<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets'))" />
</Target>
<!-- Override GetPackagingOutputs to roll up all our dependencies.
This ensures that when the WAP packaging project asks what files go into
the package, we tell it.
This is a heavily stripped version of the one in Microsoft.*.AppxPackage.targets.
-->
<PropertyGroup>
<_ContinueOnError Condition="'$(BuildingProject)' == 'true'">true</_ContinueOnError>
<_ContinueOnError Condition="'$(BuildingProject)' != 'true'">false</_ContinueOnError>
</PropertyGroup>
<Target Name="GetPackagingOutputs" Returns="@(PackagingOutputs)">
<MSBuild
Projects="@(ProjectReferenceWithConfiguration)"
Targets="GetPackagingOutputs"
BuildInParallel="$(BuildInParallel)"
Properties="%(ProjectReferenceWithConfiguration.SetConfiguration); %(ProjectReferenceWithConfiguration.SetPlatform)"
Condition="'@(ProjectReferenceWithConfiguration)' != ''
and '%(ProjectReferenceWithConfiguration.BuildReference)' == 'true'
and '%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == 'true'"
ContinueOnError="$(_ContinueOnError)">
<Output TaskParameter="TargetOutputs" ItemName="_PackagingOutputsFromOtherProjects"/>
</MSBuild>
<ItemGroup>
<PackagingOutputs Include="@(_PackagingOutputsFromOtherProjects)" />
</ItemGroup>
<!-- **BEGIN VC LIBS HACK** -->
<PropertyGroup>
<ReasonablePlatform Condition="'$(Platform)'=='Win32'">x86</ReasonablePlatform>
<ReasonablePlatform Condition="'$(ReasonablePlatform)'==''">$(Platform)</ReasonablePlatform>
</PropertyGroup>
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
<!-- Add all the CRT libs as content; these must be inside a Target as they are wildcards. -->
<_OpenConsoleVCLibToCopy Include="$(VCToolsRedistInstallDir)\$(ReasonablePlatform)\Microsoft.VC142.CRT\*.dll" />
<PackagingOutputs Include="@(_OpenConsoleVCLibToCopy)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
<!-- **END VC LIBS HACK** -->
</Target>
<Import Project="$(OpenConsoleDir)\build\rules\Branding.targets" />
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
<Import Project="..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets" Condition="Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" />
</Project>