terminal/src/host/exe/exemain.cpp
Dustin L. Howett 5bb8148ef9
Convert four INSIDE_WINDOWS blocks to til features (#10404)
This pull request converts four of our existing `#ifdef` (or `#ifndef`)
`INSIDE_WINDOWS` blocks to til::features:

* Attempting to establish a handoff session (inside Windows only)
* The ability to *receive* a handoff session (outside Windows only)
* The DX engine (outside Windows only) and shaders (also outside only)
* Whether we use numpad event synthesis for clipboard/conpty (inside
  Windows only)

Most of these are using the preprocessor verison of til::feature, only
because it is more difficult to gate the inclusion of headers on
constant expressions. I'd love to prefer the compile time version.
2021-06-10 23:48:54 +00:00

350 lines
15 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "ConsoleArguments.hpp"
#include "srvinit.h"
#include "../server/Entrypoints.h"
#include "../interactivity/inc/ServiceLocator.hpp"
#include "../inc/conint.h"
#if TIL_FEATURE_RECEIVEINCOMINGHANDOFF_ENABLED
#include "CConsoleHandoff.h"
#endif
// Define TraceLogging provider
TRACELOGGING_DEFINE_PROVIDER(
g_ConhostLauncherProvider,
"Microsoft.Windows.Console.Launcher",
// {770aa552-671a-5e97-579b-151709ec0dbd}
(0x770aa552, 0x671a, 0x5e97, 0x57, 0x9b, 0x15, 0x17, 0x09, 0xec, 0x0d, 0xbd),
TraceLoggingOptionMicrosoftTelemetry());
// Define a specialization of WRL::Module so we can specify a REGCLS_SINGLEUSE type server.
// We would like to use all the conveniences afforded to us by WRL::Module<T>, but it only
// creates REGCLS_MULTIPLEUSE with no override. This makes an override for it by taking advantage
// of its existing virtual declarations.
#pragma region Single Use Out of Proc Specialization
template<int RegClsType>
class DefaultOutOfProcModuleWithRegistrationFlag;
template<int RegClsType, typename ModuleT = DefaultOutOfProcModuleWithRegistrationFlag<RegClsType>>
class OutOfProcModuleWithRegistrationFlag : public Microsoft::WRL::Module<Microsoft::WRL::ModuleType::OutOfProc, ModuleT>
{
using Elsewhere = Microsoft::WRL::Module<Microsoft::WRL::ModuleType::OutOfProc, ModuleT>;
using Super = Microsoft::WRL::Details::OutOfProcModuleBase<ModuleT>;
public:
STDMETHOD(RegisterCOMObject)
(_In_opt_z_ const wchar_t* serverName, _In_reads_(count) IID* clsids, _In_reads_(count) IClassFactory** factories, _Inout_updates_(count) DWORD* cookies, unsigned int count)
{
return Microsoft::WRL::Details::RegisterCOMObject<RegClsType>(serverName, clsids, factories, cookies, count);
}
};
template<int RegClsType>
class DefaultOutOfProcModuleWithRegistrationFlag : public OutOfProcModuleWithRegistrationFlag<RegClsType, DefaultOutOfProcModuleWithRegistrationFlag<RegClsType>>
{
};
#pragma endregion
// Holds the wwinmain open until COM tells us there are no more server connections
wil::unique_event _comServerExitEvent;
static bool useV2 = true;
static bool ConhostV2ForcedInRegistry()
{
// If the registry value doesn't exist, or exists and is non-zero, we should default to using the v2 console.
// Otherwise, in the case of an explicit value of 0, we should use the legacy console.
bool fShouldUseConhostV2 = true;
PCSTR pszErrorDescription = nullptr;
bool fIgnoreError = false;
DWORD dwValue;
DWORD dwType;
DWORD cbValue = sizeof(dwValue);
// open HKCU\Console
wil::unique_hkey hConsoleSubKey;
LONG lStatus = NTSTATUS_FROM_WIN32(RegOpenKeyExW(HKEY_CURRENT_USER, L"Console", 0, KEY_READ, &hConsoleSubKey));
if (ERROR_SUCCESS == lStatus)
{
// now get the value of the ForceV2 reg value, if it exists
cbValue = sizeof(dwValue);
lStatus = RegQueryValueExW(hConsoleSubKey.get(),
L"ForceV2",
nullptr,
&dwType,
(PBYTE)&dwValue,
&cbValue);
if (ERROR_SUCCESS == lStatus &&
dwType == REG_DWORD && // response is a DWORD
cbValue == sizeof(dwValue)) // response data exists
{
// Value exists. If non-zero use v2 console.
fShouldUseConhostV2 = dwValue != 0;
}
else
{
pszErrorDescription = "RegQueryValueKey Failed";
fIgnoreError = lStatus == ERROR_FILE_NOT_FOUND;
}
}
else
{
pszErrorDescription = "RegOpenKey Failed";
// ignore error caused by RegOpenKey if it's a simple case of the key not being found
fIgnoreError = lStatus == ERROR_FILE_NOT_FOUND;
}
return fShouldUseConhostV2;
}
[[nodiscard]] static HRESULT ValidateServerHandle(const HANDLE handle)
{
// Make sure this is a console file.
FILE_FS_DEVICE_INFORMATION DeviceInformation;
IO_STATUS_BLOCK IoStatusBlock;
NTSTATUS const Status = NtQueryVolumeInformationFile(handle, &IoStatusBlock, &DeviceInformation, sizeof(DeviceInformation), FileFsDeviceInformation);
if (!NT_SUCCESS(Status))
{
RETURN_NTSTATUS(Status);
}
else if (DeviceInformation.DeviceType != FILE_DEVICE_CONSOLE)
{
return E_INVALIDARG;
}
else
{
return S_OK;
}
}
static bool ShouldUseLegacyConhost(const ConsoleArguments& args)
{
if (args.InConptyMode())
{
return false;
}
if (args.GetForceV1())
{
return true;
}
// Per the documentation in ConhostV2ForcedInRegistry, it checks the value
// of HKCU\Console:ForceV2. If it's *not found* or nonzero, "v2" is forced.
return !ConhostV2ForcedInRegistry();
}
[[nodiscard]] static HRESULT ActivateLegacyConhost(const HANDLE handle)
{
HRESULT hr = S_OK;
// TraceLog that we're using the legacy console. We won't log new console
// because there's already a count of how many total processes were launched.
// Total - legacy = new console.
// We expect legacy launches to be infrequent enough to not cause an issue.
TraceLoggingWrite(g_ConhostLauncherProvider,
"IsLegacyLoaded",
TraceLoggingBool(true, "ConsoleLegacy"),
TraceLoggingKeyword(MICROSOFT_KEYWORD_TELEMETRY),
TelemetryPrivacyDataTag(PDT_ProductAndServiceUsage));
const PCWSTR pszConhostDllName = L"ConhostV1.dll";
// Load our implementation, and then Load/Launch the IO thread.
wil::unique_hmodule hConhostBin(LoadLibraryExW(pszConhostDllName, nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32));
if (hConhostBin.get() != nullptr)
{
typedef NTSTATUS (*PFNCONSOLECREATEIOTHREAD)(__in HANDLE Server);
PFNCONSOLECREATEIOTHREAD pfnConsoleCreateIoThread = (PFNCONSOLECREATEIOTHREAD)GetProcAddress(hConhostBin.get(), "ConsoleCreateIoThread");
if (pfnConsoleCreateIoThread != nullptr)
{
hr = HRESULT_FROM_NT(pfnConsoleCreateIoThread(handle));
}
else
{
hr = HRESULT_FROM_WIN32(GetLastError());
}
}
else
{
// setup status error
hr = HRESULT_FROM_WIN32(GetLastError());
// fallback to V2 if conhostv1.dll cannot be loaded.
useV2 = true;
}
if (SUCCEEDED(hr))
{
hConhostBin.release();
}
return hr;
}
// Routine Description:
// - Called back when COM says there is nothing left for our server to do and we can tear down.
#pragma warning(suppress : 4505) // this is unused, and therefore discarded, when built inside windows
static void _releaseNotifier() noexcept
{
_comServerExitEvent.SetEvent();
}
// Routine Description:
// - Main entry point for EXE version of console launching.
// This can be used as a debugging/diagnostics tool as well as a method of testing the console without
// replacing the system binary.
// Arguments:
// - hInstance - This module instance pointer is saved for resource lookups.
// - hPrevInstance - Unused pointer to the module instances. See wWinMain definitions @ MSDN for more details.
// - pwszCmdLine - Unused variable. We will look up the command line using GetCommandLineW().
// - nCmdShow - Unused variable specifying window show/hide state for Win32 mode applications.
// Return value:
// - [[noreturn]] - This function will not return. It will kill the thread we were called from and the console server threads will take over.
int CALLBACK wWinMain(
_In_ HINSTANCE hInstance,
_In_ HINSTANCE /*hPrevInstance*/,
_In_ PWSTR /*pwszCmdLine*/,
_In_ int /*nCmdShow*/)
{
Microsoft::Console::Interactivity::ServiceLocator::LocateGlobals().hInstance = hInstance;
ConsoleCheckDebug();
// Set up OutOfProc COM server stuff in case we become one.
// WRL Module gets going right before winmain is called, so if we don't
// set this up appropriately... other things using WRL that aren't us
// could get messed up by the singleton module and cause unexpected errors.
_comServerExitEvent.create();
// We will use a single use server to ensure that each out-of-box console that
// gets activated to take over a session from the OS console will only be responsible
// for ONE console server session. This ensures that we, as the handoff target, are
// responsible for only one session and one server handle to the driver and we maintain
// the one-to-one relationship between console sessions and servers just like the inbox
// one. Theoretically we could combine them if we had any way of keeping track of all
// of the console state separately per server connection... but that's not how this is
// all designed (so many globals) and it would potentially risk one session's crash
// taking down some completely unrelated command-line clients.
// ----
// The general flow is...
// 1. The in-box console looks up the registered delegation console
// 2. An OpenConsole.exe is typically found which is a newer version of the
// same code that is in-box and may have more bug fixes or features (especially
// an improved VT dialect or something of that ilk).
// 3. By activating the registered CLSID, the in-box console will be starting `openconsole.exe -Embedding`
// through the OutOfProc COM server infrastructure.
// 4. The `openconsole.exe -Embedding` that starts will come through right here and register
// `CConsoleHandoff` to accept ONE connection.
// 5. The in-box console will then receive an `IConsoleHandoff` to this `CConsoleHandoff` and the registration
// immediately expires, letting no one else in. The next caller will start another new `openconsole.exe -Embedding` process.
// 6. The in-box console invokes the handoff method on the interface and it transfers some data into `CConsoleHandoff`
// of the `OpenConsole.exe` which will then stand up its own server IO thread and handle all console server session
// messages going forward.
// 7. The out-of-box `OpenConsole.exe` can then attempt to lookup and invoke a `CTerminalHandoff` to ask a registered
// Terminal to become the UI. This OpenConsole.exe will put itself in PTY mode and let the Terminal handle user interaction.
#if TIL_FEATURE_RECEIVEINCOMINGHANDOFF_ENABLED
auto& module = OutOfProcModuleWithRegistrationFlag<REGCLS_SINGLEUSE>::Create(&_releaseNotifier);
#endif
// Register Trace provider by GUID
TraceLoggingRegister(g_ConhostLauncherProvider);
// Pass command line and standard handles at this point in time as
// potential preferences for execution that were passed on process creation.
ConsoleArguments args(GetCommandLineW(),
GetStdHandle(STD_INPUT_HANDLE),
GetStdHandle(STD_OUTPUT_HANDLE));
HRESULT hr = args.ParseCommandline();
if (SUCCEEDED(hr))
{
// Only try to register as a handoff target if we are NOT a part of Windows.
#if TIL_FEATURE_RECEIVEINCOMINGHANDOFF_ENABLED
bool defAppEnabled = false;
if (args.ShouldRunAsComServer() && SUCCEEDED(Microsoft::Console::Internal::DefaultApp::CheckDefaultAppPolicy(defAppEnabled)) && defAppEnabled)
{
try
{
// OK we have to do this here and not in another method because
// we would either have to store the module ref above in some accessible
// variable (which would be awful because of the gigantic template name)
// or we would have to come up with some creativity to extract it out
// of the singleton module base without accidentally having WRL
// think we're recreating it (and then assert because it's already created.)
//
// Also this is all a problem because the decrementing count of used objects
// in this module in WRL::Module base doesn't null check the release notifier
// callback function in the OutOfProc variant in the 18362 SDK. So if anything
// else uses WRL directly or indirectly, it'll crash if the refcount
// ever hits 0.
// It does in the 19041 SDK so this can be cleaned into its own class if
// we ever build with 19041 or later.
auto comScope{ wil::CoInitializeEx(COINIT_MULTITHREADED) };
RETURN_IF_FAILED(module.RegisterObjects());
_comServerExitEvent.wait();
RETURN_IF_FAILED(module.UnregisterObjects());
}
CATCH_RETURN()
}
else
#endif
{
if (ShouldUseLegacyConhost(args))
{
useV2 = false;
if (args.ShouldCreateServerHandle())
{
hr = E_INVALIDARG;
}
else
{
hr = ValidateServerHandle(args.GetServerHandle());
if (SUCCEEDED(hr))
{
hr = ActivateLegacyConhost(args.GetServerHandle());
}
}
}
if (useV2)
{
if (args.ShouldCreateServerHandle())
{
hr = Entrypoints::StartConsoleForCmdLine(args.GetClientCommandline().c_str(), &args);
}
else
{
hr = ValidateServerHandle(args.GetServerHandle());
if (SUCCEEDED(hr))
{
hr = Entrypoints::StartConsoleForServerHandle(args.GetServerHandle(), &args);
}
}
}
}
}
// Unregister Tracelogging
TraceLoggingUnregister(g_ConhostLauncherProvider);
// Only do this if startup was successful. Otherwise, this will leave conhost.exe running with no hosted application.
if (SUCCEEDED(hr))
{
// Since the lifetime of conhost.exe is inextricably tied to the lifetime of its client processes we set our process
// shutdown priority to zero in order to effectively opt out of shutdown process enumeration. Conhost will exit when
// all of its client processes do.
SetProcessShutdownParameters(0, 0);
ExitThread(hr);
}
return hr;
}