terminal/src/cascadia/Remoting/Monarch.idl
Leon Liang a0edb12cd6
Add Minimize to Tray and Tray Icon (#10368)
A brief summary of the behavior of the tray icon:
- There will only ever be one tray icon representing all windows.
- Left-Click on a Tray Icon brings up the MRU window.
- Right-Click on a Tray Icon brings up a Context Menu:
```
Focus Terminal
----------------
Windows --> Window ID 1 - <unnamed window>
            Named Window
            Named Window Again
 ```
- Focus Terminal will bring up the MRU window.
- Clicking on any of the Window "names" in the submenu will summon the window.

## Settings Changes

Two new global settings are introduced: `alwaysShowTrayIcon` and `minimizeToTray`. Here's a chart explaining the behavior with the two settings.

|                      | `alwaysShowTrayIcon:true`                                          | `alwaysShowTrayIcon:false`                                         |
|----------------------|------------------------------------------------------------------|------------------------------------------------------------------|
| `minimizeToTray:true`  | tray icon is always shown. minimize button will hide the window. | tray icon is always shown. minimize button will hide the window. |
| `minimizeToTray:false` | tray icon is always shown.                                       | tray icon is not shown ever.                                     |

Closes #5727

## References
[Spec for Minimize to Tray](https://github.com/microsoft/terminal/blob/main/doc/specs/%23653%20-%20Quake%20Mode/%23653%20-%20Quake%20Mode.md#minimize-to-tray)
Docs PR - MicrosoftDocs/terminal#352
#10448 - My list of TODOs
2021-08-12 19:54:39 +00:00

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "Peasant.idl";
namespace Microsoft.Terminal.Remoting
{
[default_interface] runtimeclass FindTargetWindowArgs {
CommandlineArgs Args { get; };
Int32 ResultTargetWindow;
String ResultTargetWindowName;
}
[default_interface] runtimeclass ProposeCommandlineResult {
Windows.Foundation.IReference<UInt64> Id { get; };
String WindowName { get; };
Boolean ShouldCreateWindow { get; }; // If you name this `CreateWindow`, the compiler will explode
}
[default_interface] runtimeclass SummonWindowSelectionArgs {
SummonWindowSelectionArgs();
SummonWindowSelectionArgs(String windowName);
String WindowName;
Boolean OnCurrentDesktop;
// TODO GH#8888 Other options:
// * CurrentMonitor
Boolean FoundMatch;
SummonWindowBehavior SummonBehavior;
Windows.Foundation.IReference<UInt64> WindowID;
}
[default_interface] runtimeclass Monarch {
Monarch();
UInt64 GetPID();
UInt64 AddPeasant(IPeasant peasant);
ProposeCommandlineResult ProposeCommandline(CommandlineArgs args);
void HandleActivatePeasant(WindowActivatedArgs args);
void SummonWindow(SummonWindowSelectionArgs args);
void SummonAllWindows();
Windows.Foundation.Collections.IMapView<UInt64, String> GetPeasantNames { get; };
event Windows.Foundation.TypedEventHandler<Object, FindTargetWindowArgs> FindTargetWindowRequested;
event Windows.Foundation.TypedEventHandler<Object, Object> ShowTrayIconRequested;
event Windows.Foundation.TypedEventHandler<Object, Object> HideTrayIconRequested;
};
}