terminal/src/host/settings.cpp
Leonard Hecker 2353349fe5
Introduce AtlasEngine - A new text rendering prototype (#11623)
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.

Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7

Unsupported features:
* A more conservative GPU memory usage
  The backing texture atlas for glyphs is grow-only and will not shrink.
  After 256MB of memory is used up (~20k glyphs) text output
  will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions

Performance:
* Runs at up to native display refresh rate
  Unfortunately the frame rate often drops below refresh rate, due us
  fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
  AtlasEngine is still highly unoptimized. Glyph hashing
  consumes up to a third of the current CPU time.
* No regressions in WT performance
  VT parsing and related buffer management takes up most of the CPU time (~85%),
  due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
  compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
  compared to DxEngine running at 144 FPS
2021-11-13 00:10:06 +00:00

834 lines
24 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "settings.hpp"
#include "../interactivity/inc/ServiceLocator.hpp"
#include "../types/inc/colorTable.hpp"
#pragma hdrstop
constexpr unsigned int DEFAULT_NUMBER_OF_COMMANDS = 25;
constexpr unsigned int DEFAULT_NUMBER_OF_BUFFERS = 4;
using Microsoft::Console::Interactivity::ServiceLocator;
Settings::Settings() :
_dwHotKey(0),
_dwStartupFlags(0),
_wFillAttribute(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE), // White (not bright) on black by default
_wPopupFillAttribute(FOREGROUND_RED | FOREGROUND_BLUE | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY), // Purple on white (bright) by default
_wShowWindow(SW_SHOWNORMAL),
_wReserved(0),
// dwScreenBufferSize initialized below
// dwWindowSize initialized below
// dwWindowOrigin initialized below
_nFont(0),
// dwFontSize initialized below
_uFontFamily(0),
_uFontWeight(0),
// FaceName initialized below
_uCursorSize(Cursor::CURSOR_SMALL_SIZE),
_bFullScreen(false),
_bQuickEdit(true),
_bInsertMode(true),
_bAutoPosition(true),
_uHistoryBufferSize(DEFAULT_NUMBER_OF_COMMANDS),
_uNumberOfHistoryBuffers(DEFAULT_NUMBER_OF_BUFFERS),
_bHistoryNoDup(false),
// ColorTable initialized below
_uCodePage(ServiceLocator::LocateGlobals().uiOEMCP),
_uScrollScale(1),
_bLineSelection(true),
_bWrapText(true),
_fCtrlKeyShortcutsDisabled(false),
_bWindowAlpha(BYTE_MAX), // 255 alpha = opaque. 0 = transparent.
_fFilterOnPaste(false),
_LaunchFaceName{},
_fTrimLeadingZeros(FALSE),
_fEnableColorSelection(FALSE),
_fAllowAltF4Close(true),
_dwVirtTermLevel(0),
_fUseWindowSizePixels(false),
_fAutoReturnOnNewline(true), // the historic Windows behavior defaults this to on.
_fRenderGridWorldwide(false), // historically grid lines were only rendered in DBCS codepages, so this is false by default unless otherwise specified.
_fScreenReversed(false),
// window size pixels initialized below
_fInterceptCopyPaste(0),
_DefaultForeground(INVALID_COLOR),
_DefaultBackground(INVALID_COLOR),
_fUseDx(UseDx::Disabled),
_fCopyColor(false)
{
_dwScreenBufferSize.X = 80;
_dwScreenBufferSize.Y = 25;
_dwWindowSize.X = _dwScreenBufferSize.X;
_dwWindowSize.Y = _dwScreenBufferSize.Y;
_dwWindowSizePixels = { 0 };
_dwWindowOrigin.X = 0;
_dwWindowOrigin.Y = 0;
_dwFontSize.X = 0;
_dwFontSize.Y = 16;
ZeroMemory((void*)&_FaceName, sizeof(_FaceName));
wcscpy_s(_FaceName, DEFAULT_TT_FONT_FACENAME);
_CursorColor = Cursor::s_InvertCursorColor;
_CursorType = CursorType::Legacy;
gsl::span<COLORREF> tableView = { _colorTable.data(), _colorTable.size() };
::Microsoft::Console::Utils::InitializeColorTable(tableView);
}
// Routine Description:
// - Applies hardcoded default settings that are in line with what is defined
// in our Windows edition manifest (living in win32k-settings.man).
// - NOTE: This exists in case we cannot access the registry on desktop platforms.
// We will use this to provide better defaults than the constructor values which
// are optimized for OneCore.
// Arguments:
// - <none>
// Return Value:
// - <none> - Adjusts internal state only.
void Settings::ApplyDesktopSpecificDefaults()
{
_dwFontSize.X = 0;
_dwFontSize.Y = 16;
_uFontFamily = 0;
_dwScreenBufferSize.X = 120;
_dwScreenBufferSize.Y = 9001;
_uCursorSize = 25;
_dwWindowSize.X = 120;
_dwWindowSize.Y = 30;
_wFillAttribute = 0x7;
_wPopupFillAttribute = 0xf5;
wcscpy_s(_FaceName, L"__DefaultTTFont__");
_uFontWeight = 0;
_bInsertMode = TRUE;
_bFullScreen = FALSE;
_fCtrlKeyShortcutsDisabled = false;
_bWrapText = true;
_bLineSelection = TRUE;
_bWindowAlpha = 255;
_fFilterOnPaste = TRUE;
_bQuickEdit = TRUE;
_uHistoryBufferSize = 50;
_uNumberOfHistoryBuffers = 4;
_bHistoryNoDup = FALSE;
gsl::span<COLORREF> tableView = { _colorTable.data(), 16 };
::Microsoft::Console::Utils::InitializeColorTable(tableView);
_fTrimLeadingZeros = false;
_fEnableColorSelection = false;
_uScrollScale = 1;
}
void Settings::ApplyStartupInfo(const Settings* const pStartupSettings)
{
const DWORD dwFlags = pStartupSettings->_dwStartupFlags;
// See: http://msdn.microsoft.com/en-us/library/windows/desktop/ms686331(v=vs.85).aspx
// Note: These attributes do not get sent to us if we started conhost
// directly. See minkernel/console/client/dllinit for the
// initialization of these values for cmdline applications.
if (WI_IsFlagSet(dwFlags, STARTF_USECOUNTCHARS))
{
_dwScreenBufferSize = pStartupSettings->_dwScreenBufferSize;
}
if (WI_IsFlagSet(dwFlags, STARTF_USESIZE))
{
// WARNING: This size is in pixels when passed in the create process call.
// It will need to be divided by the font size before use.
// All other Window Size values (from registry/shortcuts) are stored in characters.
_dwWindowSizePixels = pStartupSettings->_dwWindowSize;
_fUseWindowSizePixels = true;
}
if (WI_IsFlagSet(dwFlags, STARTF_USEPOSITION))
{
_dwWindowOrigin = pStartupSettings->_dwWindowOrigin;
_bAutoPosition = FALSE;
}
if (WI_IsFlagSet(dwFlags, STARTF_USEFILLATTRIBUTE))
{
_wFillAttribute = pStartupSettings->_wFillAttribute;
}
if (WI_IsFlagSet(dwFlags, STARTF_USESHOWWINDOW))
{
_wShowWindow = pStartupSettings->_wShowWindow;
}
}
// Method Description:
// - Applies settings passed on the commandline to this settings structure.
// Currently, the only settings that can be passed on the commandline are
// the initial width and height of the screenbuffer/viewport.
// Arguments:
// - consoleArgs: A reference to a parsed command-line args object.
// Return Value:
// - <none>
void Settings::ApplyCommandlineArguments(const ConsoleArguments& consoleArgs)
{
const short width = consoleArgs.GetWidth();
const short height = consoleArgs.GetHeight();
if (width > 0 && height > 0)
{
_dwScreenBufferSize.X = width;
_dwWindowSize.X = width;
_dwScreenBufferSize.Y = height;
_dwWindowSize.Y = height;
}
else if (ServiceLocator::LocateGlobals().getConsoleInformation().IsInVtIoMode())
{
// If we're a PTY but we weren't explicitly told a size, use the window size as the buffer size.
_dwScreenBufferSize = _dwWindowSize;
}
}
// WARNING: this function doesn't perform any validation or conversion
void Settings::InitFromStateInfo(_In_ PCONSOLE_STATE_INFO pStateInfo)
{
_wFillAttribute = pStateInfo->ScreenAttributes;
_wPopupFillAttribute = pStateInfo->PopupAttributes;
_dwScreenBufferSize = pStateInfo->ScreenBufferSize;
_dwWindowSize = pStateInfo->WindowSize;
_dwWindowOrigin.X = (SHORT)pStateInfo->WindowPosX;
_dwWindowOrigin.Y = (SHORT)pStateInfo->WindowPosY;
_dwFontSize = pStateInfo->FontSize;
_uFontFamily = pStateInfo->FontFamily;
_uFontWeight = pStateInfo->FontWeight;
StringCchCopyW(_FaceName, ARRAYSIZE(_FaceName), pStateInfo->FaceName);
_uCursorSize = pStateInfo->CursorSize;
_bFullScreen = pStateInfo->FullScreen;
_bQuickEdit = pStateInfo->QuickEdit;
_bAutoPosition = pStateInfo->AutoPosition;
_bInsertMode = pStateInfo->InsertMode;
_bHistoryNoDup = pStateInfo->HistoryNoDup;
_uHistoryBufferSize = pStateInfo->HistoryBufferSize;
_uNumberOfHistoryBuffers = pStateInfo->NumberOfHistoryBuffers;
for (size_t i = 0; i < std::size(pStateInfo->ColorTable); i++)
{
SetLegacyColorTableEntry(i, pStateInfo->ColorTable[i]);
}
_uCodePage = pStateInfo->CodePage;
_bWrapText = !!pStateInfo->fWrapText;
_fFilterOnPaste = pStateInfo->fFilterOnPaste;
_fCtrlKeyShortcutsDisabled = pStateInfo->fCtrlKeyShortcutsDisabled;
_bLineSelection = pStateInfo->fLineSelection;
_bWindowAlpha = pStateInfo->bWindowTransparency;
_CursorColor = pStateInfo->CursorColor;
_CursorType = static_cast<CursorType>(pStateInfo->CursorType);
_fInterceptCopyPaste = pStateInfo->InterceptCopyPaste;
_DefaultForeground = pStateInfo->DefaultForeground;
_DefaultBackground = pStateInfo->DefaultBackground;
_TerminalScrolling = pStateInfo->TerminalScrolling;
}
// Method Description:
// - Create a CONSOLE_STATE_INFO with the current state of this settings structure.
// Arguments:
// - <none>
// Return Value:
// - a CONSOLE_STATE_INFO with the current state of this settings structure.
CONSOLE_STATE_INFO Settings::CreateConsoleStateInfo() const
{
CONSOLE_STATE_INFO csi = { 0 };
csi.ScreenAttributes = _wFillAttribute;
csi.PopupAttributes = _wPopupFillAttribute;
csi.ScreenBufferSize = _dwScreenBufferSize;
csi.WindowSize = _dwWindowSize;
csi.WindowPosX = (SHORT)_dwWindowOrigin.X;
csi.WindowPosY = (SHORT)_dwWindowOrigin.Y;
csi.FontSize = _dwFontSize;
csi.FontFamily = _uFontFamily;
csi.FontWeight = _uFontWeight;
StringCchCopyW(csi.FaceName, ARRAYSIZE(_FaceName), _FaceName);
csi.CursorSize = _uCursorSize;
csi.FullScreen = _bFullScreen;
csi.QuickEdit = _bQuickEdit;
csi.AutoPosition = _bAutoPosition;
csi.InsertMode = _bInsertMode;
csi.HistoryNoDup = _bHistoryNoDup;
csi.HistoryBufferSize = _uHistoryBufferSize;
csi.NumberOfHistoryBuffers = _uNumberOfHistoryBuffers;
for (size_t i = 0; i < std::size(csi.ColorTable); i++)
{
csi.ColorTable[i] = GetLegacyColorTableEntry(i);
}
csi.CodePage = _uCodePage;
csi.fWrapText = !!_bWrapText;
csi.fFilterOnPaste = _fFilterOnPaste;
csi.fCtrlKeyShortcutsDisabled = _fCtrlKeyShortcutsDisabled;
csi.fLineSelection = _bLineSelection;
csi.bWindowTransparency = _bWindowAlpha;
csi.CursorColor = _CursorColor;
csi.CursorType = static_cast<unsigned int>(_CursorType);
csi.InterceptCopyPaste = _fInterceptCopyPaste;
csi.DefaultForeground = _DefaultForeground;
csi.DefaultBackground = _DefaultBackground;
csi.TerminalScrolling = _TerminalScrolling;
return csi;
}
void Settings::Validate()
{
// If we were explicitly given a size in pixels from the startup info, divide by the font to turn it into characters.
// See: https://msdn.microsoft.com/en-us/library/windows/desktop/ms686331%28v=vs.85%29.aspx
if (WI_IsFlagSet(_dwStartupFlags, STARTF_USESIZE))
{
// TODO: FIX
//// Get the font that we're going to use to convert pixels to characters.
//DWORD const dwFontIndexWant = FindCreateFont(_uFontFamily,
// _FaceName,
// _dwFontSize,
// _uFontWeight,
// _uCodePage);
//_dwWindowSize.X /= g_pfiFontInfo[dwFontIndexWant].Size.X;
//_dwWindowSize.Y /= g_pfiFontInfo[dwFontIndexWant].Size.Y;
}
// minimum screen buffer size 1x1
_dwScreenBufferSize.X = std::max(_dwScreenBufferSize.X, 1i16);
_dwScreenBufferSize.Y = std::max(_dwScreenBufferSize.Y, 1i16);
// minimum window size size 1x1
_dwWindowSize.X = std::max(_dwWindowSize.X, 1i16);
_dwWindowSize.Y = std::max(_dwWindowSize.Y, 1i16);
// if buffer size is less than window size, increase buffer size to meet window size
_dwScreenBufferSize.X = std::max(_dwWindowSize.X, _dwScreenBufferSize.X);
_dwScreenBufferSize.Y = std::max(_dwWindowSize.Y, _dwScreenBufferSize.Y);
// ensure that the window alpha value is not below the minimum. (no invisible windows)
// if it's below minimum, just set it to the opaque value
if (_bWindowAlpha < MIN_WINDOW_OPACITY)
{
_bWindowAlpha = BYTE_MAX;
}
// If text wrapping is on, ensure that the window width is the same as the buffer width.
if (_bWrapText)
{
_dwWindowSize.X = _dwScreenBufferSize.X;
}
// Ensure that our fill attributes only contain colors and not any box drawing or invert attributes.
WI_ClearAllFlags(_wFillAttribute, ~(FG_ATTRS | BG_ATTRS));
WI_ClearAllFlags(_wPopupFillAttribute, ~(FG_ATTRS | BG_ATTRS));
// If the extended color options are set to invalid values (all the same color), reset them.
if (_CursorColor != Cursor::s_InvertCursorColor && _CursorColor == _DefaultBackground)
{
_CursorColor = Cursor::s_InvertCursorColor;
}
if (_DefaultForeground != INVALID_COLOR && _DefaultForeground == _DefaultBackground)
{
// INVALID_COLOR is used as an "unset" sentinel in future attribute functions.
_DefaultForeground = _DefaultBackground = INVALID_COLOR;
// If the damaged settings _further_ propagated to the default fill attribute, fix it.
if (_wFillAttribute == 0)
{
// These attributes were taken from the Settings ctor and equal "gray on black"
_wFillAttribute = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
}
}
// At this point the default fill attributes are fully initialized
// so we can pass on the final colors to the TextAttribute class.
TextAttribute::SetLegacyDefaultAttributes(_wFillAttribute);
FAIL_FAST_IF(!(_dwWindowSize.X > 0));
FAIL_FAST_IF(!(_dwWindowSize.Y > 0));
FAIL_FAST_IF(!(_dwScreenBufferSize.X > 0));
FAIL_FAST_IF(!(_dwScreenBufferSize.Y > 0));
}
DWORD Settings::GetVirtTermLevel() const
{
return _dwVirtTermLevel;
}
void Settings::SetVirtTermLevel(const DWORD dwVirtTermLevel)
{
_dwVirtTermLevel = dwVirtTermLevel;
}
bool Settings::IsAltF4CloseAllowed() const
{
return _fAllowAltF4Close;
}
void Settings::SetAltF4CloseAllowed(const bool fAllowAltF4Close)
{
_fAllowAltF4Close = fAllowAltF4Close;
}
bool Settings::IsReturnOnNewlineAutomatic() const
{
return _fAutoReturnOnNewline;
}
void Settings::SetAutomaticReturnOnNewline(const bool fAutoReturnOnNewline)
{
_fAutoReturnOnNewline = fAutoReturnOnNewline;
}
bool Settings::IsGridRenderingAllowedWorldwide() const
{
return _fRenderGridWorldwide;
}
void Settings::SetGridRenderingAllowedWorldwide(const bool fGridRenderingAllowed)
{
// Only trigger a notification and update the status if something has changed.
if (_fRenderGridWorldwide != fGridRenderingAllowed)
{
_fRenderGridWorldwide = fGridRenderingAllowed;
if (ServiceLocator::LocateGlobals().pRender != nullptr)
{
ServiceLocator::LocateGlobals().pRender->TriggerRedrawAll();
}
}
}
bool Settings::IsScreenReversed() const
{
return _fScreenReversed;
}
void Settings::SetScreenReversed(const bool fScreenReversed)
{
_fScreenReversed = fScreenReversed;
}
bool Settings::GetFilterOnPaste() const
{
return _fFilterOnPaste;
}
void Settings::SetFilterOnPaste(const bool fFilterOnPaste)
{
_fFilterOnPaste = fFilterOnPaste;
}
const std::wstring_view Settings::GetLaunchFaceName() const
{
return _LaunchFaceName;
}
void Settings::SetLaunchFaceName(const std::wstring_view launchFaceName)
{
_LaunchFaceName = launchFaceName;
}
UINT Settings::GetCodePage() const
{
return _uCodePage;
}
void Settings::SetCodePage(const UINT uCodePage)
{
_uCodePage = uCodePage;
}
UINT Settings::GetScrollScale() const
{
return _uScrollScale;
}
void Settings::SetScrollScale(const UINT uScrollScale)
{
_uScrollScale = uScrollScale;
}
bool Settings::GetTrimLeadingZeros() const
{
return _fTrimLeadingZeros;
}
void Settings::SetTrimLeadingZeros(const bool fTrimLeadingZeros)
{
_fTrimLeadingZeros = fTrimLeadingZeros;
}
bool Settings::GetEnableColorSelection() const
{
return _fEnableColorSelection;
}
void Settings::SetEnableColorSelection(const bool fEnableColorSelection)
{
_fEnableColorSelection = fEnableColorSelection;
}
bool Settings::GetLineSelection() const
{
return _bLineSelection;
}
void Settings::SetLineSelection(const bool bLineSelection)
{
_bLineSelection = bLineSelection;
}
bool Settings::GetWrapText() const
{
return _bWrapText;
}
void Settings::SetWrapText(const bool bWrapText)
{
_bWrapText = bWrapText;
}
bool Settings::GetCtrlKeyShortcutsDisabled() const
{
return _fCtrlKeyShortcutsDisabled;
}
void Settings::SetCtrlKeyShortcutsDisabled(const bool fCtrlKeyShortcutsDisabled)
{
_fCtrlKeyShortcutsDisabled = fCtrlKeyShortcutsDisabled;
}
BYTE Settings::GetWindowAlpha() const
{
return _bWindowAlpha;
}
void Settings::SetWindowAlpha(const BYTE bWindowAlpha)
{
// if we're out of bounds, set it to 100% opacity so it appears as if nothing happened.
_bWindowAlpha = (bWindowAlpha < MIN_WINDOW_OPACITY) ? BYTE_MAX : bWindowAlpha;
}
DWORD Settings::GetHotKey() const
{
return _dwHotKey;
}
void Settings::SetHotKey(const DWORD dwHotKey)
{
_dwHotKey = dwHotKey;
}
DWORD Settings::GetStartupFlags() const
{
return _dwStartupFlags;
}
void Settings::SetStartupFlags(const DWORD dwStartupFlags)
{
_dwStartupFlags = dwStartupFlags;
}
WORD Settings::GetFillAttribute() const
{
return _wFillAttribute;
}
void Settings::SetFillAttribute(const WORD wFillAttribute)
{
_wFillAttribute = wFillAttribute;
// Do not allow the default fill attribute to use any attrs other than fg/bg colors.
// This prevents us from accidentally inverting everything or suddenly drawing lines
// everywhere by default.
WI_ClearAllFlags(_wFillAttribute, ~(FG_ATTRS | BG_ATTRS));
}
WORD Settings::GetPopupFillAttribute() const
{
return _wPopupFillAttribute;
}
void Settings::SetPopupFillAttribute(const WORD wPopupFillAttribute)
{
_wPopupFillAttribute = wPopupFillAttribute;
// Do not allow the default popup fill attribute to use any attrs other than fg/bg colors.
// This prevents us from accidentally inverting everything or suddenly drawing lines
// everywhere by default.
WI_ClearAllFlags(_wPopupFillAttribute, ~(FG_ATTRS | BG_ATTRS));
}
WORD Settings::GetShowWindow() const
{
return _wShowWindow;
}
void Settings::SetShowWindow(const WORD wShowWindow)
{
_wShowWindow = wShowWindow;
}
WORD Settings::GetReserved() const
{
return _wReserved;
}
void Settings::SetReserved(const WORD wReserved)
{
_wReserved = wReserved;
}
COORD Settings::GetScreenBufferSize() const
{
return _dwScreenBufferSize;
}
void Settings::SetScreenBufferSize(const COORD dwScreenBufferSize)
{
_dwScreenBufferSize = dwScreenBufferSize;
}
COORD Settings::GetWindowSize() const
{
return _dwWindowSize;
}
void Settings::SetWindowSize(const COORD dwWindowSize)
{
_dwWindowSize = dwWindowSize;
}
bool Settings::IsWindowSizePixelsValid() const
{
return _fUseWindowSizePixels;
}
COORD Settings::GetWindowSizePixels() const
{
return _dwWindowSizePixels;
}
void Settings::SetWindowSizePixels(const COORD dwWindowSizePixels)
{
_dwWindowSizePixels = dwWindowSizePixels;
}
COORD Settings::GetWindowOrigin() const
{
return _dwWindowOrigin;
}
void Settings::SetWindowOrigin(const COORD dwWindowOrigin)
{
_dwWindowOrigin = dwWindowOrigin;
}
DWORD Settings::GetFont() const
{
return _nFont;
}
void Settings::SetFont(const DWORD nFont)
{
_nFont = nFont;
}
COORD Settings::GetFontSize() const
{
return _dwFontSize;
}
void Settings::SetFontSize(const COORD dwFontSize)
{
_dwFontSize = dwFontSize;
}
UINT Settings::GetFontFamily() const
{
return _uFontFamily;
}
void Settings::SetFontFamily(const UINT uFontFamily)
{
_uFontFamily = uFontFamily;
}
UINT Settings::GetFontWeight() const
{
return _uFontWeight;
}
void Settings::SetFontWeight(const UINT uFontWeight)
{
_uFontWeight = uFontWeight;
}
const WCHAR* const Settings::GetFaceName() const
{
return _FaceName;
}
void Settings::SetFaceName(const std::wstring_view faceName)
{
auto extent = std::min<size_t>(faceName.size(), ARRAYSIZE(_FaceName));
StringCchCopyW(_FaceName, extent, faceName.data());
}
UINT Settings::GetCursorSize() const
{
return _uCursorSize;
}
void Settings::SetCursorSize(const UINT uCursorSize)
{
_uCursorSize = uCursorSize;
}
bool Settings::GetFullScreen() const
{
return _bFullScreen;
}
void Settings::SetFullScreen(const bool bFullScreen)
{
_bFullScreen = bFullScreen;
}
bool Settings::GetQuickEdit() const
{
return _bQuickEdit;
}
void Settings::SetQuickEdit(const bool bQuickEdit)
{
_bQuickEdit = bQuickEdit;
}
bool Settings::GetInsertMode() const
{
return _bInsertMode;
}
void Settings::SetInsertMode(const bool bInsertMode)
{
_bInsertMode = bInsertMode;
}
bool Settings::GetAutoPosition() const
{
return _bAutoPosition;
}
void Settings::SetAutoPosition(const bool bAutoPosition)
{
_bAutoPosition = bAutoPosition;
}
UINT Settings::GetHistoryBufferSize() const
{
return _uHistoryBufferSize;
}
void Settings::SetHistoryBufferSize(const UINT uHistoryBufferSize)
{
_uHistoryBufferSize = uHistoryBufferSize;
}
UINT Settings::GetNumberOfHistoryBuffers() const
{
return _uNumberOfHistoryBuffers;
}
void Settings::SetNumberOfHistoryBuffers(const UINT uNumberOfHistoryBuffers)
{
_uNumberOfHistoryBuffers = uNumberOfHistoryBuffers;
}
bool Settings::GetHistoryNoDup() const
{
return _bHistoryNoDup;
}
void Settings::SetHistoryNoDup(const bool bHistoryNoDup)
{
_bHistoryNoDup = bHistoryNoDup;
}
bool Settings::IsStartupTitleIsLinkNameSet() const
{
return WI_IsFlagSet(_dwStartupFlags, STARTF_TITLEISLINKNAME);
}
bool Settings::IsFaceNameSet() const
{
return GetFaceName()[0] != '\0';
}
void Settings::UnsetStartupFlag(const DWORD dwFlagToUnset)
{
_dwStartupFlags &= ~dwFlagToUnset;
}
void Settings::SetColorTableEntry(const size_t index, const COLORREF ColorValue)
{
_colorTable.at(index) = ColorValue;
}
COLORREF Settings::GetColorTableEntry(const size_t index) const
{
return _colorTable.at(index);
}
void Settings::SetLegacyColorTableEntry(const size_t index, const COLORREF ColorValue)
{
_colorTable.at(TextColor::TransposeLegacyIndex(index)) = ColorValue;
}
COLORREF Settings::GetLegacyColorTableEntry(const size_t index) const
{
return _colorTable.at(TextColor::TransposeLegacyIndex(index));
}
COLORREF Settings::GetCursorColor() const noexcept
{
return _CursorColor;
}
CursorType Settings::GetCursorType() const noexcept
{
return _CursorType;
}
void Settings::SetCursorColor(const COLORREF CursorColor) noexcept
{
_CursorColor = CursorColor;
}
void Settings::SetCursorType(const CursorType cursorType) noexcept
{
_CursorType = cursorType;
}
bool Settings::GetInterceptCopyPaste() const noexcept
{
return _fInterceptCopyPaste;
}
void Settings::SetInterceptCopyPaste(const bool interceptCopyPaste) noexcept
{
_fInterceptCopyPaste = interceptCopyPaste;
}
COLORREF Settings::GetDefaultForegroundColor() const noexcept
{
return _DefaultForeground;
}
void Settings::SetDefaultForegroundColor(const COLORREF defaultForeground) noexcept
{
_DefaultForeground = defaultForeground;
}
COLORREF Settings::GetDefaultBackgroundColor() const noexcept
{
return _DefaultBackground;
}
void Settings::SetDefaultBackgroundColor(const COLORREF defaultBackground) noexcept
{
_DefaultBackground = defaultBackground;
}
bool Settings::IsTerminalScrolling() const noexcept
{
return _TerminalScrolling;
}
void Settings::SetTerminalScrolling(const bool terminalScrollingEnabled) noexcept
{
_TerminalScrolling = terminalScrollingEnabled;
}
// Determines whether our primary renderer should be DirectX or GDI.
// This is based on user preference and velocity hold back state.
UseDx Settings::GetUseDx() const noexcept
{
return _fUseDx;
}
bool Settings::GetCopyColor() const noexcept
{
return _fCopyColor;
}