terminal/src/cascadia/TerminalApp/App.h
Dustin L. Howett (MSFT) df26c677ef
Upgrade to Microsoft.UI.Xaml 2.2 (#3027)
* We had to move to the final API:
   * Items -> TabItems
   * Items.VectorChanged -> TabItemsChanged
   * TabClose -> TabCloseRequested
   * TabViewItem.Icon -> TabViewItem.IconSource
* TabRowControl has been converted to a ContentPresenter, which
  simplifies its logic a little bit.
* TerminalPage now differentiates MUX and WUX a little better
* Because of the change from Icon to IconSource in TabViewItem,
  Utils::GetColoredIcon needed to be augmented to support MUX IconSources.
  It was still necessary to use for WUX, so it's been templatized.
* I moved us from WUX SplitButton to MUX SplitButton and brought the
  style in line with the one typically provided by TabView.
* Some of our local controls have had their backgrounds removed so
  they're more amenable to being placed on other surfaces.
* I'm suppressing the TabView's padding.
* I removed a number of apparently dead methods from App.
* I've simplified the dragbar's sizing logic and eventing.
* The winmd harvester needed to be taught to not try to copy winmds for
  framework packages.
* We now only initialize the terminal once we know the size

Closes #1896.
Closes #444.
Closes #857.
Closes #771.
Closes #760.
2019-10-14 22:41:43 -07:00

93 lines
3.4 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "Tab.h"
#include "CascadiaSettings.h"
#include "TerminalPage.h"
#include "App.g.h"
#include "App.base.h"
#include "../../cascadia/inc/cppwinrt_utils.h"
#include <winrt/Microsoft.Terminal.TerminalControl.h>
#include <winrt/Microsoft.Terminal.TerminalConnection.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
#include <winrt/Windows.ApplicationModel.DataTransfer.h>
namespace winrt::TerminalApp::implementation
{
struct App : AppT2<App>
{
public:
App();
~App() = default;
void Create();
void LoadSettings();
Windows::Foundation::Point GetLaunchDimensions(uint32_t dpi);
bool GetShowTabsInTitlebar();
Windows::UI::Xaml::UIElement GetRoot() noexcept;
hstring Title();
void TitlebarClicked();
void WindowCloseButtonClicked();
// -------------------------------- WinRT Events ---------------------------------
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(TitleChanged, _titleChangeHandlers, winrt::Windows::Foundation::IInspectable, winrt::hstring);
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(LastTabClosed, _lastTabClosedHandlers, winrt::Windows::Foundation::IInspectable, winrt::TerminalApp::LastTabClosedEventArgs);
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(SetTitleBarContent, _setTitleBarContentHandlers, winrt::Windows::Foundation::IInspectable, winrt::Windows::UI::Xaml::UIElement);
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(RequestedThemeChanged, _requestedThemeChangedHandlers, TerminalApp::App, winrt::Windows::UI::Xaml::ElementTheme);
private:
// If you add controls here, but forget to null them either here or in
// the ctor, you're going to have a bad time. It'll mysteriously fail to
// activate the app.
// ALSO: If you add any UIElements as roots here, make sure they're
// updated in _ApplyTheme. The root currently is _root.
winrt::com_ptr<TerminalPage> _root{ nullptr };
std::shared_ptr<::TerminalApp::CascadiaSettings> _settings{ nullptr };
std::shared_ptr<ScopedResourceLoader> _resourceLoader{ nullptr };
HRESULT _settingsLoadedResult;
winrt::hstring _settingsLoadExceptionText{};
bool _loadedInitialSettings;
wil::unique_folder_change_reader_nothrow _reader;
std::shared_mutex _dialogLock;
std::atomic<bool> _settingsReloadQueued{ false };
fire_and_forget _ShowDialog(const winrt::Windows::Foundation::IInspectable& sender, winrt::Windows::UI::Xaml::Controls::ContentDialog dialog);
void _ShowLoadErrorsDialog(const winrt::hstring& titleKey, const winrt::hstring& contentKey, HRESULT settingsLoadedResult);
void _ShowLoadWarningsDialog();
void _OnLoaded(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
[[nodiscard]] HRESULT _TryLoadSettings() noexcept;
void _RegisterSettingsChange();
fire_and_forget _DispatchReloadSettings();
void _ReloadSettings();
void _ApplyTheme(const Windows::UI::Xaml::ElementTheme& newTheme);
};
}
namespace winrt::TerminalApp::factory_implementation
{
struct App : AppT<App, implementation::App>
{
};
}