42 lines
823 B
C
42 lines
823 B
C
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#pragma once
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// This includes support libraries from the CRT, STL, WIL, and GSL
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#define BLOCK_TIL // We want to include it later, after DX.
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#include "LibraryIncludes.h"
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#include <windows.h>
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#include <winmeta.h>
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#include "../host/conddkrefs.h"
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#include <condrv.h>
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#include <cmath>
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#include <exception>
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#include <typeinfo>
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#include <dcomp.h>
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#include <dxgi.h>
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#include <dxgi1_2.h>
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#include <dxgi1_3.h>
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#include <d3d11.h>
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#include <d2d1.h>
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#include <d2d1_1.h>
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#include <d2d1_2.h>
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#include <d2d1_3.h>
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#include <d2d1helper.h>
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#include <dwrite.h>
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#include <dwrite_1.h>
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#include <dwrite_2.h>
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#include <dwrite_3.h>
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// Re-include TIL at the bottom to gain DX superpowers.
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#include "til.h"
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#pragma hdrstop
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