e3ee5838a7
Wildcards are not allowed in toplevel ItemGroups in vcxproj; they must be generated by targets. We mostly use wildcards for pulling in PRI files that are dumped on disk by the translation tool. We don't want to check those in, so we can't expand references to them. To that end, I've introduced a new target that will take a list of folders containing resw files and expand wildcards under them. All[1] other wildcards have been moved into their respective targets _or_ simply expanded. [1]: Nothing has complained about the resource wildcards in CascadiaResources.build.items, so I haven't exploded it yet. Fixes #6214.
163 lines
7.5 KiB
XML
163 lines
7.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8}</ProjectGuid>
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<RootNamespace>TestHostApp</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
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<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<OutputSubDir>Tests\Data</OutputSubDir>
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<UseWmXml>true</UseWmXml>
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<ConfigurationType>Application</ConfigurationType>
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<NoOutputRedirection>true</NoOutputRedirection>
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<!--
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These two properties are very important!
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Without them, msbuild will stomp MinVersion and MaxVersionTested in the
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Package.appxmanifest and replace them with whatever our values for
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TargetPlatformMinVersion and TargetPlatformVersion are.
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-->
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<AppxOSMinVersionReplaceManifestVersion>false</AppxOSMinVersionReplaceManifestVersion>
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<AppxOSMaxVersionTestedReplaceManifestVersion>false</AppxOSMaxVersionTestedReplaceManifestVersion>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
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<Import Project="$(OpenConsoleDir)\src\common.build.pre.props" />
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<!-- This project is _heavily_ cribbed directly from the TAEF samples. In
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order to avoid breaking this project, it's been left largely unmodified. The
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only modifications are those near the bottom of the file:
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* References to our dependent winrt projects (Connection, Settings, Control,
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App)
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* Manual copy steps to copy the actual test code (TerminalApp.LocalTests.dll)
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and the dlls that TerminalConnection is dependent upon, but don't roll up
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here for whatever reason.
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-->
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<!-- This is important: It somehow convinces the CI to not validate that
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"taef.png" is actually in the package. taef.png will get copied to the
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OutputPath when taef is run, but if this isn't set to false, then the CI
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will try and make sure taef.png is in the OutputPath at build time.-->
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<PropertyGroup Label="UserMacros">
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<GenerateAppxPackageOnBuild>false</GenerateAppxPackageOnBuild>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<DisableSpecificWarnings>4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)
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;$(IntermediateOutputPath)
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>INLINE_TEST_METHOD_MARKUP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>$(AdditionalDependencies);windowsapp.lib</AdditionalDependencies>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="pch.h" />
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<ClInclude Include="UnitTestApp.xaml.h">
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<DependentUpon>UnitTestApp.xaml</DependentUpon>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="UnitTestApp.xaml">
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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</ItemGroup>
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<ItemGroup>
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<AppxManifest Include="Package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="UnitTestApp.xaml.cpp">
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<DependentUpon>UnitTestApp.xaml</DependentUpon>
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</ClCompile>
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<!-- Reference all the WinRT projects that we want to role up into this test project. -->
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<ItemGroup>
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj">
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<Project>{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}</Project>
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</ProjectReference>
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettings\TerminalSettings.vcxproj" />
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" />
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\TerminalApp.vcxproj">
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<Project>{ca5cad1a-44bd-4ac7-ac72-f16e576fdd12}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup>
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<!-- Some helper paths to find our test code -->
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<_TestBinRoot>$(OpenConsoleDir)\bin\$(Platform)\$(Configuration)</_TestBinRoot>
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<_CppWinrtBinRoot>$(OpenConsoleDir)\$(Platform)\$(Configuration)</_CppWinrtBinRoot>
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<_CppWinrtBinRoot Condition="'$(Platform)'=='Win32'">$(OpenConsoleDir)\$(Configuration)</_CppWinrtBinRoot>
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<_TAEFPlatformName>$(Platform)</_TAEFPlatformName>
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<_TAEFPlatformName Condition="'$(Platform)'=='Win32'">x86</_TAEFPlatformName>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualStudio.TestPlatform.TestExecutor.WinRTCore">
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<HintPath>$(OpenConsoleDir)\packages\Taef.Redist.Wlk.10.51.200127004\lib\Microsoft.VisualStudio.TestPlatform.TestExecutor.WinRTCore.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<!-- This path is _relative to the .winmd_ -->
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<Implementation>..\build\Binaries\$(_TAEFPlatformName)\TE.AppxUnitTestClient.dll</Implementation>
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</Reference>
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</ItemGroup>
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<Import Project="$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.4.2-prerelease.200604001\build\native\Microsoft.UI.Xaml.targets')" />
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<Import Project="$(OpenConsoleDir)\src\common.build.post.props" />
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<Target Name="AfterBuild">
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<!-- Use this to auto-find all the dll's that TerminalConnection produces. We
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don't roll these up automatically, so we'll need to copy them manually
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(below)
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The dependencies from TerminalConnection get rolled up in the
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GetPackagingOutputs step, when it produces the "appx recipe". This means
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they only show up when the build produces an AppX\ folder for either running
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or packaging.
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It is literally impossible to produce an AppX\ folder using MSBuild without
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packaging an appx, and we don't want to do that anyway, so we use these copy
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rules instead.
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-->
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<ItemGroup>
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<TerminalConnectionDlls Include="$(_CppWinrtBinRoot)\TerminalConnection\*.dll"/>
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</ItemGroup>
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<!-- Copy the AppxManifest.xml to another file, because when TAEF is
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deploying the app, it'll delete the AppxManifest.xml file from this
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directory when it tries to clean up after itself. -->
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<Copy SourceFiles="$(TargetDir)\AppxManifest.xml" DestinationFiles="$(TargetDir)\TestHostAppXManifest.xml" />
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<!-- Copy our test code from LocalTests_TerminalApp into this directory -->
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<Copy SourceFiles="$(_TestBinRoot)\LocalTests_TerminalApp\TerminalApp.LocalTests.dll"
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DestinationFiles="$(TargetDir)\TerminalApp.LocalTests.dll" />
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<!-- Copy some dlls which TerminalConnection is dependent upon that didn't
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get rolled up into this directory -->
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<Copy SourceFiles="@(TerminalConnectionDlls)"
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DestinationFiles="@(TerminalConnectionDlls->'$(TargetDir)\%(Filename).dll')" />
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</Target>
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</Project>
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