terminal/src/host/renderData.hpp
Carlos Zamora d0c8221c6e
Make ScreenInfoUiaProvider::GetSelection() Return One Selection (#4466)
## Summary of the Pull Request
We used to return multiple text ranges to represent one selection. We only support one selection at a time, so we should only return one range.

Additionally, I moved all TriggerSelection() calls to the renderer from Terminal to TermControl for consistency. This ensures we only call it _once_ when we make a change to our selection state.

## References
#2447 - helps polish Signaling for Selection
#4465 - This is more apparent as the problem holding back Signaling for Selection

## PR Checklist
* [x] Closes #4452 

Tested using Accessibility Insights.
2020-02-20 23:03:50 +00:00

68 lines
2.4 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- renderData.hpp
Abstract:
- This method provides an interface for rendering the final display based on the current console state
Author(s):
- Michael Niksa (miniksa) Nov 2015
--*/
#pragma once
#include "..\renderer\inc\IRenderData.hpp"
#include "..\types\IUiaData.h"
class RenderData final :
public Microsoft::Console::Render::IRenderData,
public Microsoft::Console::Types::IUiaData
{
public:
#pragma region BaseData
Microsoft::Console::Types::Viewport GetViewport() noexcept override;
COORD GetTextBufferEndPosition() const noexcept override;
const TextBuffer& GetTextBuffer() noexcept override;
const FontInfo& GetFontInfo() noexcept override;
std::vector<Microsoft::Console::Types::Viewport> GetSelectionRects() noexcept override;
void LockConsole() noexcept override;
void UnlockConsole() noexcept override;
#pragma endregion
#pragma region IRenderData
const TextAttribute GetDefaultBrushColors() noexcept override;
const COLORREF GetForegroundColor(const TextAttribute& attr) const noexcept override;
const COLORREF GetBackgroundColor(const TextAttribute& attr) const noexcept override;
COORD GetCursorPosition() const noexcept override;
bool IsCursorVisible() const noexcept override;
bool IsCursorOn() const noexcept override;
ULONG GetCursorHeight() const noexcept override;
CursorType GetCursorStyle() const noexcept override;
ULONG GetCursorPixelWidth() const noexcept override;
COLORREF GetCursorColor() const noexcept override;
bool IsCursorDoubleWidth() const noexcept override;
const std::vector<Microsoft::Console::Render::RenderOverlay> GetOverlays() const noexcept override;
const bool IsGridLineDrawingAllowed() noexcept override;
const std::wstring GetConsoleTitle() const noexcept override;
#pragma endregion
#pragma region IUiaData
const bool IsSelectionActive() const override;
void ClearSelection() override;
void SelectNewRegion(const COORD coordStart, const COORD coordEnd) override;
const COORD GetSelectionAnchor() const noexcept;
const COORD GetEndSelectionPosition() const noexcept;
void ColorSelection(const COORD coordSelectionStart, const COORD coordSelectionEnd, const TextAttribute attr);
#pragma endregion
};