terminal/src/cascadia/TerminalApp/AppActionHandlers.cpp
PankajBhojwani 52b4bb760f
Unify splitting panes and creating new tabs (#11305)
Implements `_MakePane` in `TerminalPage`, which creates a pane that then can be used to pass into another pane to split or to create a new tab with. Places where we split pane or create a new tab now use `_MakePane`. 

## PR Checklist
* [x] Closes #11021
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here

## Validation Steps Performed
Stands up to manual testing with multiple new pane/new tab commands as well as startup actions
2021-11-04 22:29:58 +00:00

916 lines
33 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "App.h"
#include "TerminalPage.h"
#include "../WinRTUtils/inc/WtExeUtils.h"
#include "../../types/inc/utils.hpp"
#include "Utils.h"
using namespace winrt::Windows::ApplicationModel::DataTransfer;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Text;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Windows::Foundation::Collections;
using namespace winrt::Windows::System;
using namespace winrt::Microsoft::Terminal;
using namespace winrt::Microsoft::Terminal::Settings::Model;
using namespace winrt::Microsoft::Terminal::Control;
using namespace winrt::Microsoft::Terminal::TerminalConnection;
using namespace ::TerminalApp;
namespace winrt
{
namespace MUX = Microsoft::UI::Xaml;
using IInspectable = Windows::Foundation::IInspectable;
}
namespace winrt::TerminalApp::implementation
{
void TerminalPage::_HandleOpenNewTabDropdown(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_OpenNewTabDropdown();
args.Handled(true);
}
void TerminalPage::_HandleDuplicateTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_DuplicateFocusedTab();
args.Handled(true);
}
void TerminalPage::_HandleCloseTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto realArgs = args.ActionArgs().try_as<CloseTabArgs>())
{
uint32_t index;
if (realArgs.Index())
{
index = realArgs.Index().Value();
}
else if (auto focusedTabIndex = _GetFocusedTabIndex())
{
index = *focusedTabIndex;
}
else
{
args.Handled(false);
return;
}
_CloseTabAtIndex(index);
args.Handled(true);
}
}
void TerminalPage::_HandleClosePane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_CloseFocusedPane();
args.Handled(true);
}
void TerminalPage::_HandleCloseWindow(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_CloseRequestedHandlers(nullptr, nullptr);
args.Handled(true);
}
void TerminalPage::_HandleQuit(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
RequestQuit();
args.Handled(true);
}
void TerminalPage::_HandleScrollUp(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto& realArgs = args.ActionArgs().try_as<ScrollUpArgs>();
if (realArgs)
{
_Scroll(ScrollUp, realArgs.RowsToScroll());
args.Handled(true);
}
}
void TerminalPage::_HandleScrollDown(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto& realArgs = args.ActionArgs().try_as<ScrollDownArgs>();
if (realArgs)
{
_Scroll(ScrollDown, realArgs.RowsToScroll());
args.Handled(true);
}
}
void TerminalPage::_HandleNextTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto& realArgs = args.ActionArgs().try_as<NextTabArgs>();
if (realArgs)
{
_SelectNextTab(true, realArgs.SwitcherMode());
args.Handled(true);
}
}
void TerminalPage::_HandlePrevTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto& realArgs = args.ActionArgs().try_as<PrevTabArgs>();
if (realArgs)
{
_SelectNextTab(false, realArgs.SwitcherMode());
args.Handled(true);
}
}
void TerminalPage::_HandleSendInput(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args == nullptr)
{
args.Handled(false);
}
else if (const auto& realArgs = args.ActionArgs().try_as<SendInputArgs>())
{
if (const auto termControl{ _GetActiveControl() })
{
termControl.SendInput(realArgs.Input());
args.Handled(true);
}
}
}
void TerminalPage::_HandleMovePane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args == nullptr)
{
args.Handled(false);
}
else if (const auto& realArgs = args.ActionArgs().try_as<MovePaneArgs>())
{
auto moved = _MovePane(realArgs.TabIndex());
args.Handled(moved);
}
}
void TerminalPage::_HandleSplitPane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args == nullptr)
{
args.Handled(false);
}
else if (const auto& realArgs = args.ActionArgs().try_as<SplitPaneArgs>())
{
_SplitPane(realArgs.SplitDirection(),
// This is safe, we're already filtering so the value is (0, 1)
::base::saturated_cast<float>(realArgs.SplitSize()),
_MakePane(realArgs.TerminalArgs(), realArgs.SplitMode() == SplitType::Duplicate));
args.Handled(true);
}
}
void TerminalPage::_HandleToggleSplitOrientation(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_ToggleSplitOrientation();
args.Handled(true);
}
void TerminalPage::_HandleTogglePaneZoom(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto activeTab{ _GetFocusedTabImpl() })
{
// Don't do anything if there's only one pane. It's already zoomed.
if (activeTab->GetLeafPaneCount() > 1)
{
// First thing's first, remove the current content from the UI
// tree. This is important, because we might be leaving zoom, and if
// a pane is zoomed, then it's currently in the UI tree, and should
// be removed before it's re-added in Pane::Restore
_tabContent.Children().Clear();
// Togging the zoom on the tab will cause the tab to inform us of
// the new root Content for this tab.
activeTab->ToggleZoom();
}
}
args.Handled(true);
}
void TerminalPage::_HandleTogglePaneReadOnly(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto activeTab{ _GetFocusedTabImpl() })
{
activeTab->TogglePaneReadOnly();
}
args.Handled(true);
}
void TerminalPage::_HandleScrollUpPage(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_ScrollPage(ScrollUp);
args.Handled(true);
}
void TerminalPage::_HandleScrollDownPage(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_ScrollPage(ScrollDown);
args.Handled(true);
}
void TerminalPage::_HandleScrollToTop(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_ScrollToBufferEdge(ScrollUp);
args.Handled(true);
}
void TerminalPage::_HandleScrollToBottom(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_ScrollToBufferEdge(ScrollDown);
args.Handled(true);
}
void TerminalPage::_HandleFindMatch(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<FindMatchArgs>())
{
if (const auto& control{ _GetActiveControl() })
{
control.SearchMatch(realArgs.Direction() == FindMatchDirection::Next);
args.Handled(true);
}
}
}
void TerminalPage::_HandleOpenSettings(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<OpenSettingsArgs>())
{
_LaunchSettings(realArgs.Target());
args.Handled(true);
}
}
void TerminalPage::_HandlePasteText(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_PasteText();
args.Handled(true);
}
void TerminalPage::_HandleNewTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args == nullptr)
{
LOG_IF_FAILED(_OpenNewTab(nullptr));
args.Handled(true);
}
else if (const auto& realArgs = args.ActionArgs().try_as<NewTabArgs>())
{
LOG_IF_FAILED(_OpenNewTab(realArgs.TerminalArgs()));
args.Handled(true);
}
}
void TerminalPage::_HandleSwitchToTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<SwitchToTabArgs>())
{
_SelectTab({ realArgs.TabIndex() });
args.Handled(true);
}
}
void TerminalPage::_HandleResizePane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<ResizePaneArgs>())
{
if (realArgs.ResizeDirection() == ResizeDirection::None)
{
// Do nothing
args.Handled(false);
}
else
{
_ResizePane(realArgs.ResizeDirection());
args.Handled(true);
}
}
}
void TerminalPage::_HandleMoveFocus(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<MoveFocusArgs>())
{
if (realArgs.FocusDirection() == FocusDirection::None)
{
// Do nothing
args.Handled(false);
}
else
{
// Mark as handled only when the move succeeded (e.g. when there
// is a pane to move to), otherwise mark as unhandled so the
// keychord can propagate to the terminal (GH#6129)
const auto moveSucceeded = _MoveFocus(realArgs.FocusDirection());
args.Handled(moveSucceeded);
}
}
}
void TerminalPage::_HandleSwapPane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<SwapPaneArgs>())
{
if (realArgs.Direction() == FocusDirection::None)
{
// Do nothing
args.Handled(false);
}
else
{
auto swapped = _SwapPane(realArgs.Direction());
args.Handled(swapped);
}
}
}
void TerminalPage::_HandleCopyText(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<CopyTextArgs>())
{
const auto handled = _CopyText(realArgs.SingleLine(), realArgs.CopyFormatting());
args.Handled(handled);
}
}
void TerminalPage::_HandleAdjustFontSize(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<AdjustFontSizeArgs>())
{
const auto res = _ApplyToActiveControls([&](auto& control) {
control.AdjustFontSize(realArgs.Delta());
});
args.Handled(res);
}
}
void TerminalPage::_HandleFind(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_Find();
args.Handled(true);
}
void TerminalPage::_HandleResetFontSize(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto res = _ApplyToActiveControls([](auto& control) {
control.ResetFontSize();
});
args.Handled(res);
}
void TerminalPage::_HandleToggleShaderEffects(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
const auto res = _ApplyToActiveControls([](auto& control) {
control.ToggleShaderEffects();
});
args.Handled(res);
}
void TerminalPage::_HandleToggleFocusMode(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
ToggleFocusMode();
args.Handled(true);
}
void TerminalPage::_HandleToggleFullscreen(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
ToggleFullscreen();
args.Handled(true);
}
void TerminalPage::_HandleToggleAlwaysOnTop(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
ToggleAlwaysOnTop();
args.Handled(true);
}
void TerminalPage::_HandleToggleCommandPalette(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto& realArgs = args.ActionArgs().try_as<ToggleCommandPaletteArgs>())
{
CommandPalette().EnableCommandPaletteMode(realArgs.LaunchMode());
CommandPalette().Visibility(CommandPalette().Visibility() == Visibility::Visible ?
Visibility::Collapsed :
Visibility::Visible);
args.Handled(true);
}
}
void TerminalPage::_HandleSetColorScheme(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
args.Handled(false);
if (const auto& realArgs = args.ActionArgs().try_as<SetColorSchemeArgs>())
{
if (const auto scheme = _settings.GlobalSettings().ColorSchemes().TryLookup(realArgs.SchemeName()))
{
const auto res = _ApplyToActiveControls([&](auto& control) {
// Start by getting the current settings of the control
auto controlSettings = control.Settings().as<TerminalSettings>();
auto parentSettings = controlSettings;
// Those are the _runtime_ settings however. What we
// need to do is:
//
// 1. Blow away any colors set in the runtime settings.
// 2. Apply the color scheme to the parent settings.
//
// 1 is important to make sure that the effects of
// something like `colortool` are cleared when setting
// the scheme.
if (controlSettings.GetParent() != nullptr)
{
parentSettings = controlSettings.GetParent();
}
// ApplyColorScheme(nullptr) will clear the old color scheme.
controlSettings.ApplyColorScheme(nullptr);
parentSettings.ApplyColorScheme(scheme);
control.UpdateSettings();
});
args.Handled(res);
}
}
}
void TerminalPage::_HandleSetTabColor(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
Windows::Foundation::IReference<Windows::UI::Color> tabColor;
if (const auto& realArgs = args.ActionArgs().try_as<SetTabColorArgs>())
{
tabColor = realArgs.TabColor();
}
if (const auto activeTab{ _GetFocusedTabImpl() })
{
if (tabColor)
{
activeTab->SetRuntimeTabColor(tabColor.Value());
}
else
{
activeTab->ResetRuntimeTabColor();
}
}
args.Handled(true);
}
void TerminalPage::_HandleOpenTabColorPicker(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto activeTab{ _GetFocusedTabImpl() })
{
activeTab->ActivateColorPicker();
}
args.Handled(true);
}
void TerminalPage::_HandleRenameTab(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
std::optional<winrt::hstring> title;
if (const auto& realArgs = args.ActionArgs().try_as<RenameTabArgs>())
{
title = realArgs.Title();
}
if (const auto activeTab{ _GetFocusedTabImpl() })
{
if (title.has_value())
{
activeTab->SetTabText(title.value());
}
else
{
activeTab->ResetTabText();
}
}
args.Handled(true);
}
void TerminalPage::_HandleOpenTabRenamer(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (const auto activeTab{ _GetFocusedTabImpl() })
{
activeTab->ActivateTabRenamer();
}
args.Handled(true);
}
void TerminalPage::_HandleExecuteCommandline(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
if (const auto& realArgs = actionArgs.ActionArgs().try_as<ExecuteCommandlineArgs>())
{
auto actions = winrt::single_threaded_vector<ActionAndArgs>(std::move(
TerminalPage::ConvertExecuteCommandlineToActions(realArgs)));
if (actions.Size() != 0)
{
actionArgs.Handled(true);
ProcessStartupActions(actions, false);
}
}
}
void TerminalPage::_HandleCloseOtherTabs(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
if (const auto& realArgs = actionArgs.ActionArgs().try_as<CloseOtherTabsArgs>())
{
uint32_t index;
if (realArgs.Index())
{
index = realArgs.Index().Value();
}
else if (auto focusedTabIndex = _GetFocusedTabIndex())
{
index = *focusedTabIndex;
}
else
{
// Do nothing
actionArgs.Handled(false);
return;
}
// Since _RemoveTabs is asynchronous, create a snapshot of the tabs we want to remove
std::vector<winrt::TerminalApp::TabBase> tabsToRemove;
if (index > 0)
{
std::copy(begin(_tabs), begin(_tabs) + index, std::back_inserter(tabsToRemove));
}
if (index + 1 < _tabs.Size())
{
std::copy(begin(_tabs) + index + 1, end(_tabs), std::back_inserter(tabsToRemove));
}
_RemoveTabs(tabsToRemove);
actionArgs.Handled(true);
}
}
void TerminalPage::_HandleCloseTabsAfter(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
if (const auto& realArgs = actionArgs.ActionArgs().try_as<CloseTabsAfterArgs>())
{
uint32_t index;
if (realArgs.Index())
{
index = realArgs.Index().Value();
}
else if (auto focusedTabIndex = _GetFocusedTabIndex())
{
index = *focusedTabIndex;
}
else
{
// Do nothing
actionArgs.Handled(false);
return;
}
// Since _RemoveTabs is asynchronous, create a snapshot of the tabs we want to remove
std::vector<winrt::TerminalApp::TabBase> tabsToRemove;
std::copy(begin(_tabs) + index + 1, end(_tabs), std::back_inserter(tabsToRemove));
_RemoveTabs(tabsToRemove);
// TODO:GH#7182 For whatever reason, if you run this action
// when the tab that's currently focused is _before_ the `index`
// param, then the tabs will expand to fill the entire width of the
// tab row, until you mouse over them. Probably has something to do
// with tabs not resizing down until there's a mouse exit event.
actionArgs.Handled(true);
}
}
void TerminalPage::_HandleTabSearch(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
CommandPalette().SetTabs(_tabs, _mruTabs);
CommandPalette().EnableTabSearchMode();
CommandPalette().Visibility(Visibility::Visible);
args.Handled(true);
}
void TerminalPage::_HandleMoveTab(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
if (const auto& realArgs = actionArgs.ActionArgs().try_as<MoveTabArgs>())
{
auto direction = realArgs.Direction();
if (direction != MoveTabDirection::None)
{
if (auto focusedTabIndex = _GetFocusedTabIndex())
{
auto currentTabIndex = focusedTabIndex.value();
auto delta = direction == MoveTabDirection::Forward ? 1 : -1;
_TryMoveTab(currentTabIndex, currentTabIndex + delta);
}
}
actionArgs.Handled(true);
}
}
void TerminalPage::_HandleBreakIntoDebugger(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
if (_settings.GlobalSettings().DebugFeaturesEnabled())
{
actionArgs.Handled(true);
DebugBreak();
}
}
// Function Description:
// - Helper to launch a new WT instance. It can either launch the instance
// elevated or unelevated.
// - To launch elevated, it will as the shell to elevate the process for us.
// This might cause a UAC prompt. The elevation is performed on a
// background thread, as to not block the UI thread.
// Arguments:
// - elevate: If true, launch the new Terminal elevated using `runas`
// - newTerminalArgs: A NewTerminalArgs describing the terminal instance
// that should be spawned. The Profile should be filled in with the GUID
// of the profile we want to launch.
// Return Value:
// - <none>
// Important: Don't take the param by reference, since we'll be doing work
// on another thread.
fire_and_forget TerminalPage::_OpenNewWindow(const bool elevate,
const NewTerminalArgs newTerminalArgs)
{
// Hop to the BG thread
co_await winrt::resume_background();
// This will get us the correct exe for dev/preview/release. If you
// don't stick this in a local, it'll get mangled by ShellExecute. I
// have no idea why.
const auto exePath{ GetWtExePath() };
// Build the commandline to pass to wt for this set of NewTerminalArgs
// `-w -1` will ensure a new window is created.
winrt::hstring cmdline{
fmt::format(L"-w -1 new-tab {}",
newTerminalArgs ? newTerminalArgs.ToCommandline().c_str() :
L"")
};
// Build the args to ShellExecuteEx. We need to use ShellExecuteEx so we
// can pass the SEE_MASK_NOASYNC flag. That flag allows us to safely
// call this on the background thread, and have ShellExecute _not_ call
// back to us on the main thread. Without this, if you close the
// Terminal quickly after the UAC prompt, the elevated WT will never
// actually spawn.
SHELLEXECUTEINFOW seInfo{ 0 };
seInfo.cbSize = sizeof(seInfo);
seInfo.fMask = SEE_MASK_NOASYNC;
// `runas` will cause the shell to launch this child process elevated.
// `open` will just run the executable normally.
seInfo.lpVerb = elevate ? L"runas" : L"open";
seInfo.lpFile = exePath.c_str();
seInfo.lpParameters = cmdline.c_str();
seInfo.nShow = SW_SHOWNORMAL;
LOG_IF_WIN32_BOOL_FALSE(ShellExecuteExW(&seInfo));
co_return;
}
void TerminalPage::_HandleNewWindow(const IInspectable& /*sender*/,
const ActionEventArgs& actionArgs)
{
NewTerminalArgs newTerminalArgs{ nullptr };
// If the caller provided NewTerminalArgs, then try to use those
if (actionArgs)
{
if (const auto& realArgs = actionArgs.ActionArgs().try_as<NewWindowArgs>())
{
newTerminalArgs = realArgs.TerminalArgs();
}
}
// Otherwise, if no NewTerminalArgs were provided, then just use a
// default-constructed one. The default-constructed one implies that
// nothing about the launch should be modified (just use the default
// profile).
if (!newTerminalArgs)
{
newTerminalArgs = NewTerminalArgs();
}
const auto profile{ _settings.GetProfileForArgs(newTerminalArgs) };
// Manually fill in the evaluated profile.
newTerminalArgs.Profile(::Microsoft::Console::Utils::GuidToString(profile.Guid()));
_OpenNewWindow(false, newTerminalArgs);
actionArgs.Handled(true);
}
// Method Description:
// - Raise a IdentifyWindowsRequested event. This will bubble up to the
// AppLogic, to the AppHost, to the Peasant, to the Monarch, then get
// distributed down to _all_ the Peasants, as to display info about the
// window in _every_ Peasant window.
// - This action is also buggy right now, because TeachingTips behave
// weird in XAML Islands. See microsoft-ui-xaml#4382
// Arguments:
// - <unused>
// Return Value:
// - <none>
void TerminalPage::_HandleIdentifyWindows(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_IdentifyWindowsRequestedHandlers(*this, nullptr);
args.Handled(true);
}
// Method Description:
// - Display the "Toast" with the name and ID of this window.
// - Unlike _HandleIdentifyWindow**s**, this event just displays the window
// ID and name in the current window. It does not involve any bubbling
// up/down the page/logic/host/manager/peasant/monarch.
// Arguments:
// - <unused>
// Return Value:
// - <none>
void TerminalPage::_HandleIdentifyWindow(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
IdentifyWindow();
args.Handled(true);
}
void TerminalPage::_HandleRenameWindow(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args)
{
if (const auto& realArgs = args.ActionArgs().try_as<RenameWindowArgs>())
{
const auto newName = realArgs.Name();
const auto request = winrt::make_self<implementation::RenameWindowRequestedArgs>(newName);
_RenameWindowRequestedHandlers(*this, *request);
args.Handled(true);
}
}
}
void TerminalPage::_HandleOpenWindowRenamer(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (WindowRenamer() == nullptr)
{
// We need to use FindName to lazy-load this object
if (MUX::Controls::TeachingTip tip{ FindName(L"WindowRenamer").try_as<MUX::Controls::TeachingTip>() })
{
tip.Closed({ get_weak(), &TerminalPage::_FocusActiveControl });
}
}
_UpdateTeachingTipTheme(WindowRenamer().try_as<winrt::Windows::UI::Xaml::FrameworkElement>());
WindowRenamer().IsOpen(true);
// PAIN: We can't immediately focus the textbox in the TeachingTip. It's
// not technically focusable until it is opened. However, it doesn't
// provide an event to tell us when it is opened. That's tracked in
// microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to
// click on the text box manually.
//
// We're also not using a ContentDialog for this, because in Xaml
// Islands a text box in a ContentDialog won't receive _any_ keypresses.
// Fun!
// WindowRenamerTextBox().Focus(FocusState::Programmatic);
args.Handled(true);
}
void TerminalPage::_HandleGlobalSummon(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
// Manually return false. These shouldn't ever get here, except for when
// we fail to register for the global hotkey. In that case, returning
// false here will let the underlying terminal still process the key, as
// if it wasn't bound at all.
args.Handled(false);
}
void TerminalPage::_HandleQuakeMode(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
// Manually return false. These shouldn't ever get here, except for when
// we fail to register for the global hotkey. In that case, returning
// false here will let the underlying terminal still process the key, as
// if it wasn't bound at all.
args.Handled(false);
}
void TerminalPage::_HandleFocusPane(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args)
{
if (const auto& realArgs = args.ActionArgs().try_as<FocusPaneArgs>())
{
const auto paneId = realArgs.Id();
if (const auto activeTab{ _GetFocusedTabImpl() })
{
_UnZoomIfNeeded();
args.Handled(activeTab->FocusPane(paneId));
}
}
}
}
void TerminalPage::_HandleOpenSystemMenu(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
_OpenSystemMenuHandlers(*this, nullptr);
args.Handled(true);
}
void TerminalPage::_HandleClearBuffer(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args)
{
if (const auto& realArgs = args.ActionArgs().try_as<ClearBufferArgs>())
{
const auto res = _ApplyToActiveControls([&](auto& control) {
control.ClearBuffer(realArgs.Clear());
});
args.Handled(res);
}
}
}
void TerminalPage::_HandleMultipleActions(const IInspectable& /*sender*/,
const ActionEventArgs& args)
{
if (args)
{
if (const auto& realArgs = args.ActionArgs().try_as<MultipleActionsArgs>())
{
for (const auto& action : realArgs.Actions())
{
_actionDispatch->DoAction(action);
}
args.Handled(true);
}
}
}
}