246 lines
12 KiB
XML
246 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{CA5CAD1A-d7ec-4107-b7c6-79cb77ae2907}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<ProjectName>Microsoft.Terminal.Settings.Model.Lib</ProjectName>
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<RootNamespace>Microsoft.Terminal.Settings.Model</RootNamespace>
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<TargetName>Microsoft.Terminal.Settings.Model.Lib</TargetName>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<SubSystem>Console</SubSystem>
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<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
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</PropertyGroup>
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<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
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<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
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<!-- ========================= Headers ======================== -->
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<ItemGroup>
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<ClInclude Include="DefaultTerminal.h" >
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<DependentUpon>DefaultTerminal.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="IconPathConverter.h">
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<DependentUpon>IconPathConverter.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="pch.h" />
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<ClInclude Include="ActionArgs.h">
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<DependentUpon>ActionArgs.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="ActionAndArgs.h">
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<DependentUpon>ActionArgs.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="ActionMap.h">
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<DependentUpon>ActionMap.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="AzureCloudShellGenerator.h" />
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<ClInclude Include="CascadiaSettings.h">
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<DependentUpon>CascadiaSettings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="ColorScheme.h">
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<DependentUpon>ColorScheme.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="Command.h">
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<DependentUpon>Command.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="DefaultProfileUtils.h" />
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<ClInclude Include="GlobalAppSettings.h">
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<DependentUpon>GlobalAppSettings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="IInheritable.h" />
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<ClInclude Include="IDynamicProfileGenerator.h" />
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<ClInclude Include="JsonUtils.h" />
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<ClInclude Include="HashUtils.h" />
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<ClInclude Include="KeyChordSerialization.h">
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<DependentUpon>KeyChordSerialization.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="PowershellCoreProfileGenerator.h" />
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<ClInclude Include="Profile.h">
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<DependentUpon>Profile.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="AppearanceConfig.h">
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<DependentUpon>AppearanceConfig.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="EnumMappings.h">
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<DependentUpon>EnumMappings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="SettingsTypes.h" />
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<ClInclude Include="TerminalSettings.h">
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<DependentUpon>TerminalSettings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="TerminalSettingsSerializationHelpers.h" />
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<ClInclude Include="TerminalWarnings.h">
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<DependentUpon>TerminalWarnings.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="WslDistroGenerator.h" />
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</ItemGroup>
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<!-- ========================= Cpp Files ======================== -->
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<ItemGroup>
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<ClCompile Include="DefaultTerminal.cpp">
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<DependentUpon>DefaultTerminal.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="IconPathConverter.cpp">
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<DependentUpon>IconPathConverter.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="init.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="ActionAndArgs.cpp">
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<DependentUpon>ActionArgs.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="ActionArgs.cpp">
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<DependentUpon>ActionArgs.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="ActionMap.cpp">
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<DependentUpon>ActionMap.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="ActionMapSerialization.cpp">
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<DependentUpon>ActionMap.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="AzureCloudShellGenerator.cpp" />
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<ClCompile Include="CascadiaSettings.cpp">
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<DependentUpon>CascadiaSettings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="CascadiaSettingsSerialization.cpp">
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<DependentUpon>CascadiaSettings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="ColorScheme.cpp">
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<DependentUpon>ColorScheme.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="Command.cpp">
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<DependentUpon>Command.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="DefaultProfileUtils.cpp" />
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<ClCompile Include="GlobalAppSettings.cpp">
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<DependentUpon>GlobalAppSettings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="KeyChordSerialization.cpp">
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<DependentUpon>KeyChordSerialization.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="PowershellCoreProfileGenerator.cpp" />
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<ClCompile Include="Profile.cpp">
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<DependentUpon>Profile.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="AppearanceConfig.cpp">
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<DependentUpon>AppearanceConfig.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="TerminalSettings.cpp">
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<DependentUpon>TerminalSettings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="EnumMappings.cpp">
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<DependentUpon>EnumMappings.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="WslDistroGenerator.cpp" />
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<!-- You _NEED_ to include this file and the jsoncpp IncludePath (below) if
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you want to use jsoncpp -->
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<ClCompile Include="$(OpenConsoleDir)\dep\jsoncpp\jsoncpp.cpp">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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</ItemGroup>
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<!-- ========================= idl Files ======================== -->
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<ItemGroup>
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<Midl Include="ActionArgs.idl" />
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<Midl Include="ActionMap.idl" />
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<Midl Include="CascadiaSettings.idl" />
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<Midl Include="ColorScheme.idl" />
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<Midl Include="Command.idl" />
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<Midl Include="DefaultTerminal.idl" />
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<Midl Include="GlobalAppSettings.idl" />
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<Midl Include="IconPathConverter.idl" />
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<Midl Include="Profile.idl" />
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<Midl Include="EnumMappings.idl" />
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<Midl Include="TerminalSettings.idl" />
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<Midl Include="TerminalWarnings.idl" />
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<Midl Include="KeyChordSerialization.idl" />
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<Midl Include="AppearanceConfig.idl" />
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<Midl Include="IAppearanceConfig.idl" />
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</ItemGroup>
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<!-- ========================= Misc Files ======================== -->
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<ItemGroup>
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<PRIResource Include="Resources\en-US\Resources.resw" />
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<OCResourceDirectory Include="Resources" />
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<None Include="packages.config" />
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</ItemGroup>
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<!-- ========================= Project References ======================== -->
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<ItemGroup>
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<!--
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the packaging project won't recurse through our dependencies, you have to
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make sure that if you add a cppwinrt dependency to any of these projects,
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you also update all the consumers
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-->
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<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
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<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
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<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<!-- For whatever reason, we can't include the TerminalControl and
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TerminalSettings projects' winmds via project references. So we'll have to
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manually include the winmds as References below -->
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</ItemGroup>
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<ItemGroup>
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<!-- Manually add references to each of our dependent winmds. Mark them as
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private=false and CopyLocalSatelliteAssemblies=false, so that we don't
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propagate them upwards (which can make referencing this project result in
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duplicate type definitions)-->
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<Reference Include="Microsoft.Terminal.TerminalConnection">
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<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Control">
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<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.Core">
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<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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</ItemGroup>
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<!-- ====================== Compiler & Linker Flags ===================== -->
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>..;$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
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<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>WindowsApp.lib;user32.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<Reference>
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<Private>false</Private>
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</Reference>
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</ItemDefinitionGroup>
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<!-- ========================= Globals ======================== -->
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<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
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<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
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</Target>
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<!-- This target will take our defaults.json and stamp it into a .h file that
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we can include in the code directly. This way, we don't need to worry about
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failing to load the default settings at runtime. -->
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<Target Name="_TerminalAppGenerateDefaultsH" Inputs="defaults.json" Outputs="Generated Files\defaults.h" BeforeTargets="BeforeClCompile">
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<Exec Command="powershell.exe -noprofile –ExecutionPolicy Unrestricted $(OpenConsoleDir)\tools\GenerateHeaderForJson.ps1 -JsonFile defaults.json -OutPath '"Generated Files\defaults.h"' -VariableName DefaultJson" />
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</Target>
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<!-- A different set of defaults for Universal variant -->
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<Target Name="_TerminalAppGenerateDefaultsUniversalH" Inputs="defaults-universal.json" Outputs="Generated Files\defaults-universal.h" BeforeTargets="BeforeClCompile">
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<Exec Command="powershell.exe -noprofile –ExecutionPolicy Unrestricted $(OpenConsoleDir)\tools\GenerateHeaderForJson.ps1 -JsonFile defaults-universal.json -OutPath '"Generated Files\defaults-universal.h"' -VariableName DefaultUniversalJson" />
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</Target>
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<!-- Same as above, but for the default settings.json template -->
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<Target Name="_TerminalAppGenerateUserSettingsH" Inputs="userDefaults.json" Outputs="Generated Files\userDefaults.h" BeforeTargets="BeforeClCompile">
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<Exec Command="powershell.exe -noprofile –ExecutionPolicy Unrestricted $(OpenConsoleDir)\tools\GenerateHeaderForJson.ps1 -JsonFile userDefaults.json -OutPath '"Generated Files\userDefaults.h"' -VariableName UserSettingsJson" />
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</Target>
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<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
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</Project>
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