..
lib
Scale box drawing glyphs to fit cells for visual bliss ( #5743 )
2020-05-08 14:09:32 -07:00
ut_dx
Change backslashes in include statements to forward slashes ( #8205 )
2020-11-25 21:02:10 +00:00
BoxDrawingEffect.cpp
Scale box drawing glyphs to fit cells for visual bliss ( #5743 )
2020-05-08 14:09:32 -07:00
BoxDrawingEffect.h
Scale box drawing glyphs to fit cells for visual bliss ( #5743 )
2020-05-08 14:09:32 -07:00
CustomTextLayout.cpp
Batch RTL runs to ensure proper draw order ( #7190 )
2020-08-07 12:04:53 -07:00
CustomTextLayout.h
Batch RTL runs to ensure proper draw order ( #7190 )
2020-08-07 12:04:53 -07:00
CustomTextRenderer.cpp
Move to GSL 3.1.0 ( #6908 )
2020-07-14 18:30:59 +00:00
CustomTextRenderer.h
Recycle assorted rendering components to accelerate drawing ( #6483 )
2020-06-22 16:13:09 +00:00
dirs
Import build fix changes from OS for sync to a34a957cf
2020-03-16 18:26:48 +00:00
DxRenderer.cpp
Fix SA for Visual Studio 16.8 ( #8551 )
2020-12-11 05:04:30 +00:00
DxRenderer.hpp
wpf: Add AutoFill to control whether the connection/buffer resizes ( #7853 )
2020-10-09 22:25:18 +00:00
IBoxDrawingEffect.idl
Scale box drawing glyphs to fit cells for visual bliss ( #5743 )
2020-05-08 14:09:32 -07:00
precomp.cpp
Initial release of the Windows Terminal source code
2019-05-02 15:29:04 -07:00
precomp.h
Change backslashes in include statements to forward slashes ( #8205 )
2020-11-25 21:02:10 +00:00
ScreenPixelShader.h
Scale retro terminal scan lines ( #4716 )
2020-02-26 00:08:45 +00:00
ScreenVertexShader.h
Merged PR 4182306: [Git2Git] Merged PR 4182266: conhost: don't use D3DCompiler on inside-windows builds (and delete the shaders)
2020-01-23 00:42:56 +00:00
sources.inc
Merged PR 4182306: [Git2Git] Merged PR 4182266: conhost: don't use D3DCompiler on inside-windows builds (and delete the shaders)
2020-01-23 00:42:56 +00:00