terminal/src/cascadia/WindowsTerminal/IslandWindow.h
Leonard Hecker 10b12ac90c
Introduce vk() and sc() key chord specifiers (#10666)
This commit introduces an alternative to specifying key bindings as a combination of key modifiers and a character. It allows you to specify an explicit virtual key as `vk(nnn)`.
Additionally this commit makes it possible to bind actions to scan codes. As scan code 41 appears to be the button below the Escape key on virtually all keyboards, we'll be able to bind the quake mode hotkey to `win+sc(41)` and have it work consistently across most if not all keyboard layouts.

## PR Checklist
* [x] Closes #7539, Closes #10203
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed

The following was tested both on US and DE keyboard layouts:
* Ctrl+, opens settings ✔️
* Win+` opens quake mode window ✔️
* Ctrl+plus/minus increase/decrease font size ✔️
2021-07-20 22:34:51 +00:00

125 lines
5.4 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "BaseWindow.h"
#include <winrt/TerminalApp.h>
#include "../../cascadia/inc/cppwinrt_utils.h"
class IslandWindow :
public BaseWindow<IslandWindow>
{
public:
IslandWindow() noexcept;
virtual ~IslandWindow() override;
virtual void MakeWindow() noexcept;
void Close();
virtual void OnSize(const UINT width, const UINT height);
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override;
void OnResize(const UINT width, const UINT height) override;
void OnMinimize() override;
void OnRestore() override;
virtual void OnAppInitialized();
virtual void SetContent(winrt::Windows::UI::Xaml::UIElement content);
virtual void OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme);
virtual SIZE GetTotalNonClientExclusiveSize(const UINT dpi) const noexcept;
virtual void Initialize();
void SetCreateCallback(std::function<void(const HWND, const RECT, winrt::Microsoft::Terminal::Settings::Model::LaunchMode& launchMode)> pfn) noexcept;
void SetSnapDimensionCallback(std::function<float(bool widthOrHeight, float dimension)> pfn) noexcept;
void FocusModeChanged(const bool focusMode);
void FullscreenChanged(const bool fullscreen);
void SetAlwaysOnTop(const bool alwaysOnTop);
void FlashTaskbar();
void SetTaskbarProgress(const size_t state, const size_t progress);
void UnregisterHotKey(const int index) noexcept;
void RegisterHotKey(const int index, const winrt::Microsoft::Terminal::Control::KeyChord& hotkey) noexcept;
winrt::fire_and_forget SummonWindow(winrt::Microsoft::Terminal::Remoting::SummonWindowBehavior args);
bool IsQuakeWindow() const noexcept;
void IsQuakeWindow(bool isQuakeWindow) noexcept;
DECLARE_EVENT(DragRegionClicked, _DragRegionClickedHandlers, winrt::delegate<>);
DECLARE_EVENT(WindowCloseButtonClicked, _windowCloseButtonClickedHandler, winrt::delegate<>);
WINRT_CALLBACK(MouseScrolled, winrt::delegate<void(til::point, int32_t)>);
WINRT_CALLBACK(WindowActivated, winrt::delegate<void()>);
WINRT_CALLBACK(HotkeyPressed, winrt::delegate<void(long)>);
WINRT_CALLBACK(NotifyTrayIconPressed, winrt::delegate<void()>);
WINRT_CALLBACK(NotifyWindowHidden, winrt::delegate<void()>);
protected:
void ForceResize()
{
// Do a quick resize to force the island to paint
const auto size = GetPhysicalSize();
OnSize(size.cx, size.cy);
}
HWND _interopWindowHandle;
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source;
winrt::Windows::UI::Xaml::Controls::Grid _rootGrid;
wil::com_ptr<ITaskbarList3> _taskbar;
std::function<void(const HWND, const RECT, winrt::Microsoft::Terminal::Settings::Model::LaunchMode& launchMode)> _pfnCreateCallback;
std::function<float(bool, float)> _pfnSnapDimensionCallback;
void _HandleCreateWindow(const WPARAM wParam, const LPARAM lParam) noexcept;
[[nodiscard]] LRESULT _OnSizing(const WPARAM wParam, const LPARAM lParam);
[[nodiscard]] LRESULT _OnMoving(const WPARAM wParam, const LPARAM lParam);
bool _borderless{ false };
bool _alwaysOnTop{ false };
bool _fullscreen{ false };
bool _fWasMaximizedBeforeFullscreen{ false };
RECT _rcWindowBeforeFullscreen{};
RECT _rcWorkBeforeFullscreen{};
UINT _dpiBeforeFullscreen{ 96 };
virtual void _SetIsBorderless(const bool borderlessEnabled);
virtual void _SetIsFullscreen(const bool fullscreenEnabled);
void _RestoreFullscreenPosition(const RECT rcWork);
void _SetFullscreenPosition(const RECT rcMonitor, const RECT rcWork);
LONG _getDesiredWindowStyle() const;
void _OnGetMinMaxInfo(const WPARAM wParam, const LPARAM lParam);
long _calculateTotalSize(const bool isWidth, const long clientSize, const long nonClientSize);
void _globalActivateWindow(const uint32_t dropdownDuration,
const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _dropdownWindow(const uint32_t dropdownDuration,
const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _slideUpWindow(const uint32_t dropdownDuration);
void _doSlideAnimation(const uint32_t dropdownDuration, const bool down);
void _globalDismissWindow(const uint32_t dropdownDuration);
static MONITORINFO _getMonitorForCursor();
static MONITORINFO _getMonitorForWindow(HWND foregroundWindow);
void _moveToMonitor(HWND foregroundWindow, const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _moveToMonitorOfMouse();
void _moveToMonitorOf(HWND foregroundWindow);
void _moveToMonitor(const MONITORINFO activeMonitor);
bool _isQuakeWindow{ false };
void _enterQuakeMode();
void _summonWindowRoutineBody(winrt::Microsoft::Terminal::Remoting::SummonWindowBehavior args);
private:
// This minimum width allows for width the tabs fit
static constexpr long minimumWidth = 460L;
// We run with no height requirement for client area,
// though the total height will take into account the non-client area
// and the requirements of components hosted in the client area
static constexpr long minimumHeight = 0L;
};