terminal/src/common.build.exe.or.dll.props
Dustin L. Howett (MSFT) 8da6737d64
Switch to v5 UUIDs as profile GUIDs for the default profiles (#913)
This commit switches the GUIDs for default profiles from being randomly generated to being version 5 UUIDs. More info in #870.

## PR Checklist
* [x] Closes #870
* [x] CLA signed
* [x] Tests added/passed
* [x] Requires documentation to be updated (#883)
* [x] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments
This commit has a number of changes that seem ancillary, but they're general goodness. Let me explain:

* I've added a whole new Types test library with only two tests in
* Since UUIDv5 generation requires SHA1, we needed to take a dependency on bcrypt
* I honestly don't think we should have to link bcrypt in conhost, but LTO should take care of that
  * I considered adding a new Terminal-specific Utils/Types library, but that seemed like a waste
* The best way to link bcrypt turned out to be in line with a discussion @miniksa and I had, where we decided we both love APISets and think that the console should link against them exclusively... so I've added `onecore_apiset.lib` to the front of the link line, where it will deflect the linker away from most of the other libs automagically.

```
StartGroup: UuidTests::TestV5UuidU8String
Verify: AreEqual(uuidExpected, uuidActual)
EndGroup: UuidTests::TestV5UuidU8String [Passed]

StartGroup: UuidTests::TestV5UuidU16String
Verify: AreEqual(uuidExpected, uuidActual)
EndGroup: UuidTests::TestV5UuidU16String [Passed]
```
2019-05-21 13:29:16 -07:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<ProgramDatabaseFile>$(OutDir)$(TargetName)FullPDB.pdb</ProgramDatabaseFile>
<AdditionalDependencies>onecore_apiset.lib;dwrite.lib;dxgi.lib;d2d1.lib;d3d11.lib;shcore.lib;uxtheme.lib;dwmapi.lib;winmm.lib;pathcch.lib;propsys.lib;uiautomationcore.lib;Shlwapi.lib;ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!--
There's a property that dictates which libraries are linked by default: MinimalCoreWin.
When it's enabled, only a sparing few libraries are injected into Link.AdditionalDependencies.
ARM/ARM64 set it to true, whereas x86/64 do not.
Because the rules check whether MinimalCoreWin is "true" or explicitly blank,
*AND* it being blank is used to determine whether to override it to _be_ "true", we can't actually
set it to something that'll disable it.
(cf. $(VCTargetsPath)/Microsoft.Cpp.CoreWin.props)
Re-inject some necessary libs when MinimalCoreWin has been enabled.
-->
<AdditionalDependencies Condition="'$(MinimalCoreWin)'=='true'">gdi32.lib;advapi32.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>