391 lines
12 KiB
Rust
391 lines
12 KiB
Rust
//! ## LogBox
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//!
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//! `LogBox` component renders a log box view
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/**
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* MIT License
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*
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* termscp - Copyright (c) 2021 Christian Visintin
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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// locals
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use super::{Canvas, Component, InputEvent, Msg, Payload, Props, PropsBuilder};
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// ext
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use crossterm::event::KeyCode;
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use tui::{
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layout::{Corner, Rect},
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style::Style,
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text::{Span, Spans},
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widgets::{Block, List, ListItem, ListState},
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};
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// -- states
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/// ## OwnStates
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///
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/// OwnStates contains states for this component
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#[derive(Clone)]
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struct OwnStates {
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list_index: usize, // Index of selected element in list
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list_len: usize, // Length of file list
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focus: bool, // Has focus?
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}
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impl Default for OwnStates {
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fn default() -> Self {
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OwnStates {
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list_index: 0,
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list_len: 0,
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focus: false,
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}
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}
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}
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impl OwnStates {
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/// ### set_list_len
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///
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/// Set list length
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pub fn set_list_len(&mut self, len: usize) {
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self.list_len = len;
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}
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/// ### get_list_index
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///
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/// Return current value for list index
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pub fn get_list_index(&self) -> usize {
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self.list_index
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}
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/// ### incr_list_index
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///
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/// Incremenet list index
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pub fn incr_list_index(&mut self) {
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// Check if index is at last element
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if self.list_index + 1 < self.list_len {
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self.list_index += 1;
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}
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}
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/// ### decr_list_index
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///
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/// Decrement list index
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pub fn decr_list_index(&mut self) {
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// Check if index is bigger than 0
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if self.list_index > 0 {
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self.list_index -= 1;
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}
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}
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/// ### reset_list_index
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///
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/// Reset list index to last element
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pub fn reset_list_index(&mut self) {
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self.list_index = 0; // Last element is always 0
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}
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}
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// -- Component
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/// ## LogBox
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///
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/// LogBox list component
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pub struct LogBox {
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props: Props,
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states: OwnStates,
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}
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impl LogBox {
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/// ### new
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///
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/// Instantiates a new FileList starting from Props
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/// The method also initializes the component states.
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pub fn new(props: Props) -> Self {
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// Initialize states
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let mut states: OwnStates = OwnStates::default();
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// Set list length
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states.set_list_len(match &props.texts.table {
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Some(rows) => rows.len(),
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None => 0,
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});
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// Reset list index
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states.reset_list_index();
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LogBox { props, states }
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}
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}
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impl Component for LogBox {
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/// ### render
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///
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/// Based on the current properties and states, renders a widget using the provided render engine in the provided Area
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/// If focused, cursor is also set (if supported by widget)
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#[cfg(not(tarpaulin_include))]
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fn render(&self, render: &mut Canvas, area: Rect) {
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if self.props.visible {
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// Make list
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let list_items: Vec<ListItem> = match self.props.texts.table.as_ref() {
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None => Vec::new(),
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Some(table) => table
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.iter()
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.enumerate()
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.map(|(idx, row)| {
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let mut columns: Vec<Span> = row
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.iter()
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.map(|col| {
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Span::styled(
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col.content.clone(),
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Style::default()
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.add_modifier(col.get_modifiers())
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.fg(col.fg)
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.bg(col.bg),
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)
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})
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.collect();
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let mut row: Vec<Span> = Vec::with_capacity(columns.len() + 1);
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// Push green cursor if selected line
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row.push(Span::styled(
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match self.states.list_index == idx {
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true => "> ",
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false => " ",
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},
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Style::default()
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.fg(self.props.foreground)
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.bg(self.props.background),
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));
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row.append(&mut columns);
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ListItem::new(Spans::from(row))
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})
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.collect(), // Make List item from TextSpan
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};
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let title: String = match self.props.texts.title.as_ref() {
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Some(t) => t.clone(),
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None => String::new(),
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};
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// Render
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let w = List::new(list_items)
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.block(
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Block::default()
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.borders(self.props.borders)
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.border_style(match self.states.focus {
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true => Style::default().fg(self.props.foreground),
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false => Style::default(),
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})
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.title(title),
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)
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.start_corner(Corner::BottomLeft)
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.highlight_style(Style::default().add_modifier(self.props.get_modifiers()));
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let mut state: ListState = ListState::default();
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state.select(Some(self.states.list_index));
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render.render_stateful_widget(w, area, &mut state);
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}
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}
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/// ### update
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///
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/// Update component properties
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/// Properties should first be retrieved through `get_props` which creates a builder from
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/// existing properties and then edited before calling update
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fn update(&mut self, props: Props) -> Msg {
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self.props = props;
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// re-Set list length
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self.states.set_list_len(match &self.props.texts.table {
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Some(rows) => rows.len(),
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None => 0,
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});
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// Reset list index
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self.states.reset_list_index();
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Msg::None
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}
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/// ### get_props
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///
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/// Returns a props builder starting from component properties.
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/// This returns a prop builder in order to make easier to create
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/// new properties for the element.
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fn get_props(&self) -> PropsBuilder {
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PropsBuilder::from(self.props.clone())
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}
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/// ### on
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///
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/// Handle input event and update internal states
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fn on(&mut self, ev: InputEvent) -> Msg {
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// Match event
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if let InputEvent::Key(key) = ev {
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match key.code {
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KeyCode::Up => {
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// Update states
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self.states.incr_list_index();
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Msg::None
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}
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KeyCode::Down => {
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// Update states
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self.states.decr_list_index();
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Msg::None
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}
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KeyCode::PageUp => {
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// Update states
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for _ in 0..8 {
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self.states.incr_list_index();
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}
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Msg::None
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}
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KeyCode::PageDown => {
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// Update states
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for _ in 0..8 {
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self.states.decr_list_index();
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}
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Msg::None
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}
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_ => {
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// Return key event to activity
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Msg::OnKey(key)
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}
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}
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} else {
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// Unhandled event
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Msg::None
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}
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}
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/// ### get_value
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///
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/// Return component value. File list return index
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fn get_value(&self) -> Payload {
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Payload::Unsigned(self.states.get_list_index())
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}
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// -- events
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/// ### blur
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///
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/// Blur component; basically remove focus
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fn blur(&mut self) {
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self.states.focus = false;
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}
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/// ### active
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///
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/// Active component; basically give focus
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fn active(&mut self) {
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self.states.focus = true;
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::ui::layout::props::{TableBuilder, TextParts, TextSpan};
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use crossterm::event::{KeyCode, KeyEvent};
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#[test]
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fn test_ui_layout_components_logbox() {
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let mut component: LogBox = LogBox::new(
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PropsBuilder::default()
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.with_texts(TextParts::table(
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Some(String::from("Log")),
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TableBuilder::default()
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.add_col(TextSpan::from("12:29"))
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.add_col(TextSpan::from("system crashed"))
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.add_row()
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.add_col(TextSpan::from("12:38"))
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.add_col(TextSpan::from("system alive"))
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.build(),
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))
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.build(),
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);
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// Verify states
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assert_eq!(component.states.list_index, 0);
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assert_eq!(component.states.list_len, 2);
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assert_eq!(component.states.focus, false);
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// Focus
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component.active();
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assert_eq!(component.states.focus, true);
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component.blur();
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assert_eq!(component.states.focus, false);
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// Increment list index
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component.states.list_index += 1;
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assert_eq!(component.states.list_index, 1);
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// Update
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component.update(
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component
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.get_props()
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.with_texts(TextParts::table(
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Some(String::from("Log")),
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TableBuilder::default()
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.add_col(TextSpan::from("12:29"))
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.add_col(TextSpan::from("system crashed"))
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.add_row()
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.add_col(TextSpan::from("12:38"))
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.add_col(TextSpan::from("system alive"))
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.add_row()
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.add_col(TextSpan::from("12:41"))
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.add_col(TextSpan::from("system is going down for REBOOT"))
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.build(),
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))
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.build(),
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);
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// Verify states
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assert_eq!(component.states.list_index, 0); // Last item
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assert_eq!(component.states.list_len, 3);
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// get value
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assert_eq!(component.get_value(), Payload::Unsigned(0));
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// RenderData
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assert_eq!(component.states.list_index, 0);
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// Set cursor to 0
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component.states.list_index = 0;
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// Handle inputs
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assert_eq!(
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component.on(InputEvent::Key(KeyEvent::from(KeyCode::Up))),
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Msg::None
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);
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// Index should be incremented
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assert_eq!(component.states.list_index, 1);
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// Index should be decremented
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assert_eq!(
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component.on(InputEvent::Key(KeyEvent::from(KeyCode::Down))),
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Msg::None
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);
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// Index should be incremented
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assert_eq!(component.states.list_index, 0);
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// Index should be 2
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assert_eq!(
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component.on(InputEvent::Key(KeyEvent::from(KeyCode::PageUp))),
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Msg::None
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);
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// Index should be incremented
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assert_eq!(component.states.list_index, 2);
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// Index should be 0
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assert_eq!(
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component.on(InputEvent::Key(KeyEvent::from(KeyCode::PageDown))),
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Msg::None
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);
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// Index should be incremented
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assert_eq!(component.states.list_index, 0);
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// On key
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assert_eq!(
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component.on(InputEvent::Key(KeyEvent::from(KeyCode::Backspace))),
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Msg::OnKey(KeyEvent::from(KeyCode::Backspace))
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);
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}
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}
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