debt - unset DYLD_LIBRARY_PATH before forking (#106211)

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Benjamin Pasero 2020-09-07 08:40:41 +02:00 committed by GitHub
parent baeae888a7
commit 7458d313c3
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2 changed files with 8 additions and 1 deletions

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@ -14,6 +14,7 @@ import { isRemoteConsoleLog, log } from 'vs/base/common/console';
import { CancellationToken } from 'vs/base/common/cancellation';
import * as errors from 'vs/base/common/errors';
import { VSBuffer } from 'vs/base/common/buffer';
import { isMacintosh } from 'vs/base/common/platform';
/**
* This implementation doesn't perform well since it uses base64 encoding for buffers.
@ -197,6 +198,12 @@ export class Client implements IChannelClient, IDisposable {
forkOpts.execArgv = ['--nolazy', '--inspect-brk=' + this.options.debugBrk];
}
if (isMacintosh && forkOpts.env) {
// Unset `DYLD_LIBRARY_PATH`, as it leads to process crashes
// See https://github.com/microsoft/vscode/issues/105848
delete forkOpts.env['DYLD_LIBRARY_PATH'];
}
this.child = fork(this.modulePath, args, forkOpts);
const onMessageEmitter = new Emitter<VSBuffer>();

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@ -172,7 +172,7 @@ export class LocalProcessExtensionHost implements IExtensionHost {
}
const opts = {
env: env,
env,
// We only detach the extension host on windows. Linux and Mac orphan by default
// and detach under Linux and Mac create another process group.
// We detach because we have noticed that when the renderer exits, its child processes