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113 commits

Author SHA1 Message Date
Felix Rieseberg d8b4a139ac
Merge pull request #203 from maacarbo/patch-1
macOS download links inverted for Intel/M1
2021-02-07 12:52:49 -08:00
Felix Rieseberg 9f4771bf26 chore: Update Readme 2021-01-31 09:24:51 -08:00
Maarten 552b97eec5
macOS download links inverted for Intel/M1 2021-01-07 10:31:39 +01:00
Felix Rieseberg 6c0f00170c
Update README.md 2021-01-05 10:53:35 -08:00
Felix Rieseberg e3b9a839f5 build: Update Node version 2021-01-04 10:31:33 -08:00
Felix Rieseberg 238b07b7dd build: Add a check-links tool 2021-01-04 09:54:20 -08:00
Felix Rieseberg 9dc1e422ff
chore: One more readme update 2021-01-03 19:30:55 -08:00
Felix Rieseberg ebe7427385 chore: Include images 2021-01-03 19:27:11 -08:00
Felix Rieseberg 3e3bee2062 chore: Pretty readme 2021-01-03 19:26:06 -08:00
Felix Rieseberg c93b6878a9 chore: Update the readme again 2021-01-03 19:18:38 -08:00
Felix Rieseberg d2e26ef5d1
chore: Update readme 2021-01-03 18:52:39 -08:00
Felix Rieseberg c41befae64 build: Update dependencies 2021-01-03 12:58:37 -08:00
Felix Rieseberg 8b720750db build: Try to build for all archs 2021-01-02 15:38:15 -08:00
Felix Rieseberg ee317ec5aa v2.3.0 2020-12-13 16:37:37 -08:00
Felix Rieseberg d7c657e671 build: Build on ARM 2020-12-13 16:32:44 -08:00
Felix Rieseberg 7a8a54c76b build: Update Electron & React 2020-12-13 16:14:18 -08:00
Felix Rieseberg c29f98b6bc
Merge pull request #183 from felixrieseberg/dependabot/npm_and_yarn/electron-9.3.1
build(deps-dev): bump electron from 9.1.2 to 9.3.1
2020-11-08 09:48:10 -08:00
dependabot[bot] 8d1847a8d1
build(deps-dev): bump electron from 9.1.2 to 9.3.1
Bumps [electron](https://github.com/electron/electron) from 9.1.2 to 9.3.1.
- [Release notes](https://github.com/electron/electron/releases)
- [Changelog](https://github.com/electron/electron/blob/master/docs/breaking-changes.md)
- [Commits](https://github.com/electron/electron/compare/v9.1.2...v9.3.1)

Signed-off-by: dependabot[bot] <support@github.com>
2020-10-06 19:02:36 +00:00
Felix Rieseberg 194f4fabaf
Merge pull request #169 from PeterVatistas/patch-1
Fix amd64.deb download link
2020-08-04 16:00:56 -07:00
Peter Vatistas 3f4a5e97fa
Revised all download links
All 7 download links were fixed using the latest release.
2020-08-04 10:01:46 -07:00
Peter Vatistas 3eb789d055
Fix amd64.deb download link 2020-08-03 19:33:08 -07:00
Felix Rieseberg 8a8f064864 docs Update readme 2020-08-03 15:50:13 -07:00
Felix Rieseberg 58add05655 build: Build on push 2020-08-02 13:33:54 -07:00
Felix Rieseberg 0a400d915f build: Fix macOS cert 2020-08-02 13:27:05 -07:00
Felix Rieseberg f615e7754c 2.2.2 2020-08-02 13:13:52 -07:00
Felix Rieseberg 92717c8047 chore: Updated prettier run 2020-08-02 13:11:20 -07:00
Felix Rieseberg 045b83f843 build: Move to GitHub Actions, upgrade dependencies 2020-08-02 13:09:13 -07:00
Felix Rieseberg 1dd3b76187
Merge pull request #153 from PF94/patch-1
Improve HELP.MD a little bit.
2020-01-15 15:38:04 -08:00
PF94 4b1dd6146c
Improve HELP.MD a little bit.
* Add some caplization to "Command Prompt", "Window Mode" and "Full Screen" mode
* Changed "brick" to "mess up" as "bricked" means that the operating system is permanently damaged.
* Add another "enter" for the "What's the FrontPage Username and Password?" section, now people won't accidently connect as "windows95Password".
* Fix DisplacedGamers missing "s" in the end.
2020-01-11 22:18:39 -05:00
Felix Rieseberg 3601599ff1
docs: Update readme 2019-12-04 10:17:07 -08:00
Felix Rieseberg 6bf7678079 build: Use ascProvider 2019-12-02 15:54:29 -08:00
Felix Rieseberg 5396cae0f0 build: Notarize the app 2019-12-02 13:23:53 -08:00
Felix Rieseberg c5a24643fd build: Tell me what's going on 2019-12-01 19:19:53 -08:00
Felix Rieseberg 59a651a205 build: Oops, actually code-sign this thing 2019-12-01 17:49:57 -08:00
Felix Rieseberg f5cb94776a 2.2.1 2019-11-30 13:09:58 -08:00
Felix Rieseberg 982c866899 chore: Bump dependencies 2019-11-30 12:44:43 -08:00
Felix Rieseberg 9e8cef8da7 chore: Update Electron 2019-11-22 18:13:59 -08:00
Felix Rieseberg 3b76a39060 fix: Ensure that links show up 2019-11-22 18:06:58 -08:00
Felix Rieseberg e7d515de84 docs: Update Readme 2019-08-24 19:02:48 +02:00
Felix Rieseberg a4092f105a build: Fix Travis build 2019-08-24 18:39:23 +02:00
Felix Rieseberg 71a11cfbe3 2.2.0 2019-08-24 18:10:24 +02:00
Felix Rieseberg f3c8f3409a
Merge pull request #141 from felixrieseberg/new-style
New style
2019-08-24 18:09:51 +02:00
Felix Rieseberg 8d8fc949cd build: Put images in right location 2019-08-24 17:39:04 +02:00
Felix Rieseberg 0c2149b756 fix: Show image in explorer 2019-08-24 17:26:18 +02:00
Felix Rieseberg 51d0011ed0 fix: Hide info if requested 2019-08-24 17:14:22 +02:00
Felix Rieseberg 658fed75da docs: Update the docs 2019-08-24 17:03:56 +02:00
Felix Rieseberg 186a2a8ba9 chore: Improve build 2019-08-24 16:58:21 +02:00
Felix Rieseberg 7653d7294c feat: Icons, better UI 2019-08-23 22:58:56 +02:00
Felix Rieseberg 33ef8abcc8 feat: Zoom in/out/reset 2019-08-21 19:43:21 +02:00
Felix Rieseberg ea134d046e feat: More keyboard shortcuts 2019-08-21 11:34:55 +02:00
Felix Rieseberg c7f765df03 feat: More menu options 2019-08-21 11:26:56 +02:00
Felix Rieseberg dcc3e72bcf feat: Allow stopping the emulator 2019-08-21 10:37:04 +02:00
Felix Rieseberg 241606d097 feat: Move to TypeScript 2019-08-21 09:48:49 +02:00
Felix Rieseberg b7aa6a760d build: Move to less for styles 2019-08-19 17:37:35 -04:00
Felix Rieseberg 6b7bb0f460 chore: Move bios 2019-08-19 17:33:18 -04:00
Felix Rieseberg 90a97a11bf feat: Use TypeScript & Parcel 2019-08-19 17:31:33 -04:00
Felix Rieseberg 3598ceb97c chore: gitignore more stuff 2019-08-19 17:30:58 -04:00
Felix Rieseberg dbcefb4b7b 🎨 Improved style 2019-08-19 08:41:14 -07:00
Felix Rieseberg 42719bb1d7 wip 2019-08-04 08:45:18 -07:00
Felix Rieseberg 153002403b wip 2019-07-24 08:57:23 -07:00
Felix Rieseberg 889c53857e chore: Update dependencies 2019-07-24 07:31:24 -07:00
Felix Rieseberg 5b8f3e12bc
Merge pull request #139 from felixrieseberg/dependabot/npm_and_yarn/js-yaml-3.13.1
build(deps): bump js-yaml from 3.12.1 to 3.13.1
2019-06-23 18:12:53 -07:00
dependabot[bot] 59299a2c48
build(deps): bump js-yaml from 3.12.1 to 3.13.1
Bumps [js-yaml](https://github.com/nodeca/js-yaml) from 3.12.1 to 3.13.1.
- [Release notes](https://github.com/nodeca/js-yaml/releases)
- [Changelog](https://github.com/nodeca/js-yaml/blob/master/CHANGELOG.md)
- [Commits](https://github.com/nodeca/js-yaml/compare/3.12.1...3.13.1)

Signed-off-by: dependabot[bot] <support@github.com>
2019-06-23 16:48:36 +00:00
Felix Rieseberg 885af7f786
docs: Update download links 2019-05-23 11:54:39 -07:00
Felix Rieseberg 55e88cd5b5 fix: Update version number 2019-05-23 10:56:38 -07:00
Felix Rieseberg e0ad866256 build: Fix Apple Code Signing 2019-05-23 10:18:57 -07:00
Felix Rieseberg cf3acd4182
📝 Update readme links 2019-05-17 16:53:51 +09:00
Felix Rieseberg a28aef8cf0 build: Oh, and don't install tree 2019-05-17 15:37:29 +09:00
Felix Rieseberg d2b8d9dd35 build: Don't even tree 2019-05-17 15:31:48 +09:00
Felix Rieseberg 3802734ef0 build: Install tree on Linux 2019-05-17 15:31:13 +09:00
Felix Rieseberg 1f478676f1 build: Download images on Travis 2019-05-17 15:25:30 +09:00
Felix Rieseberg d19bbeee8f build: Make standalone Windows builds 2019-05-17 15:25:21 +09:00
Felix Rieseberg 1e130b6140 build: Install x64 Node 2019-05-17 14:22:37 +09:00
Felix Rieseberg e1c5992ff9 build: Add GitHub publisher 2019-05-17 13:56:02 +09:00
Felix Rieseberg e879760678 build: Cut the flatpack 2019-05-17 13:43:39 +09:00
Felix Rieseberg 2a11633171 chore: Update version number to 2.1.0 2019-05-17 13:33:11 +09:00
Felix Rieseberg b68d54ae62 build: Fix travis build 2019-05-17 13:32:28 +09:00
Felix Rieseberg 9600630340 build: Build on AppVeyor, too 2019-05-17 13:28:37 +09:00
Felix Rieseberg bae1909793 build: What if we just don't asar? 2019-05-17 13:18:14 +09:00
Felix Rieseberg ee9e138034 build: Enable verbose debugging 2019-05-17 13:01:56 +09:00
Felix Rieseberg 5558671688 build: Add a filename 2019-05-17 12:53:42 +09:00
Felix Rieseberg 9a46ed5080 build: Step by step, I guess 2019-05-17 12:43:54 +09:00
Felix Rieseberg 2c160d0f7f build: Add an AppVeyor file 2019-05-17 12:33:17 +09:00
Felix Rieseberg aafab62707 chore: Update all dependencies 2019-05-17 12:30:03 +09:00
Felix Rieseberg 78126a57cb
docs: Fix a typo 2019-02-22 11:41:46 +00:00
Felix Rieseberg f5256ec7a2 docs: Add gitpod instructions 2019-02-22 11:40:56 +00:00
Felix Rieseberg 6c1687c9a5
Merge pull request #124 from jankeromnes/master
Add an online live demo
2019-02-22 11:39:07 +00:00
Jan Keromnes 2c041115d0 chore: Add online live demo 2019-02-13 15:31:23 +00:00
Felix Rieseberg 987dc57309
Merge pull request #117 from kant/patch-1
Formatting proposals
2019-02-12 00:05:42 -08:00
Darío Hereñú 614b18969d
Formatting proposals 2019-02-08 13:58:24 -03:00
Felix Rieseberg 264ef7d069
Update README.md 2019-02-04 10:45:32 -08:00
Felix Rieseberg e85cf4f1b2
docs: Add FrontPage credentials 2019-02-03 17:14:33 -08:00
Felix Rieseberg e987da5460
docs: Update links 2019-02-03 17:13:39 -08:00
Felix Rieseberg a542639bc3
docs: Update the readme with some answers 2019-02-03 16:49:19 -08:00
Felix Rieseberg 5d1928beb2
docs: Add instructions on how to mount the disk image 2019-02-03 16:45:58 -08:00
Felix Rieseberg f1b657a53b
docs: Remove link to CovalenceConf 2019-02-03 16:38:54 -08:00
Felix Rieseberg 6aa39e66ec 2.0.0 2019-02-03 15:40:31 -08:00
Felix Rieseberg ed42ea8e0e fix: Ensure smooth migration 2019-02-03 15:38:06 -08:00
Felix Rieseberg 0779f18071 fix: Handle missing state 2019-02-03 15:24:29 -08:00
Felix Rieseberg a9c4e38386 feat: Allow resetting the machien 2019-02-03 15:23:20 -08:00
Felix Rieseberg 62b0909cb4 fix: Correctly capture the mouse 2019-02-03 14:08:09 -08:00
Felix Rieseberg 873cb75241 fix: the various things I just broke 2019-02-03 14:02:30 -08:00
Felix Rieseberg 6467acb0c8 fix: Cleanup 2019-02-03 13:49:09 -08:00
Felix Rieseberg ed1bd0a1e0 chore: Custom menu 2019-02-03 13:44:57 -08:00
Felix Rieseberg ac84f4164e fix: Don't clear the cache on each start 2019-02-03 12:36:06 -08:00
Felix Rieseberg 77569d4ce6 infra: Update dependencies 2019-02-03 12:33:11 -08:00
Felix Rieseberg 68b7c181ad
Merge pull request #109 from samuell/patch-1
Update README.md: Fix broken download links
2018-12-30 09:25:24 +01:00
Felix Rieseberg 293491477b
Merge pull request #111 from malept/forge-arch-squirrel
chore: automatically add arch to squirrel installer filename
2018-12-30 09:24:56 +01:00
Felix Rieseberg 7eb750752b infra: Update to Electron 4.0 2018-12-30 09:22:32 +01:00
Mark Lee f1488cedc2 Make it look more like a function 2018-12-26 22:41:56 -08:00
Mark Lee 9f366063eb chore: automatically add arch to squirrel installer filename 2018-12-26 22:40:08 -08:00
Samuel Lampa 55135f052e
Update README.md: Fix download links
Fixes download links for Windows and the .deb Linux installer
2018-12-21 15:08:18 +01:00
Felix Rieseberg 95fd8e4925
chore: Update the readme with new download links 2018-12-20 11:25:33 -08:00
93 changed files with 11281 additions and 6149 deletions

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name: Build & Release
on:
push:
branches:
- master
tags:
- v*
pull_request:
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Setup Node.js
uses: actions/setup-node@v1
with:
node-version: 15.x
- name: Get yarn cache directory path
id: yarn-cache-dir-path
run: echo "::set-output name=dir::$(yarn cache dir)"
- uses: actions/cache@v1
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
with:
path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.os }}-yarn-
- name: Install
run: yarn
- name: lint
run: yarn lint
build:
needs: lint
name: Build (${{ matrix.os }})
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ macOS-latest, ubuntu-latest, windows-latest ]
steps:
- uses: actions/checkout@v2
- name: Setup Node.js
uses: actions/setup-node@v1
with:
node-version: 12.x
- name: Get yarn cache directory path
id: yarn-cache-dir-path
run: echo "::set-output name=dir::$(yarn cache dir)"
- uses: actions/cache@v1
if: matrix.os != 'macOS-latest'
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
with:
path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.os }}-yarn-
- name: Set MacOS signing certs
if: matrix.os == 'macOS-latest'
run: chmod +x tools/add-macos-cert.sh && ./tools/add-macos-cert.sh
env:
MACOS_CERT_P12: ${{ secrets.MACOS_CERT_P12 }}
MACOS_CERT_PASSWORD: ${{ secrets.MACOS_CERT_PASSWORD }}
- name: Set Windows signing certificate
if: matrix.os == 'windows-latest'
continue-on-error: true
id: write_file
uses: timheuer/base64-to-file@v1
with:
fileName: 'win-certificate.pfx'
encodedString: ${{ secrets.WINDOWS_CODESIGN_P12 }}
- name: Download disk image (ps1)
run: tools/download-disk.ps1
if: matrix.os == 'windows-latest' && startsWith(github.ref, 'refs/tags/')
env:
DISK_URL: ${{ secrets.DISK_URL }}
- name: Download disk image (sh)
run: chmod +x tools/download-disk.sh && ./tools/download-disk.sh
if: matrix.os != 'windows-latest' && startsWith(github.ref, 'refs/tags/')
env:
DISK_URL: ${{ secrets.DISK_URL }}
- name: Install
run: yarn
- name: Make
if: startsWith(github.ref, 'refs/tags/')
run: yarn make --arch=all
env:
APPLE_ID: ${{ secrets.APPLE_ID }}
APPLE_ID_PASSWORD: ${{ secrets.APPLE_ID_PASSWORD }}
WINDOWS_CODESIGN_FILE: ${{ steps.write_file.outputs.filePath }}
WINDOWS_CODESIGN_PASSWORD: ${{ secrets.WINDOWS_CODESIGN_PASSWORD }}
# - name: Archive production artifacts
# uses: actions/upload-artifact@v2
# with:
# name: ${{ matrix.os }}
# path: out/make/**/*
- name: Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
draft: true
files: |
out/**/*.deb
out/**/*.dmg
out/**/*setup*.exe
out/**/*.rpm
out/**/*.zip

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out
src/images
.DS_Store
images
dist
!.github/images

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HELP.md
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# Help & Commonly Asked Questions
## MS-DOS seems to brick the screen
Hit `Alt + Enter` to make the command screen "full screen" (as far as Windows 95 is
## MS-DOS seems to mess up the screen
Hit `Alt + Enter` to make the command screen "Full Screen" (as far as Windows 95 is
concerned). This should restore the display from the garbled mess you see and allow
you to access the command prompt. Press Alt-Enter again to leave full screen and go
back to a window mode. (Thanks to @DisplacedGamer for that wisdom)
you to access the Command Prompt. Press Alt-Enter again to leave Full Screen and go
back to Window Mode. (Thanks to @DisplacedGamers for that wisdom)
## Windows 95 is stuck in a bad state
Restart the application and click on the "Reset machine & delete state" button.
You can find it in the lower left of the screen. Then, hit the "Start Windows 95"
button to start your virtual machine again.
On the app's home screen, select "Settings" in the lower menu. Then, delete your
machine's state before starting it again - this time hopefully without issues.
## I want to install additional apps or games
If you are running Windows 10, macOS, or Linux, you can probably "mount" the
virtual hard drive used by `windows95` to add files. Hit the "Show Disk Image"
button in the lower right of the app, which will take you to the disk image.
On both Windows 10 and macOS, double-click the disk image to open it.
If you are running macOS, or Linux, you can probably "mount" the
virtual hard drive used by `windows95` to add files. Hit the "Modify C: Drive"
button, which will take you to the disk image.
On macOS, double-click the disk image to open it.
On Windows 10, Windows will _think_ that it can open up the image, but will
actually fail to do so. Use a tool [like OSFMount][osfmount] to mount your
disk image.
On Linux, search the Internet for instructions on how to mount an `img` disk
image on your distribution.
image on your distribution. It's likely that you'll be able to run `mount`
with the image as input.
[osfmount]: https://www.osforensics.com/tools/mount-disk-images.html
## What's the FrontPage Username and Password?
Username: windows95
Password: password

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Copyright 2018 Felix Rieseberg
Copyright 2019 Felix Rieseberg
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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This is Windows 95, running in an [Electron](https://electronjs.org/) app. Yes, it's the full thing. I'm sorry.
Interested in Electron? Join as at [CovalenceConf](http://covalenceconf.com) in San Francisco!
## Downloads
| | Windows | macOS | Linux |
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Standalone Download | 📦[Standalone, 32-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-win32-1.3.0-standalone-ia32.zip) <br /> 📦[Standalone, 64-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-win32-1.3.0-standalone-x64.zip) | 📦[Standalone](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-macos-1.3.0.zip) | |
| Installer | 💽[Setup, 64-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-win32-1.3.0-setup-x64.exe) <br /> 💽[Setup, 32-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-win32-1.3.0-setup-ia32.exe) | | 💽[deb, 64-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-linux_1.3.0_amd64.deb) <br /> 💽[rpm, 64-bit](https://github.com/felixrieseberg/windows95/releases/download/v1.3.0/windows95-linux-1.3.0.x86_64.rpm) |
<table class="is-fullwidth">
</thead>
<tbody>
</tbody>
<tr>
<td>
<img src="./.github/images/windows.png" width="24"><br />
Windows
</td>
<td>
<span>32-bit</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-setup-ia32.exe">
💿 Installer
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-win32-ia32-2.3.0.zip">
📦 Standalone Zip
</a>
<br />
<span>64-bit</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-setup-x64.exe">
💿 Installer
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-win32-ia32-2.3.0.zip">
📦 Standalone Zip
</a><br />
<span>ARM64</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-setup-arm64.exe">
💿 Installer
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-win32-ia32-2.3.0.zip">
📦 Standalone Zip
</a><br />
<span>
❓ Don't know what kind of chip you have? Hit start, enter "processor" for info.
</span>
</td>
</tr>
<tr>
<td>
<img src="./.github/images/macos.png" width="24"><br />
macOS
</td>
<td>
<span>Intel Processor</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-darwin-x64-2.3.0.zip">
📦 Standalone Zip
</a><br />
<span>Apple M1 Processor</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-darwin-arm64-2.3.0.zip">
📦 Standalone Zip
</a><br />
<span>
❓ Don't know what kind of chip you have? Learn more at <a href="https://support.apple.com/en-us/HT211814">apple.com</a>.
</span>
</td>
</tr>
<tr>
<td>
<img src="./.github/images/linux.png" width="24"><br />
Linux
</td>
<td>
<span>32-bit</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-1.i386.rpm">
💿 rpm
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95_2.3.0_i386.deb">
💿 deb
</a><br />
<span>64-bit</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-1.x86_64.rpm">
💿 rpm
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95_2.3.0_amd64.deb">
💿 deb
</a><br />
<span>ARM64</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-1.arm64.rpm">
💿 rpm
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95_2.3.0_arm64.deb">
💿 deb
</a><br />
<span>ARMv7 (armhf)</span>
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95-2.3.0-1.arm64.rpm">
💿 rpm
</a> |
<a href="https://github.com/felixrieseberg/windows95/releases/download/v2.3.0/windows95_2.3.0_armhf.deb">
💿 deb
</a>
</td>
</tr>
</table>
<hr />
![Screenshot](https://user-images.githubusercontent.com/1426799/44532591-4ceb3680-a6a8-11e8-8c2c-bc29f3bfdef7.png)
## Does it work?
Yes! Quite well, actually - on macOS, Windows, and Linux.
Yes! Quite well, actually - on macOS, Windows, and Linux. Bear in mind that this is written entirely in JavaScript, so please adjust your expectations.
## Should this have been a native app?
Absolutely.
@ -23,30 +113,36 @@ You'll likely be better off with an actual virtualization app, but the short ans
@DisplacedGamers](https://youtu.be/xDXqmdFxofM) I can recommend that you switch to a resolution of
640x480 @ 256 colors before starting DOS games - just like in the good ol' days.
## How's the code?
This only works well by accident and was mostly a joke. The code quality is accordingly. Thus it should not be used for anything other than personal amusement.
## Credits
99.999% of the work was done over at [v86](https://github.com/copy/v86/) by Copy.
99% of the work was done over at [v86](https://github.com/copy/v86/) by Copy.
## Contributing
Before you can run this from source, you'll need the disk image. It's not part of the
repository, but you can grab it using the `Show Disk Image` button from the packaged
release, which does include the disk image.
release, which does include the disk image. You can find that button in the
`Modify C: Drive` section.
Unpack the `images` folder into the `src` folder, creating this layout:
```
./src/images/windows95.img
- /images/windows95.img
- /images/default-state.bin
- /assets/...
- /bios/...
- /docs/...
```
Once you've done so, run `npm install` and `npm start` to run your local build.
## Other Questions
* [MS-DOS seems to brick the screen](./HELP.md#ms-dos-seems-to-brick-the-screen)
* [Windows 95 is stuck in a bad state](./HELP.md#windows-95-is-stuck-in-a-bad-state)
* [I want to install additional apps or games](./HELP.md#i-want-to-install-additional-apps-or-games)
* [Running in Docker](./docs/docker-instructions.md)
* [Running in an online VM with Kubernetes and Gitpod](./docs/docker-kubernetes-gitpod.md)
## License

16
assets/entitlements.plist Normal file
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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.cs.disable-executable-page-protection</key>
<true/>
<key>com.apple.security.automation.apple-events</key>
<true/>
</dict>
</plist>

View file

@ -27,7 +27,13 @@ Note: You may need to run `xhost +` on your system to allow connections to the X
* [XQuartz](https://www.xquartz.org/)
* [Docker](http://docker.io)
1. Start XQuartz ,go to "Preferences -> Security " ,and check the box "allow connections from network clients"
2. restart XQuartz
3. In the terminal ,run "xhost +"
4. run "docker run -it -e DISPLAY=host.docker.internal:1 toolboc/windows95"
1. Start XQuartz, go to `Preferences` -> `Security`, and check the box `Allow connections from network clients`
2. Restart XQuartz
3. In the terminal, run
```
xhost +
```
4. run
```
docker run -it -e DISPLAY=host.docker.internal:1 toolboc/windows95
```

View file

@ -0,0 +1,4 @@
## Running an online version of windows95
You can also run windows95 in Electron, in a virtual X server, in a JavaScript VNC client, in a Kubernetes workspace. What could go wrong?
[![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/felixrieseberg/windows95)

View file

@ -1,41 +1,77 @@
const path = require('path');
const fs = require('fs');
const package = require('./package.json');
if (process.env['WINDOWS_CODESIGN_FILE']) {
const certPath = path.join(__dirname, 'win-certificate.pfx');
const certExists = fs.existsSync(certPath);
if (certExists) {
process.env['WINDOWS_CODESIGN_FILE'] = certPath;
}
}
module.exports = {
hooks: {
generateAssets: require('./tools/generateAssets'),
},
packagerConfig: {
asar: {
unpack: '**/images/*.img'
},
asar: false,
icon: path.resolve(__dirname, 'assets', 'icon'),
appBundleId: 'com.felixrieseberg.windows95',
appCategoryType: 'public.app-category.developer-tools',
win32metadata: {
CompanyName: 'Felix Rieseberg',
OriginalFilename: 'windows95',
OriginalFilename: 'windows95'
},
osxSign: {
identity: 'Developer ID Application: Felix Rieseberg (LT94ZKYDCJ)'
identity: 'Developer ID Application: Felix Rieseberg (LT94ZKYDCJ)',
'hardened-runtime': true,
'gatekeeper-assess': false,
'entitlements': 'assets/entitlements.plist',
'entitlements-inherit': 'assets/entitlements.plist',
'signature-flags': 'library'
},
osxNotarize: {
appBundleId: 'com.felixrieseberg.macintoshjs',
appleId: process.env['APPLE_ID'],
appleIdPassword: process.env['APPLE_ID_PASSWORD'],
ascProvider: 'LT94ZKYDCJ'
},
ignore: [
/\/assets(\/?)/,
/\/docs(\/?)/,
/\/tools(\/?)/,
/\/src\/.*\.ts/,
/package-lock\.json/,
/README\.md/,
/tsconfig\.json/,
/Dockerfile/,
/issue_template\.md/,
/HELP\.md/,
]
},
makers: [
{
name: '@electron-forge/maker-squirrel',
platforms: ['win32'],
config: {
name: 'windows95',
authors: 'Felix Rieseberg',
exe: 'windows95.exe',
noMsi: true,
remoteReleases: '',
setupExe: `windows95-${package.version}-setup-${process.arch}.exe`,
setupIcon: path.resolve(__dirname, 'assets', 'icon.ico'),
certificateFile: process.env.WINDOWS_CERTIFICATE_FILE,
certificatePassword: process.env.WINDOWS_CERTIFICATE_PASSWORD
config: (arch) => {
return {
name: 'windows95',
authors: 'Felix Rieseberg',
exe: 'windows95.exe',
noMsi: true,
remoteReleases: '',
setupExe: `windows95-${package.version}-setup-${arch}.exe`,
setupIcon: path.resolve(__dirname, 'assets', 'icon.ico'),
certificateFile: process.env['WINDOWS_CODESIGN_FILE'],
certificatePassword: process.env['WINDOWS_CODESIGN_PASSWORD'],
}
}
},
{
name: '@electron-forge/maker-zip',
platforms: ['darwin']
platforms: ['darwin', 'win32']
},
{
name: '@electron-forge/maker-deb',
@ -44,10 +80,6 @@ module.exports = {
{
name: '@electron-forge/maker-rpm',
platforms: ['linux']
},
{
name: '@electron-forge/maker-flatpak',
platforms: ['linux']
}
]
};

5400
package-lock.json generated

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View file

@ -1,15 +1,18 @@
{
"name": "windows95",
"productName": "windows95",
"version": "1.4.0",
"version": "2.3.0",
"description": "Windows 95, in an app. I'm sorry.",
"main": "src/index.js",
"main": "./dist/src/main/main",
"scripts": {
"start": "electron-forge start",
"start": "rimraf ./dist && electron-forge start",
"package": "electron-forge package",
"make": "electron-forge make",
"publish": "electron-forge publish",
"lint": "standard \"src/**/*.js\""
"lint": "prettier --write src/**/*.{ts,tsx} && npm run check-links",
"less": "node ./tools/lessc.js",
"tsc": "tsc -p tsconfig.json --noEmit",
"check-links": "node tools/check-links.js"
},
"keywords": [],
"author": "Felix Rieseberg, felix@felixrieseberg.com",
@ -17,30 +20,33 @@
"config": {
"forge": "./forge.config.js"
},
"standard": {
"globals": [
"appState",
"V86Starter",
"windows95"
],
"ignore": [
"/src/renderer/lib/*.js"
]
},
"dependencies": {
"electron-default-menu": "^1.0.1",
"electron-squirrel-startup": "^1.0.0",
"fs-extra": "^7.0.0",
"update-electron-app": "^1.3.0"
"fs-extra": "^9.0.1",
"react": "^17.0.1",
"react-dom": "^17.0.1",
"tslib": "^2.0.3",
"update-electron-app": "^2.0.1"
},
"devDependencies": {
"@electron-forge/cli": "^6.0.0-beta.30",
"@electron-forge/maker-deb": "^6.0.0-beta.30",
"@electron-forge/maker-flatpak": "^6.0.0-beta.30",
"@electron-forge/maker-rpm": "^6.0.0-beta.30",
"@electron-forge/maker-squirrel": "^6.0.0-beta.30",
"@electron-forge/maker-zip": "^6.0.0-beta.30",
"electron": "3.0.13",
"standard": "^11.0.1"
"@electron-forge/cli": "^6.0.0-beta.54",
"@electron-forge/maker-deb": "^6.0.0-beta.54",
"@electron-forge/maker-flatpak": "^6.0.0-beta.54",
"@electron-forge/maker-rpm": "^6.0.0-beta.54",
"@electron-forge/maker-squirrel": "^6.0.0-beta.54",
"@electron-forge/maker-zip": "^6.0.0-beta.54",
"@electron-forge/publisher-github": "^6.0.0-beta.54",
"@types/fs-extra": "^9.0.5",
"@types/node": "^12.19.9",
"@types/react": "^17.0.0",
"@types/react-dom": "^17.0.0",
"electron": "11.1.1",
"less": "^3.13.0",
"node-abi": "^2.19.3",
"parcel-bundler": "^1.12.4",
"prettier": "^2.2.1",
"rimraf": "^3.0.2",
"standard": "^16.0.3",
"typescript": "^4.1.3"
}
}

View file

@ -1,25 +0,0 @@
const { session } = require('electron')
const clearCaches = async () => {
await clearCache()
await clearStorageData()
}
const clearCache = () => {
return new Promise((resolve) => {
session.defaultSession.clearCache(resolve)
})
}
const clearStorageData = () => {
return new Promise((resolve) => {
session.defaultSession.clearStorageData({
storages: 'appcache, cookies, filesystem, indexdb, localstorage, shadercache, websql, serviceworkers',
quotas: 'temporary, persistent, syncable'
}, resolve)
})
}
module.exports = {
clearCaches
}

32
src/cache.ts Normal file
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@ -0,0 +1,32 @@
import { session } from "electron";
export async function clearCaches() {
await clearCache();
await clearStorageData();
}
export async function clearCache() {
if (session.defaultSession) {
await session.defaultSession.clearCache();
}
}
export async function clearStorageData() {
if (!session.defaultSession) {
return;
}
await session.defaultSession.clearStorageData({
storages: [
"appcache",
"cookies",
"filesystem",
"indexdb",
"localstorage",
"shadercache",
"websql",
"serviceworkers",
],
quotas: ["temporary", "persistent", "syncable"],
});
}

30
src/constants.ts Normal file
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@ -0,0 +1,30 @@
import * as path from "path";
export const CONSTANTS = {
IMAGE_PATH: path.join(__dirname, "../../images/windows95.img"),
IMAGE_DEFAULT_SIZE: 1073741824, // 1GB
DEFAULT_STATE_PATH: path.join(__dirname, "../../images/default-state.bin"),
};
export const IPC_COMMANDS = {
TOGGLE_INFO: "TOGGLE_INFO",
SHOW_DISK_IMAGE: "SHOW_DISK_IMAGE",
ZOOM_IN: "ZOOM_IN",
ZOOM_OUT: "ZOOM_OUT",
ZOOM_RESET: "ZOOM_RESET",
// Machine instructions
MACHINE_START: "MACHINE_START",
MACHINE_RESTART: "MACHINE_RESTART",
MACHINE_STOP: "MACHINE_STOP",
MACHINE_RESET: "MACHINE_RESET",
MACHINE_ALT_F4: "MACHINE_ALT_F4",
MACHINE_ESC: "MACHINE_ESC",
MACHINE_ALT_ENTER: "MACHINE_ALT_ENTER",
MACHINE_CTRL_ALT_DEL: "MACHINE_CTRL_ALT_DEL",
// Machine events
MACHINE_STARTED: "MACHINE_STARTED",
MACHINE_STOPPED: "MACHINE_STOPPED",
// Else
APP_QUIT: "APP_QUIT",
GET_STATE_PATH: "GET_STATE_PATH",
};

View file

@ -1,29 +0,0 @@
const { protocol } = require('electron')
const fs = require('fs-extra')
const path = require('path')
const ES6_PATH = path.join(__dirname, 'renderer')
protocol.registerStandardSchemes(['es6'])
async function setupProtocol () {
protocol.registerBufferProtocol('es6', async (req, cb) => {
console.log(req)
try {
const filePath = path.join(ES6_PATH, req.url.replace('es6://', ''))
.replace('.js/', '.js')
.replace('.js\\', '.js')
const fileContent = await fs.readFile(filePath)
cb({ mimeType: 'text/javascript', data: fileContent }) // eslint-disable-line
} catch (error) {
console.warn(error)
}
})
}
module.exports = {
setupProtocol
}

View file

@ -1,57 +0,0 @@
const { app, BrowserWindow } = require('electron')
const path = require('path')
const { clearCaches } = require('./cache')
const { createMenu } = require('./menu')
const { setupProtocol } = require('./es6')
if (require('electron-squirrel-startup')) { // eslint-disable-line global-require
app.quit()
}
if (app.isPackaged) {
require('update-electron-app')({
repo: 'felixrieseberg/windows95',
updateInterval: '1 hour'
})
}
let mainWindow
const createWindow = () => {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1280,
height: 800,
useContentSize: true,
webPreferences: {
nodeIntegration: false,
preload: path.join(__dirname, 'preload.js')
}
})
mainWindow.loadURL(`file://${__dirname}/renderer/index.html`)
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', async () => {
await setupProtocol()
await createMenu()
await clearCaches()
createWindow()
})
// Quit when all windows are closed.
app.on('window-all-closed', () => {
app.quit()
})
app.on('activate', () => {
if (mainWindow === null) {
createWindow()
}
})

24
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@ -0,0 +1,24 @@
#emulator {
height: 100vh;
width: 100vw;
display: flex;
> div {
white-space: pre;
font: 14px monospace;
line-height: 14px
}
> canvas {
display: none;
margin: auto;
}
}
.paused {
canvas {
opacity: 0.2;
filter: blur(2px);
z-index: -100;
}
}

7
src/less/info.less Normal file
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@ -0,0 +1,7 @@
#information {
text-align: center;
position: absolute;
width: 100vw;
bottom: 50px;
font-size: 18px;
}

117
src/less/root.less Normal file
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@ -0,0 +1,117 @@
@import "./status.less";
@import "./emulator.less";
@import "./info.less";
@import "./settings.less";
@import "./start.less";
/* GENERAL RESETS */
html, body {
margin: 0;
padding: 0;
}
body {
background: #000;
}
body.paused > #emulator {
display: none;
}
body.paused {
background: #008080;
font-family: Courier;
}
#buttons {
user-select: none;
}
section {
display: flex;
position: absolute;
width: 100vw;
height: 100vh;
align-items: center;
justify-content: center;
}
.card {
width: 75%;
max-width: 700px;
min-width: 400px;
.card-title {
img {
margin-right: 5px;
}
}
}
.nav-link > img,
.btn > img {
height: 24px;
margin-right: 4px;
}
.windows95 {
* {
user-select: none;
}
*:focus {
outline: none;
}
nav .nav-link,
nav .nav-logo {
height: 37px;
display: flex;
}
nav .nav-logo img {
margin-left: 2px;
max-height: 20px;
}
nav .nav-logo > span {
position: absolute;
top: 9px;
left: 37px;
font-weight: bold;
}
.btn {
height: 40px;
padding-top: 3px;
}
.btn:focus {
border-color: #fff #000 #000 #fff;
outline: 5px auto -webkit-focus-ring-color;
}
.btn.active:before,
.btn:focus:before,
button.active:before,
button:focus:before,
input[type=submit].active:before,
input[type=submit]:focus:before {
border-color: #dedede grey grey #dedede;
}
.card {
// Fix link colors
.link, .link:active, .link:link, .link:visited, a, a:active, a:link, a:visited {
color: #008080;
text-decoration: underline;
cursor: pointer;
}
// Ensure a-elements in fieldsets receive click events
fieldset:before {
pointer-events: none;
}
}
}

21
src/less/settings.less Normal file
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@ -0,0 +1,21 @@
#floppy-path {
font-size: .6rem;
width: 100%;
height: 30px;
padding-left: 8px;
border-color: #000 #fff #fff #000;
border-style: solid;
border-width: 2px;
background-color: #c3c3c3;
line-height: 27px;
}
#file-input {
display: none;
}
.settings {
legend > img {
margin-right: 5px;
}
}

9
src/less/start.less Normal file
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@ -0,0 +1,9 @@
#section-start {
display: flex;
flex-direction: column;
> small {
margin-top: 25px;
font-size: .8rem;
}
}

16
src/less/status.less Normal file
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@ -0,0 +1,16 @@
#status {
user-select: none;
position: absolute;
z-index: 100;
left: calc(50vw - 110px);
background: white;
font-size: 10px;
padding-bottom: 3px;
border-bottom-left-radius: 15px;
border-bottom-right-radius: 15px;
overflow: hidden;
padding-left: 10px;
padding-right: 10px;
max-height: 18px;
top: 0;
}

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@ -0,0 +1,21 @@
MIT License
Copyright (c) 2019 Yoshi Mannaert
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -0,0 +1,28 @@
import { AboutPanelOptionsOptions, app } from "electron";
/**
* Sets Fiddle's About panel options on Linux and macOS
*
* @returns
*/
export function setupAboutPanel(): void {
if (process.platform === "win32") return;
const options: AboutPanelOptionsOptions = {
applicationName: "windows95",
applicationVersion: app.getVersion(),
version: process.versions.electron,
copyright: "Felix Rieseberg",
};
switch (process.platform) {
case "linux":
options.website = "https://github.com/felixrieseberg/windows95";
case "darwin":
options.credits = "https://github.com/felixrieseberg/windows95";
default:
// fallthrough
}
app.setAboutPanelOptions(options);
}

14
src/main/ipc.ts Normal file
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@ -0,0 +1,14 @@
import { ipcMain, app } from "electron";
import * as path from "path";
import { IPC_COMMANDS } from "../constants";
export function setupIpcListeners() {
ipcMain.handle(IPC_COMMANDS.GET_STATE_PATH, () => {
return path.join(app.getPath("userData"), "state-v2.bin");
});
ipcMain.handle(IPC_COMMANDS.APP_QUIT, () => {
app.quit();
});
}

69
src/main/main.ts Normal file
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@ -0,0 +1,69 @@
import { app } from "electron";
import { isDevMode } from "../utils/devmode";
import { setupAboutPanel } from "./about-panel";
import { shouldQuit } from "./squirrel";
import { setupUpdates } from "./update";
import { getOrCreateWindow } from "./windows";
import { setupMenu } from "./menu";
import { setupIpcListeners } from "./ipc";
/**
* Handle the app's "ready" event. This is essentially
* the method that takes care of booting the application.
*/
export async function onReady() {
if (!isDevMode()) process.env.NODE_ENV = "production";
setupIpcListeners();
getOrCreateWindow();
setupAboutPanel();
setupMenu();
setupUpdates();
}
/**
* Handle the "before-quit" event
*
* @export
*/
export function onBeforeQuit() {
(global as any).isQuitting = true;
}
/**
* All windows have been closed, quit on anything but
* macOS.
*/
export function onWindowsAllClosed() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== "darwin") {
app.quit();
}
}
/**
* The main method - and the first function to run
* when Fiddle is launched.
*
* Exported for testing purposes.
*/
export function main() {
// Handle creating/removing shortcuts on Windows when
// installing/uninstalling.
if (shouldQuit()) {
app.quit();
return;
}
// Set the app's name
app.setName("windows95");
// Launch
app.on("ready", onReady);
app.on("before-quit", onBeforeQuit);
app.on("window-all-closed", onWindowsAllClosed);
}
main();

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import { app, shell, Menu, BrowserWindow, ipcMain } from "electron";
import { clearCaches } from "../cache";
import { IPC_COMMANDS } from "../constants";
import { isDevMode } from "../utils/devmode";
const LINKS = {
homepage: "https://www.twitter.com/felixrieseberg",
repo: "https://github.com/felixrieseberg/windows95",
credits: "https://github.com/felixrieseberg/windows95/blob/master/CREDITS.md",
help: "https://github.com/felixrieseberg/windows95/blob/master/HELP.md",
};
export async function setupMenu() {
await createMenu();
ipcMain.on(IPC_COMMANDS.MACHINE_STARTED, () =>
createMenu({ isRunning: true })
);
ipcMain.on(IPC_COMMANDS.MACHINE_STOPPED, () =>
createMenu({ isRunning: false })
);
}
function send(cmd: string) {
const windows = BrowserWindow.getAllWindows();
if (windows[0]) {
console.log(`Sending "${cmd}"`);
windows[0].webContents.send(cmd);
} else {
console.log(`Tried to send "${cmd}", but could not find window`);
}
}
async function createMenu({ isRunning } = { isRunning: false }) {
const template: Array<Electron.MenuItemConstructorOptions> = [
{
label: "View",
submenu: [
{
label: "Toggle Full Screen",
accelerator: (function () {
if (process.platform === "darwin") {
return "Ctrl+Command+F";
} else {
return "F11";
}
})(),
click: function (_item, focusedWindow) {
if (focusedWindow) {
focusedWindow.setFullScreen(!focusedWindow.isFullScreen());
}
},
},
{
label: "Toggle Developer Tools",
accelerator: (function () {
if (process.platform === "darwin") {
return "Alt+Command+I";
} else {
return "Ctrl+Shift+I";
}
})(),
click: function (_item, focusedWindow) {
if (focusedWindow) {
focusedWindow.webContents.toggleDevTools();
}
},
},
{
type: "separator",
},
{
label: "Toggle Emulator Info",
click: () => send(IPC_COMMANDS.TOGGLE_INFO),
},
{
type: "separator",
},
{
role: "reload",
},
],
},
{
role: "editMenu",
visible: isDevMode(),
},
{
label: "Window",
role: "window",
submenu: [
{
label: "Minimize",
accelerator: "CmdOrCtrl+M",
role: "minimize",
},
{
label: "Close",
accelerator: "CmdOrCtrl+W",
role: "close",
},
{
type: "separator",
},
{
label: "Zoom in",
click: () => send(IPC_COMMANDS.ZOOM_IN),
enabled: isRunning,
},
{
label: "Zoom out",
click: () => send(IPC_COMMANDS.ZOOM_OUT),
enabled: isRunning,
},
{
label: "Reset zoom",
click: () => send(IPC_COMMANDS.ZOOM_RESET),
enabled: isRunning,
},
],
},
{
label: "Machine",
submenu: [
{
label: "Send Ctrl+Alt+Del",
click: () => send(IPC_COMMANDS.MACHINE_CTRL_ALT_DEL),
enabled: isRunning,
},
{
label: "Send Alt+F4",
click: () => send(IPC_COMMANDS.MACHINE_ALT_F4),
enabled: isRunning,
},
{
label: "Send Alt+Enter",
click: () => send(IPC_COMMANDS.MACHINE_ALT_ENTER),
enabled: isRunning,
},
{
label: "Send Esc",
click: () => send(IPC_COMMANDS.MACHINE_ESC),
enabled: isRunning,
},
{
type: "separator",
},
isRunning
? {
label: "Stop",
click: () => send(IPC_COMMANDS.MACHINE_STOP),
}
: {
label: "Start",
click: () => send(IPC_COMMANDS.MACHINE_START),
},
{
label: "Restart",
click: () => send(IPC_COMMANDS.MACHINE_RESTART),
enabled: isRunning,
},
{
label: "Reset",
click: () => send(IPC_COMMANDS.MACHINE_RESET),
enabled: isRunning,
},
{
type: "separator",
},
{
label: "Go to Disk Image",
click: () => send(IPC_COMMANDS.SHOW_DISK_IMAGE),
},
],
},
{
label: "Help",
role: "help",
submenu: [
{
label: "Author",
click: () => shell.openExternal(LINKS.homepage),
},
{
label: "windows95 on GitHub",
click: () => shell.openExternal(LINKS.repo),
},
{
label: "Help",
click: () => shell.openExternal(LINKS.help),
},
{
type: "separator",
},
{
label: "Troubleshooting",
submenu: [
{
label: "Clear Cache and Restart",
async click() {
await clearCaches();
app.relaunch();
app.quit();
},
},
],
},
],
},
];
if (process.platform === "darwin") {
template.unshift({
label: "windows95",
submenu: [
{
role: "about",
},
{
type: "separator",
},
{
role: "services",
},
{
type: "separator",
},
{
label: "Hide windows95",
accelerator: "Command+H",
role: "hide",
},
{
label: "Hide Others",
accelerator: "Command+Shift+H",
role: "hideothers",
},
{
role: "unhide",
},
{
type: "separator",
},
{
label: "Quit",
accelerator: "Command+Q",
click() {
app.quit();
},
},
],
} as any);
}
Menu.setApplicationMenu(Menu.buildFromTemplate(template as any));
}

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export function shouldQuit() {
return require("electron-squirrel-startup");
}

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import { app } from "electron";
export function setupUpdates() {
if (app.isPackaged) {
require("update-electron-app")({
repo: "felixrieseberg/windows95",
updateInterval: "1 hour",
});
}
}

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import { BrowserWindow } from "electron";
let mainWindow: BrowserWindow | null = null;
export function getOrCreateWindow(): BrowserWindow {
if (mainWindow) return mainWindow;
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1024,
height: 768,
useContentSize: true,
webPreferences: {
nodeIntegration: true,
sandbox: false,
webviewTag: false,
},
});
mainWindow.loadFile("./dist/static/index.html");
mainWindow.on("closed", () => {
mainWindow = null;
});
return mainWindow;
}

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const { app, shell, Menu, BrowserWindow } = require('electron')
const defaultMenu = require('electron-default-menu')
const LINKS = {
homepage: 'https://www.felixrieseberg.com',
repo: 'https://github.com/felixrieseberg/windows95',
credits: 'https://github.com/felixrieseberg/windows95/blob/master/CREDITS.md',
help: 'https://github.com/felixrieseberg/windows95/blob/master/HELP.md'
}
function send (cmd) {
const windows = BrowserWindow.getAllWindows()
if (windows[0]) {
windows[0].webContents.send(cmd)
}
}
async function createMenu () {
const menu = defaultMenu(app, shell)
.map((item) => {
if (item.label === 'View') {
item.submenu = item.submenu.filter((subItem) => {
return subItem.label !== 'Reload'
})
}
if (item.label === 'Help') {
item.submenu = [
{
label: 'Author',
click() {
shell.openExternal(LINKS.homepage)
},
},
{
label: 'Learn More',
click() {
shell.openExternal(LINKS.repo)
},
},
{
type: 'separator'
},
{
label: 'Help',
click() {
shell.openExternal(LINKS.help)
}
},
{
label: 'Credits',
click() {
shell.openExternal(LINKS.credits)
}
}
]
}
return item
})
.filter((item) => {
return item.label !== 'Edit'
})
menu.splice(1, 0, {
label: 'Machine',
submenu: [
{
label: 'Send Ctrl+Alt+Del',
click: () => send('ctrlaltdel')
},
{
label: 'Restart',
click: () => send('restart')
},
{
type: 'separator'
},
{
label: 'Go to Disk Image',
click: () => send('disk-image')
}
]
})
Menu.setApplicationMenu(Menu.buildFromTemplate(menu))
}
module.exports = {
createMenu
}

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const { remote, shell, ipcRenderer } = require('electron')
const path = require('path')
const { STATE_PATH, resetState, restoreState, saveState } = require('./state')
window.windows95 = {
STATE_PATH,
restoreState,
resetState,
saveState,
showDiskImage () {
const imagePath = path.join(__dirname, 'images/windows95.img')
.replace('app.asar', 'app.asar.unpacked')
shell.showItemInFolder(imagePath)
},
quit: () => remote.app.quit()
}
ipcRenderer.on('ctrlaltdel', () => {
if (!window.emulator || !window.emulator.is_running) return
window.emulator.keyboard_send_scancodes([
0x1D, // ctrl
0x38, // alt
0x53, // delete
// break codes
0x1D | 0x80,
0x38 | 0x80,
0x53 | 0x80
])
})
ipcRenderer.on('restart', () => {
if (!window.emulator || !window.emulator.is_running) return
window.emulator.restart()
})
ipcRenderer.on('disk-image', () => {
windows95.showDiskImage()
})

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export function setupState () {
window.appState = {
cursorCaptured: false,
floppyFile: null,
bootFresh: false,
infoInterval: null
}
}

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/**
* The top-level class controlling the whole app. This is *not* a React component,
* but it does eventually render all components.
*
* @class App
*/
export class App {
/**
* Initial setup call, loading Monaco and kicking off the React
* render process.
*/
public async setup(): Promise<void | Element> {
const React = await import("react");
const { render } = await import("react-dom");
const { Emulator } = await import("./emulator");
const className = `${process.platform}`;
const app = (
<div className={className}>
<Emulator />
</div>
);
const rendered = render(app, document.getElementById("app"));
return rendered;
}
}
window["win95"] = window["win95"] || {
app: new App(),
};
window["win95"].app.setup();

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*.gz

Binary file not shown.

Binary file not shown.

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const $ = document.querySelector.bind(document)
export function setupButtons (start) {
// Start
$('.btn-start').addEventListener('click', () => start())
// Disk Image
$('#show-disk-image').addEventListener('click', () => windows95.showDiskImage())
// Reset
$('#reset').addEventListener('click', () => windows95.resetState())
$('#discard-state').addEventListener('click', () => {
window.appState.bootFresh = true
start('win95')
})
// Floppy
$('#floppy').addEventListener('click', () => {
$('#file-input').click()
})
// Floppy (Hidden Input)
$('#file-input').addEventListener('change', (event) => {
window.appState.floppyFile = event.target.files && event.target.files.length > 0
? event.target.files[0]
: null
if (window.appState.floppyFile) {
$('#floppy-path').innerHTML = `Inserted Floppy Disk: ${window.appState.floppyFile.path}`
}
})
}
export function toggleButtons (forceTo) {
const buttonElements = $('#buttons')
if (buttonElements.style.display !== 'none' || forceTo === false) {
buttonElements.style.display = 'none'
} else {
buttonElements.style.display = undefined
}
}

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import * as React from "react";
interface CardDriveProps {
showDiskImage: () => void;
}
interface CardDriveState {}
export class CardDrive extends React.Component<CardDriveProps, CardDriveState> {
constructor(props: CardDriveProps) {
super(props);
this.state = {};
}
public render() {
let advice: JSX.Element | null = null;
if (process.platform === "win32") {
advice = this.renderAdviceWindows();
} else if (process.platform === "darwin") {
advice = this.renderAdviceMac();
} else {
advice = this.renderAdviceLinux();
}
return (
<section>
<div className="card settings">
<div className="card-header">
<h2 className="card-title">
<img src="../../static/drive.png" />
Modify C: Drive
</h2>
</div>
<div className="card-body">
<p>
windows95 (this app) uses a raw disk image. Windows 95 (the
operating system) is fragile, so adding or removing files is
risky.
</p>
{advice}
</div>
</div>
</section>
);
}
public renderAdviceWindows(): JSX.Element {
return (
<fieldset>
<legend>Changing the disk on Windows</legend>
<p>
Windows 10 cannot mount raw disk images (ironically, macOS and Linux
can). However, tools exist that let you mount this drive, like the
freeware tool <a href="https://google.com">OSFMount</a>. I am not
affiliated with it, so please use it at your own risk.
</p>
{this.renderMountButton("Windows Explorer")}
</fieldset>
);
}
public renderAdviceMac(): JSX.Element {
return (
<fieldset>
<legend>Changing the disk on macOS</legend>
<p>
macOS can mount the disk image directly. Click the button below to see
the disk image in Finder. Then, double-click the image to mount it.
</p>
{this.renderMountButton("Finder")}
</fieldset>
);
}
public renderAdviceLinux(): JSX.Element {
return (
<fieldset>
<legend>Changing the disk on Linux</legend>
<p>
There are plenty of tools that enable Linux users to mount and modify
disk images. The disk image used by windows95 is a raw "img" disk
image and can probably be mounted using the <code>mount</code> tool,
which is likely installed on your machine.
</p>
{this.renderMountButton("file viewer")}
</fieldset>
);
}
public renderMountButton(explorer: string) {
return (
<button className="btn" onClick={this.props.showDiskImage}>
<img src="../../static/show-disk-image.png" />
<span>Show disk image in {explorer}</span>
</button>
);
}
}

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import * as React from "react";
import * as fs from "fs-extra";
import { getStatePath } from "./utils/get-state-path";
interface CardSettingsProps {
bootFromScratch: () => void;
setFloppy: (file: File) => void;
floppy?: File;
}
interface CardSettingsState {
isStateReset: boolean;
}
export class CardSettings extends React.Component<
CardSettingsProps,
CardSettingsState
> {
constructor(props: CardSettingsProps) {
super(props);
this.onChangeFloppy = this.onChangeFloppy.bind(this);
this.onResetState = this.onResetState.bind(this);
this.state = {
isStateReset: false,
};
}
public render() {
return (
<section>
<div className="card settings">
<div className="card-header">
<h2 className="card-title">
<img src="../../static/settings.png" />
Settings
</h2>
</div>
<div className="card-body">
{this.renderFloppy()}
<hr />
{this.renderState()}
</div>
</div>
</section>
);
}
public renderFloppy() {
const { floppy } = this.props;
return (
<fieldset>
<legend>
<img src="../../static/floppy.png" />
Floppy
</legend>
<input
id="floppy-input"
type="file"
onChange={this.onChangeFloppy}
style={{ display: "none" }}
/>
<p>
windows95 comes with a virtual floppy drive. It can mount floppy disk
images in the "img" format.
</p>
<p>
Back in the 90s and before CD-ROMs became a popular, software was
typically distributed on floppy disks. Some developers have since
released their apps or games for free, usually on virtual floppy disks
using the "img" format.
</p>
<p>
Once you've mounted a disk image, you might have to boot your virtual
windows95 machine from scratch.
</p>
<p id="floppy-path">
{floppy
? `Inserted Floppy Disk: ${floppy.path}`
: `No floppy mounted`}
</p>
<button
className="btn"
onClick={() =>
(document.querySelector("#floppy-input") as any).click()
}
>
<img src="../../static/select-floppy.png" />
<span>Mount floppy disk</span>
</button>
</fieldset>
);
}
public renderState() {
const { isStateReset } = this.state;
const { bootFromScratch } = this.props;
return (
<fieldset>
<legend>
<img src="../../static/reset.png" />
Reset machine state
</legend>
<div>
<p>
windows95 stores changes to your machine (like saved files) in a
state file. If you encounter any trouble, you can reset your state
or boot Windows 95 from scratch.{" "}
<strong>All your changes will be lost.</strong>
</p>
<button
className="btn"
onClick={this.onResetState}
disabled={isStateReset}
style={{ marginRight: "5px" }}
>
<img src="../../static/reset-state.png" />
{isStateReset ? "State reset" : "Reset state"}
</button>
<button className="btn" onClick={bootFromScratch}>
<img src="../../static/boot-fresh.png" />
Boot from scratch
</button>
</div>
</fieldset>
);
}
/**
* Handle a change in the floppy input
*
* @param event
*/
private onChangeFloppy(event: React.ChangeEvent<HTMLInputElement>) {
const floppyFile =
event.target.files && event.target.files.length > 0
? event.target.files[0]
: null;
if (floppyFile) {
this.props.setFloppy(floppyFile);
} else {
console.log(`Floppy: Input changed but no file selected`);
}
}
/**
* Handle the state reset
*/
private async onResetState() {
const statePath = await getStatePath();
if (fs.existsSync(statePath)) {
await fs.remove(statePath);
}
this.setState({ isStateReset: true });
}
}

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import * as React from "react";
export interface CardStartProps {
startEmulator: () => void;
}
export class CardStart extends React.Component<CardStartProps, {}> {
public render() {
return (
<section id="section-start">
<button className="btn" id="win95" onClick={this.props.startEmulator}>
<img src="../../static/run.png" />
<span>Start Windows 95</span>
</button>
<small>Hit ESC to lock or unlock your mouse</small>
</section>
);
}
}

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import * as React from "react";
interface EmulatorInfoProps {
toggleInfo: () => void;
emulator: any;
}
interface EmulatorInfoState {
cpu: number;
disk: string;
lastCounter: number;
lastTick: number;
}
export class EmulatorInfo extends React.Component<
EmulatorInfoProps,
EmulatorInfoState
> {
private cpuInterval = -1;
constructor(props: EmulatorInfoProps) {
super(props);
this.cpuCount = this.cpuCount.bind(this);
this.onIDEReadStart = this.onIDEReadStart.bind(this);
this.onIDEReadWriteEnd = this.onIDEReadWriteEnd.bind(this);
this.state = {
cpu: 0,
disk: "Idle",
lastCounter: 0,
lastTick: 0,
};
}
public render() {
const { cpu, disk } = this.state;
return (
<div id="status">
Disk: <span>{disk}</span> | CPU Speed: <span>{cpu}</span> |{" "}
<a href="#" onClick={this.props.toggleInfo}>
Hide
</a>
</div>
);
}
public componentWillUnmount() {
this.uninstallListeners();
}
/**
* The emulator starts whenever, so install or uninstall listeners
* at the right time
*
* @param newProps
*/
public componentDidUpdate(prevProps: EmulatorInfoProps) {
if (prevProps.emulator !== this.props.emulator) {
if (this.props.emulator) {
this.installListeners();
} else {
this.uninstallListeners();
}
}
}
/**
* Let's start listening to what the emulator is up to.
*/
private installListeners() {
const { emulator } = this.props;
if (!emulator) {
console.log(
`Emulator info: Tried to install listeners, but emulator not defined yet.`
);
return;
}
// CPU
if (this.cpuInterval > -1) {
clearInterval(this.cpuInterval);
}
// TypeScript think's we're using a Node.js setInterval. We're not.
this.cpuInterval = (setInterval(this.cpuCount, 500) as unknown) as number;
// Disk
emulator.add_listener("ide-read-start", this.onIDEReadStart);
emulator.add_listener("ide-read-end", this.onIDEReadWriteEnd);
emulator.add_listener("ide-write-end", this.onIDEReadWriteEnd);
// Screen
emulator.add_listener("screen-set-size-graphical", console.log);
}
/**
* Stop listening to the emulator.
*/
private uninstallListeners() {
const { emulator } = this.props;
if (!emulator) {
console.log(
`Emulator info: Tried to uninstall listeners, but emulator not defined yet.`
);
return;
}
// CPU
if (this.cpuInterval > -1) {
clearInterval(this.cpuInterval);
}
// Disk
emulator.remove_listener("ide-read-start", this.onIDEReadStart);
emulator.remove_listener("ide-read-end", this.onIDEReadWriteEnd);
emulator.remove_listener("ide-write-end", this.onIDEReadWriteEnd);
// Screen
emulator.remove_listener("screen-set-size-graphical", console.log);
}
/**
* The virtual IDE is handling read (start).
*/
private onIDEReadStart() {
this.requestIdle(() => this.setState({ disk: "Read" }));
}
/**
* The virtual IDE is handling read/write (end).
*/
private onIDEReadWriteEnd() {
this.requestIdle(() => this.setState({ disk: "Idle" }));
}
/**
* Request an idle callback with a 3s timeout.
*
* @param fn
*/
private requestIdle(fn: () => void) {
(window as any).requestIdleCallback(fn, { timeout: 3000 });
}
/**
* Calculates what's up with the virtual cpu.
*/
private cpuCount() {
const { lastCounter, lastTick } = this.state;
const now = Date.now();
const instructionCounter = this.props.emulator.get_instruction_counter();
const ips = instructionCounter - lastCounter;
const deltaTime = now - lastTick;
this.setState({
lastTick: now,
lastCounter: instructionCounter,
cpu: Math.round(ips / deltaTime),
});
}
}

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import * as React from "react";
import * as fs from "fs-extra";
import * as path from "path";
import { ipcRenderer, shell } from "electron";
import { CONSTANTS, IPC_COMMANDS } from "../constants";
import { getDiskImageSize } from "../utils/disk-image-size";
import { CardStart } from "./card-start";
import { StartMenu } from "./start-menu";
import { CardSettings } from "./card-settings";
import { EmulatorInfo } from "./emulator-info";
import { CardDrive } from "./card-drive";
import { getStatePath } from "./utils/get-state-path";
export interface EmulatorState {
currentUiCard: string;
emulator?: any;
scale: number;
floppyFile?: File;
isBootingFresh: boolean;
isCursorCaptured: boolean;
isInfoDisplayed: boolean;
isRunning: boolean;
}
export class Emulator extends React.Component<{}, EmulatorState> {
private isQuitting = false;
private isResetting = false;
constructor(props: {}) {
super(props);
this.startEmulator = this.startEmulator.bind(this);
this.stopEmulator = this.stopEmulator.bind(this);
this.restartEmulator = this.restartEmulator.bind(this);
this.resetEmulator = this.resetEmulator.bind(this);
this.bootFromScratch = this.bootFromScratch.bind(this);
this.state = {
isBootingFresh: false,
isCursorCaptured: false,
isRunning: false,
currentUiCard: "start",
isInfoDisplayed: true,
scale: 1,
};
this.setupInputListeners();
this.setupIpcListeners();
this.setupUnloadListeners();
if (document.location.hash.includes("AUTO_START")) {
this.startEmulator();
}
}
/**
* We want to capture and release the mouse at appropriate times.
*/
public setupInputListeners() {
// ESC
document.onkeydown = (evt) => {
const { isCursorCaptured } = this.state;
evt = evt || window.event;
if (evt.keyCode === 27) {
if (isCursorCaptured) {
this.unlockMouse();
} else {
this.lockMouse();
}
evt.stopPropagation();
}
};
// Click
document.addEventListener("click", () => {
const { isRunning } = this.state;
if (isRunning) {
this.lockMouse();
}
});
}
/**
* Save the emulator's state to disk during exit.
*/
public setupUnloadListeners() {
const handleClose = async () => {
await this.saveState();
console.log(`Unload: Now done, quitting again.`);
this.isQuitting = true;
setImmediate(() => {
ipcRenderer.invoke(IPC_COMMANDS.APP_QUIT);
});
};
window.onbeforeunload = (event: Event) => {
if (this.isQuitting || this.isResetting) {
console.log(`Unload: Not preventing`);
return;
}
console.log(`Unload: Preventing to first save state`);
handleClose();
event.preventDefault();
event.returnValue = false;
};
}
/**
* Setup the various IPC messages sent to the renderer
* from the main process
*/
public setupIpcListeners() {
ipcRenderer.on(IPC_COMMANDS.MACHINE_CTRL_ALT_DEL, () => {
this.sendKeys([
0x1d, // ctrl
0x38, // alt
0x53, // delete
]);
});
ipcRenderer.on(IPC_COMMANDS.MACHINE_ALT_F4, () => {
this.sendKeys([
0x38, // alt
0x3e, // f4
]);
});
ipcRenderer.on(IPC_COMMANDS.MACHINE_ALT_ENTER, () => {
this.sendKeys([
0x38, // alt
0, // enter
]);
});
ipcRenderer.on(IPC_COMMANDS.MACHINE_ESC, () => {
this.sendKeys([
0x18, // alt
]);
});
ipcRenderer.on(IPC_COMMANDS.MACHINE_STOP, this.stopEmulator);
ipcRenderer.on(IPC_COMMANDS.MACHINE_RESET, this.resetEmulator);
ipcRenderer.on(IPC_COMMANDS.MACHINE_START, this.startEmulator);
ipcRenderer.on(IPC_COMMANDS.MACHINE_RESTART, this.restartEmulator);
ipcRenderer.on(IPC_COMMANDS.TOGGLE_INFO, () => {
this.setState({ isInfoDisplayed: !this.state.isInfoDisplayed });
});
ipcRenderer.on(IPC_COMMANDS.SHOW_DISK_IMAGE, () => {
this.showDiskImage();
});
ipcRenderer.on(IPC_COMMANDS.ZOOM_IN, () => {
this.setScale(this.state.scale * 1.2);
});
ipcRenderer.on(IPC_COMMANDS.ZOOM_OUT, () => {
this.setScale(this.state.scale * 0.8);
});
ipcRenderer.on(IPC_COMMANDS.ZOOM_RESET, () => {
this.setScale(1);
});
}
/**
* If the emulator isn't running, this is rendering the, erm, UI.
*
* 🤡
*/
public renderUI() {
const { isRunning, currentUiCard, floppyFile } = this.state;
if (isRunning) {
return null;
}
let card;
if (currentUiCard === "settings") {
card = (
<CardSettings
setFloppy={(floppyFile) => this.setState({ floppyFile })}
bootFromScratch={this.bootFromScratch}
floppy={floppyFile}
/>
);
} else if (currentUiCard === "drive") {
card = <CardDrive showDiskImage={this.showDiskImage} />;
} else {
card = <CardStart startEmulator={this.startEmulator} />;
}
return (
<>
{card}
<StartMenu
navigate={(target) => this.setState({ currentUiCard: target })}
/>
</>
);
}
/**
* Yaknow, render things and stuff.
*/
public render() {
return (
<>
{this.renderInfo()}
{this.renderUI()}
<div id="emulator">
<div></div>
<canvas></canvas>
</div>
</>
);
}
/**
* Render the little info thingy
*/
public renderInfo() {
if (!this.state.isInfoDisplayed) {
return null;
}
return (
<EmulatorInfo
emulator={this.state.emulator}
toggleInfo={() => {
this.setState({ isInfoDisplayed: !this.state.isInfoDisplayed });
}}
/>
);
}
/**
* Boot the emulator without restoring state
*/
public bootFromScratch() {
this.setState({ isBootingFresh: true });
this.startEmulator();
}
/**
* Show the disk image on disk
*/
public showDiskImage() {
// Contents/Resources/app/dist/static
const imagePath = path.join(__dirname, "../../images/windows95.img");
console.log(`Showing disk image in ${imagePath}`);
``;
shell.showItemInFolder(imagePath);
}
/**
* Start the actual emulator
*/
private async startEmulator() {
document.body.classList.remove("paused");
const imageSize = await getDiskImageSize();
const options = {
memory_size: 128 * 1024 * 1024,
video_memory_size: 32 * 1024 * 1024,
screen_container: document.getElementById("emulator"),
bios: {
url: "../../bios/seabios.bin",
},
vga_bios: {
url: "../../bios/vgabios.bin",
},
hda: {
url: "../../images/windows95.img",
async: true,
size: imageSize,
},
fda: {
buffer: this.state.floppyFile,
},
boot_order: 0x132,
};
console.log(`🚜 Starting emulator with options`, options);
window["emulator"] = new V86Starter(options);
// New v86 instance
this.setState({
emulator: window["emulator"],
isRunning: true,
});
ipcRenderer.send(IPC_COMMANDS.MACHINE_STARTED);
// Restore state. We can't do this right away
// and randomly chose 500ms as the appropriate
// wait time (lol)
setTimeout(async () => {
if (!this.state.isBootingFresh) {
this.restoreState();
}
this.lockMouse();
this.state.emulator.run();
}, 500);
}
/**
* Restart emulator
*/
private restartEmulator() {
if (this.state.emulator && this.state.isRunning) {
console.log(`🚜 Restarting emulator`);
this.state.emulator.restart();
} else {
console.log(`🚜 Restarting emulator failed: Emulator not running`);
}
}
/**
* Stop the emulator
*/
private async stopEmulator() {
const { emulator, isRunning } = this.state;
if (!emulator || !isRunning) {
return;
}
console.log(`🚜 Stopping emulator`);
await this.saveState();
this.unlockMouse();
emulator.stop();
this.setState({ isRunning: false });
document.body.classList.add("paused");
ipcRenderer.send(IPC_COMMANDS.MACHINE_STOPPED);
}
/**
* Reset the emulator by reloading the whole page (lol)
*/
private async resetEmulator() {
this.isResetting = true;
document.location.hash = `#AUTO_START`;
document.location.reload();
}
/**
* Take the emulators state and write it to disk. This is possibly
* a fairly big file.
*/
private async saveState(): Promise<void> {
const { emulator } = this.state;
const statePath = await getStatePath();
return new Promise((resolve) => {
if (!emulator || !emulator.save_state) {
console.log(`restoreState: No emulator present`);
return resolve();
}
emulator.save_state(async (error: Error, newState: ArrayBuffer) => {
if (error) {
console.warn(`saveState: Could not save state`, error);
return resolve();
}
await fs.outputFile(statePath, Buffer.from(newState));
console.log(`saveState: Saved state to ${statePath}`);
resolve();
});
});
}
/**
* Restores state to the emulator.
*/
private async restoreState() {
const { emulator } = this.state;
const state = await this.getState();
// Nothing to do with if we don't have a state
if (!state) {
console.log(`restoreState: No state present, not restoring.`);
}
if (!emulator) {
console.log(`restoreState: No emulator present`);
}
try {
this.state.emulator.restore_state(state);
} catch (error) {
console.log(
`State: Could not read state file. Maybe none exists?`,
error
);
}
}
/**
* Returns the current machine's state - either what
* we have saved or alternatively the default state.
*
* @returns {ArrayBuffer}
*/
private async getState(): Promise<ArrayBuffer | null> {
const expectedStatePath = await getStatePath();
const statePath = fs.existsSync(expectedStatePath)
? expectedStatePath
: CONSTANTS.DEFAULT_STATE_PATH;
if (fs.existsSync(statePath)) {
return fs.readFileSync(statePath).buffer;
}
return null;
}
private unlockMouse() {
const { emulator } = this.state;
this.setState({ isCursorCaptured: false });
if (emulator) {
emulator.mouse_set_status(false);
}
document.exitPointerLock();
}
private lockMouse() {
const { emulator } = this.state;
if (emulator) {
this.setState({ isCursorCaptured: true });
emulator.mouse_set_status(true);
emulator.lock_mouse();
} else {
console.warn(
`Emulator: Tried to lock mouse, but no emulator or not running`
);
}
}
/**
* Set the emulator's scale
*
* @param target
*/
private setScale(target: number) {
const { emulator, isRunning } = this.state;
if (emulator && isRunning) {
emulator.screen_set_scale(target);
this.setState({ scale: target });
}
}
/**
* Send keys to the emulator (including the key-up),
* if it's running
*
* @param {Array<number>} codes
*/
private sendKeys(codes: Array<number>) {
if (this.state.emulator && this.state.isRunning) {
const scancodes = codes;
// Push break codes (key-up)
for (const scancode of scancodes) {
scancodes.push(scancode | 0x80);
}
this.state.emulator.keyboard_send_scancodes(scancodes);
}
}
}

2
src/renderer/global.d.ts vendored Normal file
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declare const V86Starter: any;
declare const win95: any;

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@ -1,55 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Windows</title>
<script src="./lib/libv86.js"></script>
<link rel="stylesheet" href="style/style.css">
</head>
<body class="paused">
<div id="status">
Disk: <span id="disk-status">Idle</span>
| CPU Speed: <span id="cpu-status">0</span>
| <a onclick="document.querySelector('#status').style.display='none'">Hide</a>
</div>
<div id="buttons">
<div id="start-buttons">
<!-- <div class="btn" id="win98">Windows 98</div> -->
<div class="btn btn-start" id="win95">
Start Windows 95
<br />
<small>Hit ESC to lock or unlock your mouse</small>
</div>
<!-- <div class="btn" id="win1">Windows 1</div> -->
</div>
<div id="other-buttons">
<div class="btn" id="reset">Reset Machine & Delete State</div>
<div class="btn" id="floppy">Insert Floppy Disk</div>
<div class="btn" id="discard-state">Discard State & Boot From Scratch</div>
<div class="btn" id="show-disk-image">Show Disk Image</div>
<input id="file-input" type='file'>
</div>
<div id="information">
<p id="floppy-path"></p>
<p>You can insert a floppy disk image with the ".img" format.</p>
<p>
Boot the machine from scratch if you've inserted a new floppy disk
or if you've changed the disk image.
</p>
</div>
</div>
<div id="emulator" style="height: 100vh; width: 100vw">
<div style="white-space: pre; font: 14px monospace; line-height: 14px"></div>
<canvas style="display: none"></canvas>
</div>
<script type="module">
import("es6://renderer.js")
</script>
</body>
</html>

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@ -1,36 +0,0 @@
const $ = document.querySelector.bind(document)
export function setupInfo () {
const diskStatus = $('#disk-status')
const cpuStatus = $('#cpu-status')
let lastCounter = 0
let lastTick = 0
window.emulator.add_listener('ide-read-start', () => {
diskStatus.innerHTML = 'Read'
})
window.emulator.add_listener('ide-read-end', () => {
diskStatus.innerHTML = 'Idle'
})
window.emulator.add_listener('ide-write-end', () => {
diskStatus.innerHTML = 'Idle'
})
window.emulator.add_listener('screen-set-size-graphical', (...args) => {
console.log(...args)
})
setInterval(() => {
const now = Date.now()
const instructionCounter = window.emulator.get_instruction_counter()
const ips = instructionCounter - lastCounter
const deltaTime = now - lastTick
lastTick = now
lastCounter = instructionCounter
cpuStatus.innerHTML = Math.round(ips / deltaTime)
}, 500)
}

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@ -1,41 +0,0 @@
export function setupCloseListener () {
window.appState.isQuitting = false
const handleClose = async () => {
await windows95.saveState()
window.appState.isQuitting = true
windows95.quit()
}
window.onbeforeunload = (event) => {
if (window.appState.isQuitting) return
handleClose()
event.preventDefault()
event.returnValue = false
}
}
export function setupEscListener () {
document.onkeydown = function (evt) {
evt = evt || window.event
if (evt.keyCode === 27) {
if (window.appState.cursorCaptured) {
window.appState.cursorCaptured = false
document.exitPointerLock()
} else {
window.appState.cursorCaptured = true
window.emulator.lock_mouse()
}
}
}
}
export function setupClickListener () {
document.addEventListener('click', () => {
if (!window.appState.cursorCaptured) {
window.appState.cursorCaptured = true
window.emulator.lock_mouse()
}
})
}

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@ -1,66 +0,0 @@
import { setupState } from 'es6://app-state.js'
import { setupClickListener, setupEscListener, setupCloseListener } from 'es6://listeners.js'
import { toggleButtons, setupButtons } from 'es6://buttons.js'
import { setupInfo } from 'es6://info.js'
setupState()
/**
* The main method executing the VM.
*/
async function main () {
// New v86 instance
window.emulator = new V86Starter({
memory_size: 64 * 1024 * 1024,
screen_container: document.getElementById('emulator'),
bios: {
url: './bios/seabios.bin'
},
vga_bios: {
url: './bios/vgabios.bin'
},
hda: {
url: '../images/windows95.img',
async: true,
size: 242049024
},
fda: {
buffer: window.appState.floppyFile || undefined
},
boot_order: 0x132
})
// High DPI support
if (navigator.userAgent.includes('Windows')) {
const scale = window.devicePixelRatio
window.emulator.screen_adapter.set_scale(scale, scale)
}
// Restore state. We can't do this right away
// and randomly chose 500ms as the appropriate
// wait time (lol)
setTimeout(async () => {
if (!window.appState.bootFresh) {
windows95.restoreState()
}
setupInfo()
window.appState.cursorCaptured = true
window.emulator.lock_mouse()
window.emulator.run()
}, 500)
}
function start () {
document.body.className = ''
toggleButtons(false)
setupClickListener()
main()
}
setupEscListener()
setupCloseListener()
setupButtons(start)

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import * as React from "react";
export interface StartMenuProps {
navigate: (to: string) => void;
}
export class StartMenu extends React.Component<StartMenuProps, {}> {
constructor(props: StartMenuProps) {
super(props);
this.navigate = this.navigate.bind(this);
}
public render() {
return (
<nav className="nav nav-bottom">
<a onClick={this.navigate} href="#" id="start" className="nav-link">
<img src="../../static/start.png" alt="Start" />
<span>Start</span>
</a>
<div className="nav-menu">
<a
onClick={this.navigate}
href="#"
id="settings"
className="nav-link"
>
<img src="../../static/settings.png" />
<span>Settings</span>
</a>
<a onClick={this.navigate} href="#" id="drive" className="nav-link">
<img src="../../static/drive.png" />
<span>Modify C: Drive</span>
</a>
</div>
</nav>
);
}
private navigate(event: React.SyntheticEvent<HTMLAnchorElement>) {
this.props.navigate(event.currentTarget.id);
}
}

0
src/renderer/status.tsx Normal file
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html, body {
margin: 0;
padding: 0;
}
body {
background: #000;
}
body.paused > #emulator {
display: none;
}
body.paused {
background: #008080;
font-family: Courier;
}
#buttons {
user-select: none;
}
#status {
user-select: none;
position: absolute;
z-index: 100;
left: calc(50vw - 110px);
background: white;
text-align: center;
font-family: Courier;
font-size: 10px;
padding-bottom: 3px;
border-bottom-left-radius: 15px;
border-bottom-right-radius: 15px;
overflow: hidden;
padding-left: 10px;
padding-right: 10px;
max-height: 18px;
}
#floppy-path {
background: beige;
padding: 5px;
}
#information {
text-align: center;
position: absolute;
width: 100vw;
bottom: 50px;
font-size: 18px;
}
#emulator {
display: flex
}
#emulator canvas {
margin: auto;
}
#file-input {
display: none;
}
#other-buttons {
position: absolute;
width: 100vw;
height: 100px;
display: flex;
align-items: flex-end;
bottom: 0;
justify-content: center;
}
#start-buttons {
position: absolute;
width: 100vw;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
}
.btn {
font-family: Courier;
cursor: pointer;
background: #ffd2fd;
margin: 10px;
padding: 5px;
text-align: center;
}
.btn:hover {
cursor: pointer;
background: #ff95fa;
margin: 10px;
padding: 5px;
}

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import { ipcRenderer } from "electron";
import { IPC_COMMANDS } from "../../constants";
let _statePath = "";
export async function getStatePath(): Promise<string> {
if (_statePath) {
return _statePath;
}
const statePath = await ipcRenderer.invoke(IPC_COMMANDS.GET_STATE_PATH);
return (_statePath = statePath);
}

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@ -1,76 +0,0 @@
const fs = require('fs-extra')
const path = require('path')
const { remote } = require('electron')
const DEFAULT_PATH = path.join(__dirname, 'images/default-state.bin')
const STATE_PATH = path.join(remote.app.getPath('userData'), 'state.bin')
/**
* Returns the current machine's state - either what
* we have saved or alternatively the default state.
*
* @returns {ArrayBuffer}
*/
function getState () {
const statePath = fs.existsSync(STATE_PATH)
? STATE_PATH
: DEFAULT_PATH
return fs.readFileSync(statePath).buffer
}
/**
* Resets a saved state by simply deleting it.
*
* @returns {Promise<void>}
*/
async function resetState () {
if (fs.existsSync(STATE_PATH)) {
return fs.remove(STATE_PATH)
}
}
/**
* Saves the current VM's state.
*
* @returns {Promise<void>}
*/
async function saveState () {
return new Promise((resolve) => {
if (!window.emulator || !window.emulator.save_state) {
return resolve()
}
window.emulator.save_state(async (error, newState) => {
if (error) {
console.log(error)
return
}
await fs.outputFile(STATE_PATH, Buffer.from(newState))
console.log(`Saved state to ${STATE_PATH}`)
resolve()
})
})
}
/**
* Restores the VM's state.
*/
function restoreState () {
try {
window.emulator.restore_state(getState())
} catch (error) {
console.log(`Could not read state file. Maybe none exists?`, error)
}
}
module.exports = {
STATE_PATH,
saveState,
restoreState,
resetState,
getState
}

8
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/**
* Are we currently running in development mode?
*
* @returns {boolean}
*/
export function isDevMode() {
return !!process.defaultApp;
}

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import * as fs from "fs-extra";
import { CONSTANTS } from "../constants";
/**
* Get the size of the disk image
*
* @returns {number}
*/
export async function getDiskImageSize() {
try {
const stats = await fs.stat(CONSTANTS.IMAGE_PATH);
if (stats) {
return stats.size;
}
} catch (error) {
console.warn(`Could not determine image size`, error);
}
return CONSTANTS.IMAGE_DEFAULT_SIZE;
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
</dict>
</plist>

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>windows95</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="../src/less/vendor/95css.css">
<link rel="stylesheet" href="../src/less/root.less">
<script src="../src/renderer/lib/libv86.js"></script>
</head>
<body class="paused windows95">
<div id="app"></div>
<script src="../src/renderer/app.tsx"></script>
</body>
</html>

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tools/add-macos-cert.sh Normal file
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#!/usr/bin/env sh
KEY_CHAIN=build.keychain
MACOS_CERT_P12_FILE=certificate.p12
# Recreate the certificate from the secure environment variable
echo $MACOS_CERT_P12 | base64 --decode > $MACOS_CERT_P12_FILE
#create a keychain
security create-keychain -p actions $KEY_CHAIN
# Make the keychain the default so identities are found
security default-keychain -s $KEY_CHAIN
# Unlock the keychain
security unlock-keychain -p actions $KEY_CHAIN
security import $MACOS_CERT_P12_FILE -k $KEY_CHAIN -P $MACOS_CERT_PASSWORD -T /usr/bin/codesign;
security set-key-partition-list -S apple-tool:,apple: -s -k actions $KEY_CHAIN
# remove certs
rm -fr *.p12

38
tools/check-links.js Normal file
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const fs = require('fs/promises')
const path = require('path')
const fetch = require('node-fetch')
const LINK_RGX = /(http|ftp|https):\/\/([\w_-]+(?:(?:\.[\w_-]+)+))([\w.,@?^=%&:/~+#-]*[\w@?^=%&/~+#-])?/g;
async function main() {
const readmePath = path.join(__dirname, '../README.md')
const readme = await fs.readFile(readmePath, 'utf-8')
const links = readme.match(LINK_RGX)
let failed = false
for (const link of links) {
try {
const response = await fetch(link, { method: 'HEAD' })
if (!response.ok) {
// If we're inside GitHub's release asset server, we just ran into AWS not allowing
// HEAD requests, which is different from a 404.
if (!response.url.startsWith('https://github-production-release-asset')) {
throw new Error (`HTTP Error Response: ${response.status} ${response.statusText}`)
}
}
console.log(`${link}`);
} catch (error) {
failed = true
console.log(`${link}\n${error}`)
}
}
if (failed) {
process.exit(-1);
}
}
main()

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tools/download-disk.ps1 Normal file
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mkdir images
cd images
$wc = New-Object System.Net.WebClient
$wc.DownloadFile($env:DISK_URL, "$(Resolve-Path .)\images.zip")
7z x images.zip -y -aoa
Remove-Item images.zip
Remove-Item __MACOSX -Recurse -ErrorAction Ignore
cd ..
Tree ./ /F

10
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#!/usr/bin/env sh
mkdir -p ./images
cd ./images
wget -O images.zip $DISK_URL
unzip -o images.zip
rm images.zip
rm -r __MACOSX
cd -
ls images

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/* tslint:disable */
const { compileParcel } = require('./parcel-build')
module.exports = async () => {
await Promise.all([compileParcel()])
}

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/* tslint:disable */
const Bundler = require('parcel-bundler')
const path = require('path')
async function compileParcel (options = {}) {
const entryFiles = [
path.join(__dirname, '../static/index.html'),
path.join(__dirname, '../src/main/main.ts')
]
const bundlerOptions = {
outDir: './dist', // The out directory to put the build files in, defaults to dist
outFile: undefined, // The name of the outputFile
publicUrl: '../', // The url to server on, defaults to dist
watch: false, // whether to watch the files and rebuild them on change, defaults to process.env.NODE_ENV !== 'production'
cache: false, // Enabled or disables caching, defaults to true
cacheDir: '.cache', // The directory cache gets put in, defaults to .cache
contentHash: false, // Disable content hash from being included on the filename
minify: false, // Minify files, enabled if process.env.NODE_ENV === 'production'
scopeHoist: false, // turn on experimental scope hoisting/tree shaking flag, for smaller production bundles
target: 'electron', // browser/node/electron, defaults to browser
// https: { // Define a custom {key, cert} pair, use true to generate one or false to use http
// cert: './ssl/c.crt', // path to custom certificate
// key: './ssl/k.key' // path to custom key
// },
logLevel: 3, // 3 = log everything, 2 = log warnings & errors, 1 = log errors
hmr: false, // Enable or disable HMR while watching
hmrPort: 0, // The port the HMR socket runs on, defaults to a random free port (0 in node.js resolves to a random free port)
sourceMaps: true, // Enable or disable sourcemaps, defaults to enabled (minified builds currently always create sourcemaps)
hmrHostname: '', // A hostname for hot module reload, default to ''
detailedReport: false, // Prints a detailed report of the bundles, assets, filesizes and times, defaults to false, reports are only printed if watch is disabled,
...options
}
const bundler = new Bundler(entryFiles, bundlerOptions)
// Run the bundler, this returns the main bundle
// Use the events if you're using watch mode as this promise will only trigger once and not for every rebuild
await bundler.bundle()
}
module.exports = {
compileParcel
}
if (require.main === module) compileParcel()

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const { compileParcel } = require('./parcel-build')
async function watchParcel () {
return compileParcel({ watch: true })
}
module.exports = {
watchParcel
}
if (require.main === module) watchParcel()

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/* tslint:disable */
const childProcess = require('child_process')
const path = require('path')
async function run (name, bin, args = []) {
await new Promise((resolve, reject) => {
console.info(`Running ${name}`)
const cmd = process.platform === 'win32' ? `${bin}.cmd` : bin
const child = childProcess.spawn(
path.resolve(__dirname, '..', 'node_modules', '.bin', cmd),
args,
{
cwd: path.resolve(__dirname, '..'),
stdio: 'inherit'
}
)
child.on('exit', (code) => {
console.log('')
if (code === 0) return resolve()
reject(new Error(`${name} failed`))
})
})
};
module.exports = {
run
}

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/* tslint:disable */
const { run } = require('./run-bin')
async function compileTypeScript () {
await run('TypeScript', 'tsc', ['-p', 'tsconfig.json'])
};
module.exports = {
compileTypeScript
}
if (require.main === module) compileTypeScript()

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{
"compilerOptions": {
"outDir": "./dist",
"allowJs": true,
"allowSyntheticDefaultImports": true,
"experimentalDecorators": true,
"removeComments": false,
"preserveConstEnums": true,
"sourceMap": true,
"lib": [
"es2017",
"dom"
],
"noImplicitAny": true,
"noImplicitReturns": true,
"suppressImplicitAnyIndexErrors": true,
"strictNullChecks": true,
"noUnusedLocals": true,
"noImplicitThis": true,
"noUnusedParameters": true,
"importHelpers": true,
"noEmitHelpers": false,
"module": "commonjs",
"moduleResolution": "node",
"pretty": true,
"target": "es2017",
"jsx": "react",
"typeRoots": [
"./node_modules/@types"
],
"baseUrl": "."
},
"include": [
"src/**/*"
],
"exclude": [
"node_modules"
],
"formatCodeOptions": {
"indentSize": 2,
"tabSize": 2
}
}

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