windows95/src/renderer/card-settings.tsx
2021-01-04 09:54:20 -08:00

164 lines
4.1 KiB
TypeScript

import * as React from "react";
import * as fs from "fs-extra";
import { getStatePath } from "./utils/get-state-path";
interface CardSettingsProps {
bootFromScratch: () => void;
setFloppy: (file: File) => void;
floppy?: File;
}
interface CardSettingsState {
isStateReset: boolean;
}
export class CardSettings extends React.Component<
CardSettingsProps,
CardSettingsState
> {
constructor(props: CardSettingsProps) {
super(props);
this.onChangeFloppy = this.onChangeFloppy.bind(this);
this.onResetState = this.onResetState.bind(this);
this.state = {
isStateReset: false,
};
}
public render() {
return (
<section>
<div className="card settings">
<div className="card-header">
<h2 className="card-title">
<img src="../../static/settings.png" />
Settings
</h2>
</div>
<div className="card-body">
{this.renderFloppy()}
<hr />
{this.renderState()}
</div>
</div>
</section>
);
}
public renderFloppy() {
const { floppy } = this.props;
return (
<fieldset>
<legend>
<img src="../../static/floppy.png" />
Floppy
</legend>
<input
id="floppy-input"
type="file"
onChange={this.onChangeFloppy}
style={{ display: "none" }}
/>
<p>
windows95 comes with a virtual floppy drive. It can mount floppy disk
images in the "img" format.
</p>
<p>
Back in the 90s and before CD-ROMs became a popular, software was
typically distributed on floppy disks. Some developers have since
released their apps or games for free, usually on virtual floppy disks
using the "img" format.
</p>
<p>
Once you've mounted a disk image, you might have to boot your virtual
windows95 machine from scratch.
</p>
<p id="floppy-path">
{floppy
? `Inserted Floppy Disk: ${floppy.path}`
: `No floppy mounted`}
</p>
<button
className="btn"
onClick={() =>
(document.querySelector("#floppy-input") as any).click()
}
>
<img src="../../static/select-floppy.png" />
<span>Mount floppy disk</span>
</button>
</fieldset>
);
}
public renderState() {
const { isStateReset } = this.state;
const { bootFromScratch } = this.props;
return (
<fieldset>
<legend>
<img src="../../static/reset.png" />
Reset machine state
</legend>
<div>
<p>
windows95 stores changes to your machine (like saved files) in a
state file. If you encounter any trouble, you can reset your state
or boot Windows 95 from scratch.{" "}
<strong>All your changes will be lost.</strong>
</p>
<button
className="btn"
onClick={this.onResetState}
disabled={isStateReset}
style={{ marginRight: "5px" }}
>
<img src="../../static/reset-state.png" />
{isStateReset ? "State reset" : "Reset state"}
</button>
<button className="btn" onClick={bootFromScratch}>
<img src="../../static/boot-fresh.png" />
Boot from scratch
</button>
</div>
</fieldset>
);
}
/**
* Handle a change in the floppy input
*
* @param event
*/
private onChangeFloppy(event: React.ChangeEvent<HTMLInputElement>) {
const floppyFile =
event.target.files && event.target.files.length > 0
? event.target.files[0]
: null;
if (floppyFile) {
this.props.setFloppy(floppyFile);
} else {
console.log(`Floppy: Input changed but no file selected`);
}
}
/**
* Handle the state reset
*/
private async onResetState() {
const statePath = await getStatePath();
if (fs.existsSync(statePath)) {
await fs.remove(statePath);
}
this.setState({ isStateReset: true });
}
}