Go to file
Felix Rieseberg 59ee32806e
📝 Issue template
2018-08-23 23:11:48 -07:00
assets 🚀 Oh look, it works! 2018-08-22 22:03:28 -07:00
src 🔧 Don't set scale on non-Windows 2018-08-23 16:16:40 -07:00
.gitignore 🚀 First basic version 2018-08-22 19:51:31 -07:00
forge.config.js 🔧 One more Forge fix 2018-08-22 22:28:26 -07:00
issue_template.md 📝 Issue template 2018-08-23 23:11:48 -07:00
LICENSE.md 🚀 Oh look, it works! 2018-08-22 22:03:28 -07:00
package-lock.json 🔧 Add a linter 2018-08-22 22:25:17 -07:00
package.json 📦 Bump version 2018-08-23 15:11:07 -07:00
README.md 📝 Fix typo 2018-08-23 21:55:42 -07:00

windows95

This is Windows 95, running in an Electron app. Yes, it's the full thing. I'm sorry. Download it here.

Screenshot

Does it work?

Yes! Quite well, actually.

Should this have been a native app?

Absolutely.

Does it run Doom (or my other favorite game)?

You'll likely be better off with an actual virtualization app, but the short answer is yes. Thanks to @DisplacedGamers I can recommend that you switch to a resolution of 640x480 @ 256 colors before starting DOS games - just like in the good ol' days.

How's the code?

This only works well by accident and was mostly a joke. The code quality is accordingly.

Credits

99.999% of the work was done over at v86 by Copy.

Contributing

Before you can run this from source, you'll need the disk and state images. They're not part of the repo, but you can download them here.

Unpack the images folder into the src/renderer folder, creating this layout:

./src/renderer/images/default-state.bin
./src/renderer/images/windows95.img

Once you've done so, run npm install and npm start to run your local build.

License

This project is provided for educational purposes only. It is not affiliated with and has not been approved by Microsoft.