Applied-Energistics-2-tiler.../util/inv/AdaptorPlayerHand.java

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package appeng.util.inv;
import java.util.Iterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.config.FuzzyMode;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.iterators.NullIterator;
/*
* Lets you do simply tests with the players cursor, without messing with the specifics.
*/
public class AdaptorPlayerHand extends InventoryAdaptor
{
private EntityPlayer p;
public AdaptorPlayerHand(EntityPlayer _p) {
p = _p;
}
@Override
public ItemStack removeSimilarItems(int how_many, ItemStack Filter, FuzzyMode fuzzyMode, IInventoryDestination dest)
{
ItemStack hand = p.inventory.getItemStack();
if ( hand == null )
return null;
if ( Filter == null || Platform.isSameItemFuzzy( Filter, hand, fuzzyMode ) )
{
ItemStack result = hand.copy();
result.stackSize = hand.stackSize > how_many ? how_many : hand.stackSize;
hand.stackSize -= how_many;
if ( hand.stackSize <= 0 )
p.inventory.setItemStack( null );
return result;
}
return null;
}
@Override
public ItemStack simulateSimilarRemove(int how_many, ItemStack Filter, FuzzyMode fuzzyMode, IInventoryDestination dest)
{
ItemStack hand = p.inventory.getItemStack();
if ( hand == null )
return null;
if ( Filter == null || Platform.isSameItemFuzzy( Filter, hand, fuzzyMode ) )
{
ItemStack result = hand.copy();
result.stackSize = hand.stackSize > how_many ? how_many : hand.stackSize;
return result;
}
return null;
}
@Override
public ItemStack removeItems(int how_many, ItemStack Filter, IInventoryDestination dest)
{
ItemStack hand = p.inventory.getItemStack();
if ( hand == null )
return null;
if ( Filter == null || Platform.isSameItemPrecise( Filter, hand ) )
{
ItemStack result = hand.copy();
result.stackSize = hand.stackSize > how_many ? how_many : hand.stackSize;
hand.stackSize -= how_many;
if ( hand.stackSize <= 0 )
p.inventory.setItemStack( null );
return result;
}
return null;
}
@Override
public ItemStack simulateRemove(int how_many, ItemStack Filter, IInventoryDestination dest)
{
ItemStack hand = p.inventory.getItemStack();
if ( hand == null )
return null;
if ( Filter == null || Platform.isSameItemPrecise( Filter, hand ) )
{
ItemStack result = hand.copy();
result.stackSize = hand.stackSize > how_many ? how_many : hand.stackSize;
return result;
}
return null;
}
@Override
public ItemStack addItems(ItemStack A)
{
if ( A == null )
return null;
if ( A.stackSize == 0 )
return null;
if ( p == null )
return A;
if ( p.inventory == null )
return A;
ItemStack hand = p.inventory.getItemStack();
if ( hand != null && !Platform.isSameItem( A, hand ) )
return A;
int original = 0;
ItemStack newHand = null;
if ( hand == null )
newHand = A.copy();
else
{
newHand = hand;
original = hand.stackSize;
newHand.stackSize += A.stackSize;
}
if ( newHand.stackSize > newHand.getMaxStackSize() )
{
newHand.stackSize = newHand.getMaxStackSize();
ItemStack B = A.copy();
B.stackSize -= newHand.stackSize - original;
p.inventory.setItemStack( newHand );
return B;
}
p.inventory.setItemStack( newHand );
return null;
}
@Override
public ItemStack simulateAdd(ItemStack A)
{
ItemStack hand = p.inventory.getItemStack();
if ( A == null )
return null;
if ( hand != null && !Platform.isSameItem( A, hand ) )
return A;
int original = 0;
ItemStack newHand = null;
if ( hand == null )
newHand = A.copy();
else
{
newHand = hand.copy();
original = hand.stackSize;
newHand.stackSize += A.stackSize;
}
if ( newHand.stackSize > newHand.getMaxStackSize() )
{
newHand.stackSize = newHand.getMaxStackSize();
ItemStack B = A.copy();
B.stackSize -= newHand.stackSize - original;
return B;
}
return null;
}
@Override
public boolean containsItems()
{
return p.inventory.getItemStack() != null;
}
@Override
public Iterator<ItemSlot> iterator()
{
return new NullIterator();
}
}