Applied-Energistics-2-tiler.../src/main/java/appeng/services/CompassService.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.services;
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import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.*;
import javax.annotation.Nonnull;
import appeng.api.AEApi;
import appeng.api.util.DimensionalCoord;
import appeng.services.compass.CompassReader;
import appeng.services.compass.ICompassCallback;
import appeng.util.Platform;
import com.google.common.base.Preconditions;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.block.Block;
import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.WorldEvent;
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public final class CompassService {
private static final int CHUNK_SIZE = 16;
private final Map<World, CompassReader> worldSet
= new HashMap<World, CompassReader>(10);
private final ExecutorService executor;
/**
* AE2 Folder for each world
*/
private final File worldCompassFolder;
private int jobSize;
public CompassService(
@Nonnull final File worldCompassFolder, @Nonnull final ThreadFactory factory
) {
Preconditions.checkNotNull(worldCompassFolder);
this.worldCompassFolder = worldCompassFolder;
this.executor = Executors.newSingleThreadExecutor(factory);
this.jobSize = 0;
}
public Future<?> getCompassDirection(
final DimensionalCoord coord, final int maxRange, final ICompassCallback cc
) {
this.jobSize++;
return this.executor.submit(new CMDirectionRequest(coord, maxRange, cc));
}
/**
* Ensure the a compass service is removed once a world gets unloaded by forge.
*
* @param event the event containing the unloaded world.
*/
@SubscribeEvent
public void unloadWorld(final WorldEvent.Unload event) {
if (Platform.isServer() && this.worldSet.containsKey(event.world)) {
final CompassReader compassReader = this.worldSet.remove(event.world);
compassReader.close();
}
}
private int jobSize() {
return this.jobSize;
}
private void cleanUp() {
for (final CompassReader cr : this.worldSet.values()) {
cr.close();
}
}
public void updateArea(final World w, final int chunkX, final int chunkZ) {
final int x = chunkX << 4;
final int z = chunkZ << 4;
this.updateArea(w, x, CHUNK_SIZE, z);
this.updateArea(w, x, CHUNK_SIZE + 32, z);
this.updateArea(w, x, CHUNK_SIZE + 64, z);
this.updateArea(w, x, CHUNK_SIZE + 96, z);
this.updateArea(w, x, CHUNK_SIZE + 128, z);
this.updateArea(w, x, CHUNK_SIZE + 160, z);
this.updateArea(w, x, CHUNK_SIZE + 192, z);
this.updateArea(w, x, CHUNK_SIZE + 224, z);
}
public Future<?> updateArea(final World w, final int x, final int y, final int z) {
this.jobSize++;
final int cx = x >> 4;
final int cdy = y >> 5;
final int cz = z >> 4;
final int low_y = cdy << 5;
final int hi_y = low_y + 32;
// lower level...
final Chunk c = w.getChunkFromBlockCoords(x, z);
for (final Block skyStoneBlock :
AEApi.instance().definitions().blocks().skyStone().maybeBlock().asSet()) {
for (int i = 0; i < CHUNK_SIZE; i++) {
for (int j = 0; j < CHUNK_SIZE; j++) {
for (int k = low_y; k < hi_y; k++) {
final Block blk = c.getBlock(i, k, j);
if (blk == skyStoneBlock && c.getBlockMetadata(i, k, j) == 0) {
return this.executor.submit(
new CMUpdatePost(w, cx, cz, cdy, true)
);
}
}
}
}
}
return this.executor.submit(new CMUpdatePost(w, cx, cz, cdy, false));
}
public void kill() {
this.executor.shutdown();
try {
this.executor.awaitTermination(6, TimeUnit.MINUTES);
this.jobSize = 0;
for (final CompassReader cr : this.worldSet.values()) {
cr.close();
}
this.worldSet.clear();
} catch (final InterruptedException e) {
// wrap this up..
}
}
private CompassReader getReader(final World w) {
CompassReader cr = this.worldSet.get(w);
if (cr == null) {
cr = new CompassReader(w.provider.dimensionId, this.worldCompassFolder);
this.worldSet.put(w, cr);
}
return cr;
}
private int dist(final int ax, final int az, final int bx, final int bz) {
final int up = (bz - az) * CHUNK_SIZE;
final int side = (bx - ax) * CHUNK_SIZE;
return up * up + side * side;
}
private double rad(final int ax, final int az, final int bx, final int bz) {
final int up = bz - az;
final int side = bx - ax;
return Math.atan2(-up, side) - Math.PI / 2.0;
}
private class CMUpdatePost implements Runnable {
public final World world;
public final int chunkX;
public final int chunkZ;
public final int doubleChunkY; // 32 blocks instead of 16.
public final boolean value;
public CMUpdatePost(
final World w, final int cx, final int cz, final int dcy, final boolean val
) {
this.world = w;
this.chunkX = cx;
this.doubleChunkY = dcy;
this.chunkZ = cz;
this.value = val;
}
@Override
public void run() {
CompassService.this.jobSize--;
final CompassReader cr = CompassService.this.getReader(this.world);
cr.setHasBeacon(this.chunkX, this.chunkZ, this.doubleChunkY, this.value);
if (CompassService.this.jobSize() < 2) {
CompassService.this.cleanUp();
}
}
}
private class CMDirectionRequest implements Runnable {
public final int maxRange;
public final DimensionalCoord coord;
public final ICompassCallback callback;
public CMDirectionRequest(
final DimensionalCoord coord, final int getMaxRange, final ICompassCallback cc
) {
this.coord = coord;
this.maxRange = getMaxRange;
this.callback = cc;
}
@Override
public void run() {
CompassService.this.jobSize--;
final int cx = this.coord.x >> 4;
final int cz = this.coord.z >> 4;
final CompassReader cr = CompassService.this.getReader(this.coord.getWorld());
// Am I standing on it?
if (cr.hasBeacon(cx, cz)) {
this.callback.calculatedDirection(true, true, -999, 0);
if (CompassService.this.jobSize() < 2) {
CompassService.this.cleanUp();
}
return;
}
// spiral outward...
for (int offset = 1; offset < this.maxRange; offset++) {
final int minX = cx - offset;
final int minZ = cz - offset;
final int maxX = cx + offset;
final int maxZ = cz + offset;
int closest = Integer.MAX_VALUE;
int chosen_x = cx;
int chosen_z = cz;
for (int z = minZ; z <= maxZ; z++) {
if (cr.hasBeacon(minX, z)) {
final int closeness = CompassService.this.dist(cx, cz, minX, z);
if (closeness < closest) {
closest = closeness;
chosen_x = minX;
chosen_z = z;
}
}
if (cr.hasBeacon(maxX, z)) {
final int closeness = CompassService.this.dist(cx, cz, maxX, z);
if (closeness < closest) {
closest = closeness;
chosen_x = maxX;
chosen_z = z;
}
}
}
for (int x = minX + 1; x < maxX; x++) {
if (cr.hasBeacon(x, minZ)) {
final int closeness = CompassService.this.dist(cx, cz, x, minZ);
if (closeness < closest) {
closest = closeness;
chosen_x = x;
chosen_z = minZ;
}
}
if (cr.hasBeacon(x, maxZ)) {
final int closeness = CompassService.this.dist(cx, cz, x, maxZ);
if (closeness < closest) {
closest = closeness;
chosen_x = x;
chosen_z = maxZ;
}
}
}
if (closest < Integer.MAX_VALUE) {
this.callback.calculatedDirection(
true,
false,
CompassService.this.rad(cx, cz, chosen_x, chosen_z),
CompassService.this.dist(cx, cz, chosen_x, chosen_z)
);
if (CompassService.this.jobSize() < 2) {
CompassService.this.cleanUp();
}
return;
}
}
// didn't find shit...
this.callback.calculatedDirection(false, true, -999, 999);
if (CompassService.this.jobSize() < 2) {
CompassService.this.cleanUp();
}
}
}
}