2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.client.render.blocks;
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2015-04-03 08:54:31 +02:00
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2014-12-29 21:59:05 +01:00
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import org.lwjgl.opengl.GL11;
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2014-09-24 02:26:27 +02:00
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.common.util.ForgeDirection;
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2015-05-09 12:18:43 +02:00
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import appeng.block.grindstone.BlockCrank;
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2014-09-24 02:26:27 +02:00
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import appeng.client.render.BaseBlockRender;
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import appeng.tile.grindstone.TileCrank;
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2015-04-03 08:54:31 +02:00
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2015-05-09 12:18:43 +02:00
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public class RenderBlockCrank extends BaseBlockRender<BlockCrank, TileCrank>
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2014-09-24 02:26:27 +02:00
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{
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2015-04-03 08:54:31 +02:00
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public RenderBlockCrank()
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{
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2014-09-24 02:26:27 +02:00
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super( true, 60 );
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}
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@Override
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2015-09-25 23:10:56 +02:00
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public void renderInventory( final BlockCrank blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
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2014-09-24 02:26:27 +02:00
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{
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renderer.renderAllFaces = true;
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renderer.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.3, 0.5D + 0.05 );
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super.renderInventory( blk, is, renderer, type, obj );
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renderer.setRenderBounds( 0.70D - 0.15, 0.75D - 0.05, 0.5D - 0.05, 0.70D + 0.28, 0.75D + 0.05, 0.5D + 0.05 );
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super.renderInventory( blk, is, renderer, type, obj );
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renderer.renderAllFaces = false;
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}
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@Override
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2015-09-25 23:10:56 +02:00
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public boolean renderInWorld( final BlockCrank imb, final IBlockAccess world, final int x, final int y, final int z, final RenderBlocks renderer )
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2014-09-24 02:26:27 +02:00
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{
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return true;
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}
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@Override
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2015-09-25 23:10:56 +02:00
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public void renderTile( final BlockCrank blk, final TileCrank tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderBlocks )
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2014-09-24 02:26:27 +02:00
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{
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2015-09-25 22:30:38 +02:00
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if( tile.getUp() == null || tile.getUp() == ForgeDirection.UNKNOWN )
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2015-04-29 02:30:53 +02:00
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{
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2014-09-24 02:26:27 +02:00
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return;
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2015-04-29 02:30:53 +02:00
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}
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2014-09-24 02:26:27 +02:00
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Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
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RenderHelper.disableStandardItemLighting();
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2015-04-03 08:54:31 +02:00
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if( Minecraft.isAmbientOcclusionEnabled() )
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2015-04-29 02:30:53 +02:00
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{
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2014-09-24 02:26:27 +02:00
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GL11.glShadeModel( GL11.GL_SMOOTH );
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2015-04-29 02:30:53 +02:00
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}
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2014-09-24 02:26:27 +02:00
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else
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{
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2014-09-24 02:26:27 +02:00
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GL11.glShadeModel( GL11.GL_FLAT );
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2015-04-29 02:30:53 +02:00
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}
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2014-09-24 02:26:27 +02:00
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2015-09-16 18:03:07 +02:00
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GL11.glCullFace( GL11.GL_FRONT );
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2014-09-24 02:26:27 +02:00
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GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
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2014-12-29 15:13:47 +01:00
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this.applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() );
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2014-09-24 02:26:27 +02:00
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GL11.glTranslated( 0.5, 0, 0.5 );
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2015-10-08 15:42:42 +02:00
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GL11.glRotatef( tile.getVisibleRotation(), 0, 1, 0 );
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2014-09-24 02:26:27 +02:00
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GL11.glTranslated( -0.5, 0, -0.5 );
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2015-09-25 22:30:38 +02:00
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tess.setTranslation( -tile.xCoord, -tile.yCoord, -tile.zCoord );
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2014-09-24 02:26:27 +02:00
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tess.startDrawingQuads();
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2014-09-28 11:47:17 +02:00
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renderBlocks.renderAllFaces = true;
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2015-09-25 22:30:38 +02:00
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renderBlocks.blockAccess = tile.getWorldObj();
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2014-09-24 02:26:27 +02:00
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2014-09-28 11:47:17 +02:00
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renderBlocks.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05 );
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2014-09-24 02:26:27 +02:00
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2015-09-25 22:30:38 +02:00
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renderBlocks.renderStandardBlock( blk, tile.xCoord, tile.yCoord, tile.zCoord );
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2014-09-24 02:26:27 +02:00
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2014-09-28 11:47:17 +02:00
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renderBlocks.setRenderBounds( 0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05 );
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2014-09-24 02:26:27 +02:00
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2015-09-25 22:30:38 +02:00
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renderBlocks.renderStandardBlock( blk, tile.xCoord, tile.yCoord, tile.zCoord );
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2014-09-24 02:26:27 +02:00
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tess.draw();
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tess.setTranslation( 0, 0, 0 );
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2015-09-16 18:03:07 +02:00
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GL11.glCullFace( GL11.GL_BACK );
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2014-09-24 02:26:27 +02:00
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RenderHelper.enableStandardItemLighting();
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}
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}
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