Applied-Energistics-2-tiler.../src/main/java/appeng/block/AEBaseBlock.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.block;
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import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nullable;
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import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.resources.IResource;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.ReflectionHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import com.google.common.base.Optional;
import com.google.common.collect.Lists;
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import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BlockRenderInfo;
import appeng.client.render.WorldRender;
import appeng.client.texture.FlippableIcon;
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import appeng.client.texture.MissingIcon;
import appeng.core.features.AEBlockFeatureHandler;
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import appeng.core.features.AEFeature;
import appeng.core.features.FeatureNameExtractor;
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import appeng.core.features.IAEFeature;
import appeng.core.features.IFeatureHandler;
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import appeng.core.features.ItemStackSrc;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.LookDirection;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
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public class AEBaseBlock extends BlockContainer implements IAEFeature
{
private final String featureFullName;
private final Optional<String> featureSubName;
@SideOnly( Side.CLIENT )
public IIcon renderIcon;
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protected boolean isOpaque = true;
protected boolean isFullSize = true;
protected boolean hasSubtypes = false;
protected boolean isInventory = false;
@SideOnly( Side.CLIENT )
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BlockRenderInfo renderInfo;
private IFeatureHandler handler;
@Nullable
private Class<? extends TileEntity> tileEntityType = null;
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protected AEBaseBlock( Class<? extends AEBaseBlock> c, Material mat )
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{
this( c, mat, Optional.<String>absent() );
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this.setLightOpacity( 255 );
this.setLightLevel( 0 );
this.setHardness( 2.2F );
this.setTileProvider( false );
this.setHarvestLevel( "pickaxe", 0 );
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}
protected AEBaseBlock( Class<?> c, Material mat, Optional<String> subName )
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{
super( mat );
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if( mat == AEGlassMaterial.INSTANCE || mat == Material.glass )
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this.setStepSound( Block.soundTypeGlass );
else if( mat == Material.rock )
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this.setStepSound( Block.soundTypeStone );
else if( mat == Material.wood )
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this.setStepSound( Block.soundTypeWood );
else
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this.setStepSound( Block.soundTypeMetal );
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this.featureFullName = new FeatureNameExtractor( c, subName ).get();
this.featureSubName = subName;
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}
// update Block value.
private void setTileProvider( boolean b )
{
ReflectionHelper.setPrivateValue( Block.class, this, b, "isTileProvider" );
}
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@Override
public String toString()
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{
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return this.featureFullName;
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}
public void registerNoIcons()
{
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BlockRenderInfo info = this.getRendererInstance();
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FlippableIcon i = new FlippableIcon( new MissingIcon( this ) );
info.updateIcons( i, i, i, i, i, i );
}
@SideOnly( Side.CLIENT )
public BlockRenderInfo getRendererInstance()
{
if( this.renderInfo != null )
return this.renderInfo;
try
{
final BaseBlockRender renderer = this.getRenderer().newInstance();
this.renderInfo = new BlockRenderInfo( renderer );
return this.renderInfo;
}
catch ( InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.getRenderer(), e );
}
catch( IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
}
}
@SideOnly( Side.CLIENT )
protected Class<? extends BaseBlockRender> getRenderer()
{
return BaseBlockRender.class;
}
public IIcon unmappedGetIcon( IBlockAccess w, int x, int y, int z, int s )
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{
return super.getIcon( w, x, y, z, s );
}
protected void setTileEntity( Class<? extends TileEntity> c )
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{
this.tileEntityType = c;
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AEBaseTile.registerTileItem( c, new ItemStackSrc( this, 0 ) );
GameRegistry.registerTileEntity( this.tileEntityType, this.featureFullName );
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this.isInventory = IInventory.class.isAssignableFrom( c );
this.setTileProvider( this.hasBlockTileEntity() );
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}
public boolean hasBlockTileEntity()
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{
return this.tileEntityType != null;
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}
protected void setFeature( EnumSet<AEFeature> f )
{
this.handler = new AEBlockFeatureHandler( f, this, this.featureSubName );
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}
@Override
public final IFeatureHandler handler()
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{
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return this.handler;
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}
@Override
public void postInit()
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{
// override!
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}
public boolean isOpaque()
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{
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return this.isOpaque;
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}
@Override
public boolean renderAsNormalBlock()
{
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return this.isFullSize && this.isOpaque;
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}
@Override
@SideOnly( Side.CLIENT )
public int getRenderType()
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{
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return WorldRender.INSTANCE.getRenderId();
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}
@Override
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
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{
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return this.getIcon( this.mapRotation( w, x, y, z, s ), w.getBlockMetadata( x, y, z ) );
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}
@Override
@SideOnly( Side.CLIENT )
public IIcon getIcon( int direction, int metadata )
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{
if( this.renderIcon != null )
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return this.renderIcon;
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return this.getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
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}
@Override
@SuppressWarnings( "unchecked" )
// NOTE: WAS FINAL, changed for Immibis
public void addCollisionBoxesToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
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{
ICustomCollision collisionHandler = null;
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if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
else
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{
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AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
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}
if( collisionHandler != null && bb != null )
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{
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
for( AxisAlignedBB b : tmp )
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{
b.minX += x;
b.minY += y;
b.minZ += z;
b.maxX += x;
b.maxY += y;
b.maxZ += z;
if( bb.intersectsWith( b ) )
out.add( b );
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}
}
else
super.addCollisionBoxesToList( w, x, y, z, bb, out, e );
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}
@Override
@SideOnly( Side.CLIENT )
public final AxisAlignedBB getSelectedBoundingBoxFromPool( World w, int x, int y, int z )
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{
ICustomCollision collisionHandler = null;
AxisAlignedBB b = null;
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if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
else
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{
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AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
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}
if( collisionHandler != null )
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{
if( Platform.isClient() )
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{
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
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Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true );
AxisAlignedBB br = null;
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
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{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
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MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
if( r != null )
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{
double xLen = ( ld.a.xCoord - r.hitVec.xCoord );
double yLen = ( ld.a.yCoord - r.hitVec.yCoord );
double zLen = ( ld.a.zCoord - r.hitVec.zCoord );
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = bb;
}
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}
}
if( br != null )
{
br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z );
return br;
}
}
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for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ) )
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{
if( b == null )
b = bx;
else
{
double minX = Math.min( b.minX, bx.minX );
double minY = Math.min( b.minY, bx.minY );
double minZ = Math.min( b.minZ, bx.minZ );
double maxX = Math.max( b.maxX, bx.maxX );
double maxY = Math.max( b.maxY, bx.maxY );
double maxZ = Math.max( b.maxZ, bx.maxZ );
b.setBounds( minX, minY, minZ, maxX, maxY, maxZ );
}
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}
b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z );
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}
else
b = super.getSelectedBoundingBoxFromPool( w, x, y, z );
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return b;
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}
@Override
public final boolean isOpaqueCube()
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{
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return this.isOpaque;
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}
@Override
public MovingObjectPosition collisionRayTrace( World w, int x, int y, int z, Vec3 a, Vec3 b )
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{
ICustomCollision collisionHandler = null;
if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
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else
{
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AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
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}
if( collisionHandler != null )
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{
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, true );
MovingObjectPosition br = null;
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
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{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
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MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
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if( r != null )
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{
double xLen = ( a.xCoord - r.hitVec.xCoord );
double yLen = ( a.yCoord - r.hitVec.yCoord );
double zLen = ( a.zCoord - r.hitVec.zCoord );
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double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
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{
lastDist = thisDist;
br = r;
}
}
}
if( br != null )
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{
return br;
}
return null;
}
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this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
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return super.collisionRayTrace( w, x, y, z, a, b );
}
@Override
public final boolean onBlockActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
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{
if( player != null )
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{
ItemStack is = player.inventory.getCurrentItem();
if( is != null )
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{
if( Platform.isWrench( player, is, x, y, z ) && player.isSneaking() )
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{
Block id = w.getBlock( x, y, z );
if( id != null )
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{
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AEBaseTile tile = this.getTileEntity( w, x, y, z );
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ItemStack[] drops = Platform.getBlockDrops( w, x, y, z );
if( tile == null )
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return false;
if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
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return false;
ItemStack op = new ItemStack( this );
for( ItemStack ol : drops )
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{
if( Platform.isSameItemType( ol, op ) )
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{
NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
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ol.setTagCompound( tag );
}
}
if( id.removedByPlayer( w, player, x, y, z, false ) )
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{
List<ItemStack> l = Lists.newArrayList( drops );
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Platform.spawnDrops( w, x, y, z, l );
w.setBlockToAir( x, y, z );
}
}
return false;
}
if( is.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
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{
IMemoryCard memoryCard = (IMemoryCard) is.getItem();
if( player.isSneaking() )
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{
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AEBaseTile t = this.getTileEntity( w, x, y, z );
if( t != null )
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{
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String name = this.getUnlocalizedName();
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NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD );
if( data != null )
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{
memoryCard.setMemoryCardContents( is, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
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return true;
}
}
}
else
{
String name = memoryCard.getSettingsName( is );
NBTTagCompound data = memoryCard.getData( is );
if( this.getUnlocalizedName().equals( name ) )
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{
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AEBaseTile t = this.getTileEntity( w, x, y, z );
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t.uploadSettings( SettingsFrom.MEMORY_CARD, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
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}
else
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
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return false;
}
}
}
}
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return this.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
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}
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
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{
return false;
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}
@Override
public void onBlockPlacedBy( World w, int x, int y, int z, EntityLivingBase player, ItemStack is )
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{
if( is.hasDisplayName() )
{
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TileEntity te = this.getTileEntity( w, x, y, z );
if( te instanceof AEBaseTile )
( (AEBaseTile) w.getTileEntity( x, y, z ) ).setName( is.getDisplayName() );
}
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}
@Override
@SideOnly( Side.CLIENT )
@SuppressWarnings( "unchecked" )
public final void getSubBlocks( Item item, CreativeTabs tabs, List itemStacks )
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{
this.getCheckedSubBlocks( item, tabs, itemStacks );
}
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@Override
public boolean hasComparatorInputOverride()
{
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return this.isInventory;
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}
@Override
public int getComparatorInputOverride( World w, int x, int y, int z, int s )
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{
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TileEntity te = this.getTileEntity( w, x, y, z );
if( te instanceof IInventory )
return Container.calcRedstoneFromInventory( (IInventory) te );
return 0;
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}
@Override
@SideOnly( Side.CLIENT )
public void registerBlockIcons( IIconRegister iconRegistry )
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{
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BlockRenderInfo info = this.getRendererInstance();
FlippableIcon topIcon;
FlippableIcon bottomIcon;
FlippableIcon sideIcon;
FlippableIcon eastIcon;
FlippableIcon westIcon;
FlippableIcon southIcon;
FlippableIcon northIcon;
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this.blockIcon = topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
bottomIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
sideIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
eastIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
westIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
southIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
northIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
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}
@Override
public final boolean isNormalCube( IBlockAccess world, int x, int y, int z )
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{
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return this.isFullSize;
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}
@Override
public final boolean rotateBlock( World w, int x, int y, int z, ForgeDirection axis )
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{
IOrientable rotatable = null;
if( this.hasBlockTileEntity() )
{
rotatable = (AEBaseTile) this.getTileEntity( w, x, y, z );
}
else if( this instanceof IOrientableBlock )
{
rotatable = ( (IOrientableBlock) this ).getOrientable( w, x, y, z );
}
if( rotatable != null && rotatable.canBeRotated() )
{
if( this.hasCustomRotation() )
{
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this.customRotateBlock( rotatable, axis );
return true;
}
else
{
ForgeDirection forward = rotatable.getForward();
ForgeDirection up = rotatable.getUp();
for( int rs = 0; rs < 4; rs++ )
{
forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if( this.isValidOrientation( w, x, y, z, forward, up ) )
{
rotatable.setOrientation( forward, up );
return true;
}
}
}
}
return super.rotateBlock( w, x, y, z, axis );
}
protected boolean hasCustomRotation()
{
return false;
}
protected void customRotateBlock( IOrientable rotatable, ForgeDirection axis )
{
}
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
{
return true;
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}
@Override
public final ForgeDirection[] getValidRotations( World w, int x, int y, int z )
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{
if( this.hasBlockTileEntity() )
{
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AEBaseTile obj = this.getTileEntity( w, x, y, z );
if( obj != null && obj.canBeRotated() )
{
return ForgeDirection.VALID_DIRECTIONS;
}
}
return new ForgeDirection[0];
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}
@Override
public boolean recolourBlock( World world, int x, int y, int z, ForgeDirection side, int colour )
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{
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TileEntity te = this.getTileEntity( world, x, y, z );
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if( te instanceof IColorableTile )
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{
IColorableTile ct = (IColorableTile) te;
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AEColor c = ct.getColor();
AEColor newColor = AEColor.values()[colour];
if( c != newColor )
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{
ct.recolourBlock( side, newColor, null );
return true;
}
return false;
}
return super.recolourBlock( world, x, y, z, side, colour );
}
@SideOnly( Side.CLIENT )
private FlippableIcon optionalIcon( IIconRegister ir, String Name, IIcon substitute )
{
// if the input is an flippable IIcon find the original.
while( substitute instanceof FlippableIcon )
substitute = ( (FlippableIcon) substitute ).getOriginal();
if( substitute != null )
{
try
{
ResourceLocation resLoc = new ResourceLocation( Name );
resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", "textures/blocks", resLoc.getResourcePath(), ".png" ) );
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
if( res != null )
return new FlippableIcon( ir.registerIcon( Name ) );
}
catch( Throwable e )
{
return new FlippableIcon( substitute );
}
}
return new FlippableIcon( ir.registerIcon( Name ) );
}
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
{
super.getSubBlocks( item, tabs, itemStacks );
}
int mapRotation( IBlockAccess w, int x, int y, int z, int s )
{
IOrientable ori = null;
if( this.hasBlockTileEntity() )
{
ori = (AEBaseTile) this.getTileEntity( w, x, y, z );
}
else if( this instanceof IOrientableBlock )
{
ori = ( (IOrientableBlock) this ).getOrientable( w, x, y, z );
}
if( ori != null && ori.canBeRotated() )
{
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return this.mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal();
}
return s;
}
@Nullable
public <T extends TileEntity> T getTileEntity( IBlockAccess w, int x, int y, int z )
{
if( !this.hasBlockTileEntity() )
return null;
TileEntity te = w.getTileEntity( x, y, z );
if( this.tileEntityType.isInstance( te ) )
return (T) te;
return null;
}
public ForgeDirection mapRotation( IOrientable ori, ForgeDirection dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
// case SOUTH: return southIcon;
// case WEST: return sideIcon;
// case EAST: return sideIcon;
ForgeDirection forward = ori.getForward();
ForgeDirection up = ori.getUp();
ForgeDirection west = ForgeDirection.UNKNOWN;
if( forward == null || up == null )
return dir;
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
for( ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
if( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
west = dx;
if( dir == forward )
return ForgeDirection.SOUTH;
if( dir == forward.getOpposite() )
return ForgeDirection.NORTH;
if( dir == up )
return ForgeDirection.UP;
if( dir == up.getOpposite() )
return ForgeDirection.DOWN;
if( dir == west )
return ForgeDirection.WEST;
if( dir == west.getOpposite() )
return ForgeDirection.EAST;
return ForgeDirection.UNKNOWN;
}
public Class<? extends TileEntity> getTileEntityClass()
{
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return this.tileEntityType;
}
@SideOnly( Side.CLIENT )
public void setRenderStateByMeta( int itemDamage )
{
}
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@Override
public final TileEntity createNewTileEntity( World var1, int var2 )
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{
if( this.hasBlockTileEntity() )
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{
try
{
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return this.tileEntityType.newInstance();
}
catch( InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType , e );
}
catch( IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
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}
return null;
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}
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@Override
public void breakBlock( World w, int x, int y, int z, Block a, int b )
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{
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AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te != null )
{
ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
if( te.dropItems() )
te.getDrops( w, x, y, z, drops );
else
te.getNoDrops( w, x, y, z, drops );
// Cry ;_; ...
Platform.spawnDrops( w, x, y, z, drops );
}
super.breakBlock( w, x, y, z, a, b );
if( te != null )
w.setTileEntity( x, y, z, null );
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}
public String getUnlocalizedName( ItemStack is )
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{
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return this.getUnlocalizedName();
}
public void addInformation( ItemStack is, EntityPlayer player, List<String> lines, boolean advancedItemTooltips )
{
}
public Class<? extends AEBaseItemBlock> getItemBlockClass()
{
return AEBaseItemBlock.class;
}
public boolean hasSubtypes()
{
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return this.hasSubtypes;
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}
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}