Applied-Energistics-2-tiler.../src/main/java/appeng/services/CompassService.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.services;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
import com.google.common.base.Preconditions;
import net.minecraft.block.Block;
import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import appeng.api.AEApi;
import appeng.api.util.DimensionalCoord;
import appeng.services.compass.CompassReader;
import appeng.services.compass.ICompassCallback;
import appeng.util.Platform;
public final class CompassService
{
private static final int CHUNK_SIZE = 16;
private final Map<World, CompassReader> worldSet = new HashMap<World, CompassReader>( 10 );
private final ExecutorService executor;
/**
* AE2 Folder for each world
*/
private final File worldCompassFolder;
private int jobSize;
public CompassService( @Nonnull final File worldCompassFolder, @Nonnull final ThreadFactory factory )
{
Preconditions.checkNotNull( worldCompassFolder );
this.worldCompassFolder = worldCompassFolder;
this.executor = Executors.newSingleThreadExecutor( factory );
this.jobSize = 0;
}
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public Future<?> getCompassDirection( final DimensionalCoord coord, final int maxRange, final ICompassCallback cc )
{
this.jobSize++;
return this.executor.submit( new CMDirectionRequest( coord, maxRange, cc ) );
}
/**
* Ensure the a compass service is removed once a world gets unloaded by forge.
*
* @param event the event containing the unloaded world.
*/
@SubscribeEvent
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public void unloadWorld( final WorldEvent.Unload event )
{
if( Platform.isServer() && this.worldSet.containsKey( event.world ) )
{
final CompassReader compassReader = this.worldSet.remove( event.world );
compassReader.close();
}
}
public int jobSize()
{
return this.jobSize;
}
public void cleanUp()
{
for( final CompassReader cr : this.worldSet.values() )
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{
cr.close();
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}
}
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public void updateArea( final World w, final int chunkX, final int chunkZ )
{
final int x = chunkX << 4;
final int z = chunkZ << 4;
this.updateArea( w, x, CHUNK_SIZE, z );
this.updateArea( w, x, CHUNK_SIZE + 32, z );
this.updateArea( w, x, CHUNK_SIZE + 64, z );
this.updateArea( w, x, CHUNK_SIZE + 96, z );
this.updateArea( w, x, CHUNK_SIZE + 128, z );
this.updateArea( w, x, CHUNK_SIZE + 160, z );
this.updateArea( w, x, CHUNK_SIZE + 192, z );
this.updateArea( w, x, CHUNK_SIZE + 224, z );
}
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public Future<?> updateArea( final World w, final int x, final int y, final int z )
{
this.jobSize++;
final int cx = x >> 4;
final int cdy = y >> 5;
final int cz = z >> 4;
final int low_y = cdy << 5;
final int hi_y = low_y + 32;
// lower level...
final Chunk c = w.getChunkFromChunkCoords( cx, cz );
for( final Block skyStoneBlock : AEApi.instance().definitions().blocks().skyStone().maybeBlock().asSet() )
{
for( int i = 0; i < CHUNK_SIZE; i++ )
{
for( int j = 0; j < CHUNK_SIZE; j++ )
{
for( int k = low_y; k < hi_y; k++ )
{
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final Block blk = c.getBlock( i, k, j );
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if( blk == skyStoneBlock )
{
return this.executor.submit( new CMUpdatePost( w, cx, cz, cdy, true ) );
}
}
}
}
}
return this.executor.submit( new CMUpdatePost( w, cx, cz, cdy, false ) );
}
public void kill()
{
this.executor.shutdown();
try
{
this.executor.awaitTermination( 6, TimeUnit.MINUTES );
this.jobSize = 0;
for( final CompassReader cr : this.worldSet.values() )
{
cr.close();
}
this.worldSet.clear();
}
catch( final InterruptedException e )
{
// wrap this up..
}
}
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private CompassReader getReader( final World w )
{
CompassReader cr = this.worldSet.get( w );
if( cr == null )
{
cr = new CompassReader( w.provider.getDimensionId(), this.worldCompassFolder );
this.worldSet.put( w, cr );
}
return cr;
}
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private int dist( final int ax, final int az, final int bx, final int bz )
{
final int up = ( bz - az ) * CHUNK_SIZE;
final int side = ( bx - ax ) * CHUNK_SIZE;
return up * up + side * side;
}
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private double rad( final int ax, final int az, final int bx, final int bz )
{
final int up = bz - az;
final int side = bx - ax;
return Math.atan2( -up, side ) - Math.PI / 2.0;
}
private class CMUpdatePost implements Runnable
{
public final World world;
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public final int chunkX;
public final int chunkZ;
public final int doubleChunkY; // 32 blocks instead of 16.
public final boolean value;
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public CMUpdatePost( final World w, final int cx, final int cz, final int dcy, final boolean val )
{
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this.world = w;
this.chunkX = cx;
this.doubleChunkY = dcy;
this.chunkZ = cz;
this.value = val;
}
@Override
public void run()
{
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CompassService.this.jobSize--;
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final CompassReader cr = CompassService.this.getReader( this.world );
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cr.setHasBeacon( this.chunkX, this.chunkZ, this.doubleChunkY, this.value );
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if( CompassService.this.jobSize() < 2 )
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{
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CompassService.this.cleanUp();
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}
}
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}
private class CMDirectionRequest implements Runnable
{
public final int maxRange;
public final DimensionalCoord coord;
public final ICompassCallback callback;
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public CMDirectionRequest( final DimensionalCoord coord, final int getMaxRange, final ICompassCallback cc )
{
this.coord = coord;
this.maxRange = getMaxRange;
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this.callback = cc;
}
@Override
public void run()
{
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CompassService.this.jobSize--;
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final int cx = this.coord.x >> 4;
final int cz = this.coord.z >> 4;
final CompassReader cr = CompassService.this.getReader( this.coord.getWorld() );
// Am I standing on it?
if( cr.hasBeacon( cx, cz ) )
{
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this.callback.calculatedDirection( true, true, -999, 0 );
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if( CompassService.this.jobSize() < 2 )
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{
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CompassService.this.cleanUp();
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}
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return;
}
// spiral outward...
for( int offset = 1; offset < this.maxRange; offset++ )
{
final int minX = cx - offset;
final int minZ = cz - offset;
final int maxX = cx + offset;
final int maxZ = cz + offset;
int closest = Integer.MAX_VALUE;
int chosen_x = cx;
int chosen_z = cz;
for( int z = minZ; z <= maxZ; z++ )
{
if( cr.hasBeacon( minX, z ) )
{
final int closeness = CompassService.this.dist( cx, cz, minX, z );
if( closeness < closest )
{
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closest = closeness;
chosen_x = minX;
chosen_z = z;
}
}
if( cr.hasBeacon( maxX, z ) )
{
final int closeness = CompassService.this.dist( cx, cz, maxX, z );
if( closeness < closest )
{
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closest = closeness;
chosen_x = maxX;
chosen_z = z;
}
}
}
for( int x = minX + 1; x < maxX; x++ )
{
if( cr.hasBeacon( x, minZ ) )
{
final int closeness = CompassService.this.dist( cx, cz, x, minZ );
if( closeness < closest )
{
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closest = closeness;
chosen_x = x;
chosen_z = minZ;
}
}
if( cr.hasBeacon( x, maxZ ) )
{
final int closeness = CompassService.this.dist( cx, cz, x, maxZ );
if( closeness < closest )
{
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closest = closeness;
chosen_x = x;
chosen_z = maxZ;
}
}
}
if( closest < Integer.MAX_VALUE )
{
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this.callback.calculatedDirection( true, false, CompassService.this.rad( cx, cz, chosen_x, chosen_z ), CompassService.this.dist( cx, cz, chosen_x, chosen_z ) );
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if( CompassService.this.jobSize() < 2 )
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{
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CompassService.this.cleanUp();
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}
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return;
}
}
// didn't find shit...
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this.callback.calculatedDirection( false, true, -999, 999 );
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if( CompassService.this.jobSize() < 2 )
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{
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CompassService.this.cleanUp();
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}
}
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}
}