2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.client.gui.implementations;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.client.gui.AEBaseGui;
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import appeng.client.gui.widgets.GuiTabButton;
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import appeng.container.implementations.ContainerChest;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.tile.storage.TileChest;
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public class GuiChest extends AEBaseGui
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{
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GuiTabButton priority;
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@Override
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protected void actionPerformed(GuiButton par1GuiButton)
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{
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super.actionPerformed( par1GuiButton );
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if ( par1GuiButton == priority )
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{
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2014-10-04 08:08:28 +02:00
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NetworkHandler.instance.sendToServer( new PacketSwitchGuis( GuiBridge.GUI_PRIORITY ) );
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2014-09-24 02:26:27 +02:00
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}
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}
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@Override
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public void initGui()
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{
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super.initGui();
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buttonList.add( priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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}
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public GuiChest(InventoryPlayer inventoryPlayer, TileChest te) {
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super( new ContainerChest( inventoryPlayer, te ) );
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this.ySize = 166;
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}
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@Override
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public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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bindTexture( "guis/chest.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, xSize, ySize );
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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fontRendererObj.drawString( getGuiDisplayName( GuiText.Chest.getLocal() ), 8, 6, 4210752 );
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fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
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}
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}
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