62 lines
1.8 KiB
Java
62 lines
1.8 KiB
Java
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package appeng.api.features;
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import net.minecraft.item.ItemStack;
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import java.util.List;
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/**
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* Lets you manipulate Grinder Recipes, by adding or editing existing ones.
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*/
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public interface IGrinderRegistry
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{
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/**
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* Current list of registered recipes, you can modify this if you want too.
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*
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* @return currentlyRegisteredRecipes
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*/
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public List<IGrinderEntry> getRecipes();
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/**
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* add a new recipe the easy way, in → out, how many turns., duplicates will not be added.
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*
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* @param in input
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* @param out output
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* @param turns amount of turns to turn the input into the output
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*/
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public void addRecipe(ItemStack in, ItemStack out, int turns);
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/**
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* add a new recipe with optional outputs, duplicates will not be added.
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*
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* @param in input
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* @param out output
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* @param optional optional output
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* @param chance chance to get the optional output within 0.0 - 1.0
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* @param turns amount of turns to turn the input into the outputs
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*/
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void addRecipe(ItemStack in, ItemStack out, ItemStack optional, float chance, int turns);
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/**
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* add a new recipe with optional outputs, duplicates will not be added.
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*
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* @param in input
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* @param out output
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* @param optional optional output
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* @param chance chance to get the optional output within 0.0 - 1.0
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* @param optional2 second optional output
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* @param chance2 chance to get the second optional output within 0.0 - 1.0
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* @param turns amount of turns to turn the input into the outputs
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*/
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void addRecipe(ItemStack in, ItemStack out, ItemStack optional, float chance, ItemStack optional2, float chance2, int turns);
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/**
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* Searches for a recipe for a given input, and returns it.
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*
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* @param input input
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* @return identified recipe or null
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*/
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public IGrinderEntry getRecipeForInput(ItemStack input);
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}
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