Applied-Energistics-2-tiler.../client/gui/widgets/GuiTabButton.java

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Java
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package appeng.client.gui.widgets;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import appeng.client.texture.ExtraTextures;
public class GuiTabButton extends GuiButton implements ITooltip
{
RenderItem itemRenderer;
int myIcon = -1;
ItemStack myItem;
String Msg;
public void setVisibility(boolean vis)
{
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visible = vis;
enabled = vis;
}
public GuiTabButton(int x, int y, int ico, String Msg, RenderItem ir) {
super( 0, 0, 16, "" );
xPosition = x;
yPosition = y;
width = 22;
height = 22;
myIcon = ico;
this.Msg = Msg;
this.itemRenderer = ir;
}
public GuiTabButton(int x, int y, ItemStack ico, String Msg, RenderItem ir) {
super( 0, 0, 16, "" );
xPosition = x;
yPosition = y;
width = 22;
height = 22;
myItem = ico;
this.Msg = Msg;
this.itemRenderer = ir;
}
@Override
public boolean isVisible()
{
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return visible;
}
@Override
public void drawButton(Minecraft par1Minecraft, int par2, int par3)
{
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if ( this.visible )
{
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
par1Minecraft.renderEngine.bindTexture( ExtraTextures.GuiTexture( "guis/states.png" ) );
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this.field_146123_n = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
int uv_y = (int) Math.floor( 13 / 16 );
int uv_x = 13 - uv_y * 16;
this.drawTexturedModalRect( this.xPosition, this.yPosition, uv_x * 16, uv_y * 16, 22, 22 );
if ( myIcon >= 0 )
{
uv_y = (int) Math.floor( myIcon / 16 );
uv_x = myIcon - uv_y * 16;
this.drawTexturedModalRect( this.xPosition + 3, this.yPosition + 3, uv_x * 16, uv_y * 16, 16, 16 );
}
this.mouseDragged( par1Minecraft, par2, par3 );
if ( myItem != null )
{
this.zLevel = 100.0F;
itemRenderer.zLevel = 100.0F;
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL12.GL_RESCALE_NORMAL );
RenderHelper.enableGUIStandardItemLighting();
FontRenderer fontrenderer = par1Minecraft.fontRenderer;
itemRenderer.renderItemAndEffectIntoGUI( fontrenderer, par1Minecraft.renderEngine, myItem, this.xPosition + 3, this.yPosition + 3 );
GL11.glDisable( GL11.GL_LIGHTING );
itemRenderer.zLevel = 0.0F;
this.zLevel = 0.0F;
}
}
}
@Override
public String getMsg()
{
return Msg;
}
@Override
public int xPos()
{
return xPosition;
}
@Override
public int yPos()
{
return yPosition;
}
@Override
public int getWidth()
{
return 22;
}
@Override
public int getHeight()
{
return 22;
}
}