2013-12-27 23:59:59 +01:00
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package appeng.container.slot;
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2014-02-05 08:25:44 +01:00
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import net.minecraft.block.Block;
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2013-12-27 23:59:59 +01:00
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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2014-02-05 08:25:44 +01:00
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stats.AchievementList;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
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import cpw.mods.fml.common.registry.GameRegistry;
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2013-12-27 23:59:59 +01:00
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2014-02-05 08:25:44 +01:00
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public class AppEngCraftingSlot extends AppEngSlot
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2013-12-27 23:59:59 +01:00
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{
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2014-02-05 08:25:44 +01:00
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/** The craft matrix inventory linked to this result slot. */
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private final IInventory craftMatrix;
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/** The player that is using the GUI where this slot resides. */
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private EntityPlayer thePlayer;
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/**
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* The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.
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*/
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private int amountCrafted;
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public AppEngCraftingSlot(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6) {
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super( par3IInventory, par4, par5, par6 );
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this.thePlayer = par1EntityPlayer;
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this.craftMatrix = par2IInventory;
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}
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/**
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* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
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*/
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public boolean isItemValid(ItemStack par1ItemStack)
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{
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return false;
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}
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/**
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* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
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* stack.
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*/
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public ItemStack decrStackSize(int par1)
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{
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if ( this.getHasStack() )
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{
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this.amountCrafted += Math.min( par1, this.getStack().stackSize );
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}
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return super.decrStackSize( par1 );
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}
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/**
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* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
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* internal count then calls onCrafting(item).
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*/
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protected void onCrafting(ItemStack par1ItemStack, int par2)
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{
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this.amountCrafted += par2;
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this.onCrafting( par1ItemStack );
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2013-12-27 23:59:59 +01:00
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}
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2014-02-05 08:25:44 +01:00
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/**
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* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
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*/
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protected void onCrafting(ItemStack par1ItemStack)
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{
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par1ItemStack.onCrafting( this.thePlayer.worldObj, this.thePlayer, this.amountCrafted );
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this.amountCrafted = 0;
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if ( par1ItemStack.itemID == Block.workbench.blockID )
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{
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this.thePlayer.addStat( AchievementList.buildWorkBench, 1 );
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}
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else if ( par1ItemStack.itemID == Item.pickaxeWood.itemID )
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{
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this.thePlayer.addStat( AchievementList.buildPickaxe, 1 );
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}
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else if ( par1ItemStack.itemID == Block.furnaceIdle.blockID )
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{
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this.thePlayer.addStat( AchievementList.buildFurnace, 1 );
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}
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else if ( par1ItemStack.itemID == Item.hoeWood.itemID )
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{
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this.thePlayer.addStat( AchievementList.buildHoe, 1 );
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}
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else if ( par1ItemStack.itemID == Item.bread.itemID )
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{
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this.thePlayer.addStat( AchievementList.makeBread, 1 );
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}
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else if ( par1ItemStack.itemID == Item.cake.itemID )
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{
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this.thePlayer.addStat( AchievementList.bakeCake, 1 );
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}
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else if ( par1ItemStack.itemID == Item.pickaxeStone.itemID )
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{
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this.thePlayer.addStat( AchievementList.buildBetterPickaxe, 1 );
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}
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else if ( par1ItemStack.itemID == Item.swordWood.itemID )
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{
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this.thePlayer.addStat( AchievementList.buildSword, 1 );
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}
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else if ( par1ItemStack.itemID == Block.enchantmentTable.blockID )
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{
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this.thePlayer.addStat( AchievementList.enchantments, 1 );
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}
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else if ( par1ItemStack.itemID == Block.bookShelf.blockID )
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{
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this.thePlayer.addStat( AchievementList.bookcase, 1 );
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}
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}
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public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
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{
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GameRegistry.onItemCrafted( par1EntityPlayer, par2ItemStack, craftMatrix );
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this.onCrafting( par2ItemStack );
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for (int i = 0; i < this.craftMatrix.getSizeInventory(); ++i)
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{
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ItemStack itemstack1 = this.craftMatrix.getStackInSlot( i );
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if ( itemstack1 != null )
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{
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this.craftMatrix.decrStackSize( i, 1 );
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if ( itemstack1.getItem().hasContainerItem() )
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{
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ItemStack itemstack2 = itemstack1.getItem().getContainerItemStack( itemstack1 );
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if ( itemstack2.isItemStackDamageable() && itemstack2.getItemDamage() > itemstack2.getMaxDamage() )
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{
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MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( thePlayer, itemstack2 ) );
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itemstack2 = null;
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}
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if ( itemstack2 != null
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&& (!itemstack1.getItem().doesContainerItemLeaveCraftingGrid( itemstack1 ) || !this.thePlayer.inventory
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.addItemStackToInventory( itemstack2 )) )
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{
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if ( this.craftMatrix.getStackInSlot( i ) == null )
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{
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this.craftMatrix.setInventorySlotContents( i, itemstack2 );
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}
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else
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{
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this.thePlayer.dropPlayerItem( itemstack2 );
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}
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}
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}
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}
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}
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}
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2013-12-27 23:59:59 +01:00
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}
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