Applied-Energistics-2-tiler.../parts/reporting/PartSemiDarkMonitor.java

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package appeng.parts.reporting;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.parts.IPartRenderHelper;
import appeng.client.texture.CableBusTextures;
public class PartSemiDarkMonitor extends PartMonitor
{
public PartSemiDarkMonitor(ItemStack is) {
super( PartSemiDarkMonitor.class, is );
notLightSource = false;
}
@Override
public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
{
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorBack.getIcon(),
frontSolid.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.renderInventoryBox( renderer );
int light = getColor().whiteVariant;
int dark = getColor().mediumVariant;
rh.setInvColor( (((((light >> 16) & 0xff) + ((dark >> 16) & 0xff)) / 2) << 16) | (((((light >> 8) & 0xff) + ((dark >> 8) & 0xff)) / 2) << 8)
| ((((light) & 0xff) + ((dark) & 0xff)) / 2) );
rh.renderInventoryFace( frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
rh.setBounds( 4, 4, 13, 12, 12, 14 );
rh.renderInventoryBox( renderer );
}
@Override
public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
{
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorBack.getIcon(),
frontSolid.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderBlock( x, y, z, renderer );
if ( getLightLevel() > 0 )
{
int l = 13;
Tessellator.instance.setBrightness( l << 20 | l << 4 );
}
int light = getColor().whiteVariant;
int dark = getColor().mediumVariant;
Tessellator.instance.setColorOpaque( (((light >> 16) & 0xff) + ((dark >> 16) & 0xff)) / 2, (((light >> 8) & 0xff) + ((dark >> 8) & 0xff)) / 2,
(((light) & 0xff) + ((dark) & 0xff)) / 2 );
rh.renderFace( x, y, z, frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
rh.setBounds( 4, 4, 13, 12, 12, 14 );
rh.renderBlock( x, y, z, renderer );
}
}