Applied-Energistics-2-tiler.../client/render/effects/VibrantEffect.java

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package appeng.client.render.effects;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class VibrantEffect extends EntityFX
{
public VibrantEffect(World par1World, double x, double y, double z, double par8, double par10, double par12) {
super( par1World, x, y, z, par8, par10, par12 );
float f = this.rand.nextFloat() * 0.1F + 0.8F;
this.particleRed = f * 0.7f;
this.particleGreen = f * 0.89f;
this.particleBlue = f * 0.9f;
this.setParticleTextureIndex( 0 );
this.setSize( 0.04F, 0.04F );
this.particleScale *= this.rand.nextFloat() * 0.6F + 1.9F;
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.particleMaxAge = (int) (20.0D / (Math.random() * 0.8D + 0.1D));
this.noClip = true;
}
@Override
public float getBrightness(float par1)
{
return 1.0f;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
// this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.particleScale *= 0.95;
if ( this.particleMaxAge-- <= 0 || this.particleScale < 0.1 )
{
this.setDead();
}
}
}